Falstad is a Ranged Assassin Hero from the Warcraft universe. He has good single-target damage and is capable of high ranged burst damage if he uses his skills correctly. He also knows how to quickly move around the map thanks to his Flight ability. This makes him great at ganking or capturing Objectives on the map. However, at the same time, he is very dependent on the help of an allied healer, since he has a low health reserve and is vulnerable to the enemy dive.
Falstad - Wildhammer Thane
Throw out a Hammer that returns to Falstad, dealing 121 damage and slowing enemies by 25% for 2 seconds.
Deal 107 damage to an enemy, and an additional 75 damage per second for 4 seconds while close to the target.
Dashes forward and grants a 171 point Shield for 3 seconds.
Instead of mounting, Falstad can fly a great distance over terrain.
After 1 second, deal 475 damage to enemies within a long line. The cooldown is reduced by 30 seconds for every enemy Hero hit.
Push enemies away, and slow their Movement Speed by 40% decaying over 4 seconds.
Gain 15% increased Movement Speed after not taking damage for 6 seconds.
Talent Build Cheat Sheet
|Copy build code*||[T2132132,Falstad]|
*Select a hero, open talents, click on options near build variations and click paste build to enter the code into HOTS directly. After that, you will have the build from the current cheat sheet marked with hearts.
Useful Strategies and Tips
Hammerang is a good poke skill with a decent mana cost. However, the main advantage is the Slowing effect. It allows Falstad to both evade pursuit and prepare the target in order to start inflicting damage on it, without giving a chance to leave.
Lightning Rod is the most important skill that allows you to deal a huge amount of damage in a short time. This is where the Slowing effect comes in handy, which will allow you to maximize damage.
Barrel Roll is a versatile skill that is useful for both triggering a skill shot and chasing an enemy Hero.
Hinterland Blast despite good AoE damage, this skill makes Falstad very vulnerable, so you should use it either at a safe distance or if the enemy team is under CC.
Mighty Gust. Although this skill does not deal damage, it will help you and your team win team fights and capture targets on the map. It has many different uses, such as to split enemy teams, push away from Map Objectives or as a disengage tool.
Tailwind. The inability to use Mount is compensated by the increased speed outside of combat. This is great for manoeuvring before the start of a teamfight, and also makes it easier to avoid enemy skill shots.
Synergies and Counters
- High single-target damage
- Good waveclear
- Global map control
- Low base Health
- Vulnerable to CC
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- May 5, 2021