As any other class Druid has a specific number of anima powers that will influence his abilities. You can see all of the under spoilers.
Also, you can read other guides related to Torghast, Tower of the Damned and Anima Powers. More information in the guides below.
You have all of the Affinity passive bonuses, and their effects are increased by 100%.
Growl increases the target’s damage taken by 15% for 8 sec.
Bottle of Moonshine
Enemies affected by Moonfire deal 20% less damage.
Circlet of Weeds
Your damage and heal over time effects occur 33% more quickly.
Cloak of Thorns
Barkskin and Ironbark deal (50% of Spell power) damage to all attackers.
Coil of Wire
While Kindred Spirits is empowered, the less injured partner will transfer up to 5% health to the more injured partner every 1 sec.
Entangling Roots deals (150% of Spell power) Nature damage every 2 sec.
Draught of Midday Calm
When Moonfire, Rake, Rip, or Rejuvenation are active on a single target, their effects are increased 60%.
Draught of Midnight Blazes
While Moonfire or Rake are on at least 3 targets, your damage and healing are increased by 50%.
Draught of Waning Twilight
When you have 3 periodic effects on a target, your damage and healing on them are increased by 50%.
Grasping Tendrils The first 3 melee attacks into Barkskin or Ironbark cause Entangling Roots to appear on the attacker.
Hardened Bark Sliver
Activating Kindred Spirits applies Barkskin to you and Ironbark to your partner.
Leaf on the Water
Clearcasting and Gore trigger 100% more often, and Eclipse takes 1 fewer spells to trigger.
Your damage and healing are increased by 50%, but every time you deal damage or healing, your movement speed is reduced 1%.
You automatically cast a spell when you shapeshift:
No Form: Barkskin
Cat Form: Stampeding Roar
Bear Form: Frenzied Regeneration
Moonkin Form: Starfall
Shapeshifting increases the damage or healing of your next Shred, Mangle, Wrath, or Regrowth by 200%.
The cooldowns of Berserk, Celestial Alignment, and Tranquility are reduced by %s1%.
The cooldowns of Berserk, Celestial Alignment, Tranquility, and Incarnation are reduced by 30%.
Oath of Druids
You permanently have the benefits of Heart of the Wild.
Every 20th Moonfire tick calls down a Full Moon upon its target.
Entangling Roots can withstand 300% more damage before breaking.
Ironfur lasts 3 sec longer and persists outside of Bear Form.
Preserved Ironwood Seed
Rebirth has no cooldown.
Periodic healing from Regrowth reduces the cooldown of a major ability of the target by 1 sec.
When Entangling Roots breaks, it explodes for (150% of Spell power) Nature damage to all nearby enemies.
You deal 25% increased damage for 5 sec after exiting Prowl.
When a target dies, your damage over time effects on them jump to another target within 15 yards.
Barkskin’s duration is increased by 100%.
String of Fangs and Talons
Starsurge, Swiftmend, Ferocious Bite, and Thrash deal 20% increased damage and healing.
Your periodic heals have a very high chance to apply Ironbark to the target.
Twin Friendship Ring
Kindred Spirits is empowered for an additional 4 sec.
Writings of Lycara
You gain 43 of a secondary stat while in each form:
No Form: Haste
Cat Form: Critical Strike
Bear Form: Versatility
Moonkin Form: Mastery
Druid Talent Modification Anima Powers
You can pick two of such talents in a row. Even if you have one of them, you can take another one.
Feral: Gain the Predator talent.
Restoration: Gain the Abundance talent.
Balance: Gain the Nature’s Balance talent.
Feral: Gain the Soul of the Forest talent.
Restoration: Gain the Soul of the Forest talent.
Balance: Gain the Soul of the Forest talent.
Feral: Gain the Balance Affinity talent.
Restoration: Gain the Balance Affinity talent.
Balance: Gain the Feral Affinity talent.
Feral: Gain the Scent of Blood talent.
Restoration: Gain Inner Peace talent.
Balance: Gain the Stellar Drift talent.
Feral: Gain the Moment of Clarity talent.
Restoration: Gain the Photosynthesis talent.
Balance: Gain the Shooting Stars talent.
Druid Covenant Anima Powers
To get these Covenant Anima Powers you need to choose to ally with one of the covenants below.
Purity’s Vale lasts 10 sec longer.
Purity’s Vale is 50% larger.
Purity’s Vale instantly casts Sunfire on all enemies in the area.
Purity’s Vale blinds enemies instantly and every 5 sec, disorienting them for 2 sec.
Wisdom and Fury
When Purity’s Vale ends it causes a burst of fiery energy, dealing (1500% of Spell power) Fire damage to all enemies in the area.
Purity’s Vale healing is increased by 50%.
Purity’s Vale grants you 10 Astral Power (Balance), 10 Energy (Feral), 20 Rage (Guardian), 5% mana (Restoration) every 4 sec.
Winds of Bastion
Purity’s Vale instantly casts Ursol’s Vortex at its location.
Command the Grove
Purity’s Vale’s cooldown is reduced to 20 sec, but it costs 60 Astral Power (Balance), 100 Energy (Feral), 60 Rage (Guardian), 10,000 mana (Resto) to cast.
The bonuses and backlash damage of Ravenous Frenzy are increased by 100%.
Mote of Blood Thirst
50% of Ravenous Frenzy’s bonuses are applied to your party.
Shard of Silvered Glass
Ravenous Frenzy’s duration is increased by 4 sec.
When Adaptive Swarm arrives at a target, it applies Moonfire or Rejuvenation.
Perfectly Preserved Insect
Adaptive Swarm has a 30% chance to split into two Swarms each time it jumps.
White Pollen Mote
Adaptive Swarm increases periodic effects by an additional 20%.
The cooldown of Convoke the Spirits is reduced by 20 sec.
Energy Focusing Crystal
While channeling Convoke the Spirits, your damage and healing are increased by 50%.
Sealed Essence Sphere
Convoke the Spirits will use an exceptional spell significantly more often.
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