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Categories: Builds

Diablo 2 Resurrected Summoner Necromancer Build

In this post, you will find a handy Diablo 2 Resurrected Summoner Necromancer Build cheat sheet. There are skills, attributes, important breakpoints, equipment, mercenary, and farming locations suitable for the Summoner Necromancer Build.

For your convenience, we have made a table of contents with links to navigate this page.

Builds For All Classes

Skills

Maxing Skill order (reaching skill level 20):
Raise Skeleton > Skeleton Mastery > Corpse Explosion > Bone Wall

Useful skills (put at least 1 point here):
Bone Armor, Iron Golem, Revive, Summon Resist, Golem Mastery, Amplify Damage, Decrepify, Lower Resist, Dim Vision.

Attributes

  • Strength: Allows you to wear heavy weapons and armor, and increases the damage you deal with equipped weapon.
    • Around 120-130 points for equipping gear, max required STR is 156 (for Monarch shield).
  • Dexterity: Affects Attack Rating (your chance to hit) and Defense Rating (monster’s chance to hit player with physical attack). It also increases chance to block, allows to equip certain weapons (javelins, daggers, claws, and ranged) and their damage.
    • None, not needed for gear or max block.
  • Vitality: Increases the amount of Life and Stamina (yellow bar, energy for running) your character has.
    • All other points (350+), for extra Life points.
  • Energy: Determines the amount of Mana your character has.
    • None, you’ll get enough mana from equipment.

Important Breakpoints

Breakpoints are the values at which spells, attacks and other animations become a frame faster or slower. Values must meet or exceed numbers to achieve that breakpoint or will cause no change until you meet or exceed the next breakpoint.

  • Faster Cast Rate (FCR): 125% (9 Frames)
  • Increased Attack Speed (IAS): 0%
  • Faster Hit Recovery (FHR): 56% (7 Frames) or 86% (6 Frames)
  • Faster Block Rate (FBR): 0%

Equipment

Weapon

Alternatives:
Arm of King Leoric
Ume’s Lament
Spirit Runeword (Starter)

Shield

Monarch
Alternatives:
Homunculus
Lidless Wall
Ancient’s Pledge Runeword (Starter)

Helm

Alternatives:
Rare Circlet with +X to Necromancer (or Summoning) Skill Levels and Faster Cast Rate
Peasant Crown
Lore Runeword (Starter)
Tarnhelm (MF)

Body Armor

Archon Plate
Alternatives:
Skin of the Vipermagi
Stealth Runeword (Starter)
Skullder’s Ire (MF)

Belt

Alternatives:
Rare Belt with Resistances
Goldwrap (MF)

Gloves

Alternatives:
Magefist
Chance Guards (MF)

Boots

Alternatives:
Sandstorm Trek
War Traveler (MF)

Amulet

Alternatives:
Rare/Crafted Amulet with +X to Necromancer (or Summoning) Skill Levels

Rings

Alternatives:
Rare Rings with Faster Cast Rate, Resistances, Life
Nagelring (MF)

Sockets

For extra MF in Armor/Helm
Alternatives:
Ber Rune (Helm)
Ist Rune (MF)

Charms

Additional:
Grand Charms with +1 to Summoning Skills (Necromancer Only) (extra stat as + to Life / Faster Hit Recovery is a great bonus)
Small Charms with Resistances (extra stat as + to Life / Faster Hit Recovery / Better Chance of Getting Magic Items is a great bonus)
Gheed’s Fortune (MF)

For swap weapon setup use Call To Arms Runeword Weapon with Spirit Runeword Shield for Battle Command and Battle Orders buffs, but don’t forget to recast them.

Iron Golem: Iron Golems can have auras when created from items that grant them, but beware – he can die or de-spawn and in that case, the item is lost! So only create it from used items that you can afford loosing. Recommended items: Insight Runeword for Meditation Aura (Mana regen) or cheap unique weapons such as Immortal King’s Stone Crusher or Bonesnap.

Mercenary

A player can hire NPCs as mercenaries to fight alongside them. Only one mercenary can be active at a time and hiring a new one results in the dismissal of the current one. Weapons (related to merc type), body armor, and headgear can be equipped on the mercenaries, and they become much more useful with proper gear.

Important note: Ethereal items (have better base stats, such as damage or defense and lower requirements) do not lose durability when equipped on a Mercenary, greatly boosting their stats.

Mercenary: Desert Mercenary (Act 2), Offense: Might Aura.

  • Weapon
    • Best: Infinity Runeword (Ethereal Giant Thresher)
    • Alternatives: Insight Runeword (Ethereal Giant Thresher or any other Polearm for starter)
  • Body Armor
    • Best: Fortitude Runeword (Ethereal Sacred Armor)
    • Alternatives: Any armor with high Defense and Resistances/Life
  • Helm
    • Best: Andariel’s Visage (Ethereal, with Increased Attack Speed jewel)
    • Alternatives: Any helm with high Defense, Life Stolen Per Hit and Resistances/Life

Farming Locations

Below are mentioned good farming zones for this build, with less (or none) monsters’ immunity to main skills damage.

  • Act I
    • Mausoleum
    • The Countess
    • The Pit
    • Andariel
    • The Secret Cow Level
  • Act II
    • Stony Tomb
    • Ancient Tunnels
  • Act III
    • Arachnid Lair
    • Lower Kurast
    • Travincal
    • Mephisto
  • Act IV
    • City of the Damned
    • River of Flame
    • Chaos Sanctuary
    • Diablo
  • Act V
    • Eldritch the Rectifier
    • Shenk the Overseer
    • Pindleskin
    • Nihlathak
    • Worldstone Keep
    • Throne of Destruction (Baal)

We hope this post was useful to you and found the best ways to build your Summoner Necromancer.

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