The major reveal of the upcoming expansion 3.13 in Path of Exile Echoes of Atlas Regions’ Passive Skill Trees Full List you will see below. All regions list with a full list of their passive skill trees with all details.
UPDATE: Path of Exile 3.14 Ultimatum Atlas Region Skills Trees List
You can read more details about new gameplay in Path of Exile 3.13 in our post here. As for regions’ passive skill trees, they are static for every region and you can pick the nodes to clear the maps with your self. We advise you to look across all of them beforehand to know what would you like to farm. There will be 8 regions and all their Skill Trees you can see below.
Glennach Cairns
Ambush League
- Twice Tempted
Areas contain an extra Strongbox
Strongboxes in Areas have a 10% chance to be openable a second time - Tramper-Proof
Strongboxes in Areas are Corrupted
Strongboxes in Areas are at least Rare
Beyond League
- Scent of Blood
Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond. - Torn Veil
Powerful Beyond Demons require 1 fewer Portal to summon in Areas Beyond Portals in Areas have 100% increased Merging Radius.
Incursion League
- Cultural Advancement
Incursion Monsters in Areas are at least Magic - Resource Reallocation
Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect’s Room - Contested Development
Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect’s Room
Legion League
- Monumental
Areas have 10% additional chance to contain a Legion Encounter. - Face to Face
Legion Encounters in Areas are 100%more likely to include a General
Legion Encounters with a General in Areas have both Generals
Legion Generals in Areas drop 100% more Timeless Splinters - Protracted Battle
Legion encounters in Areas have 50% increased Duration
Legion Monsters in Areas take 50% increased Damage while in Stasis
Haewark Hamlet
Betrayal League
- Focussed Investigation
Jun Missions in Areas grant 100% increased Favour
Areas have 10% chance to grant an additional Jun Mission on Completion - Bribery
Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for items
Immortal Syndicate Members in Areas drop 2 additional items when Bargained with for items - Intelligence Gathering
Completing Maps grants 10 intelligence for a random Immortal Syndicate Safehouse
(Safehouses which have already been located can still be randomly selected)
Beyond League
- Power Hungry
Rare Monsters in Areas spawn an additional Beyond Portal when Slain
Unique Bosses in Areas spawn 5 additional Beyond Portals when Slain - Per Diemon
Rare Beyond Demons in Areas have a 35% chance to drop an additional Basic Currency Item
Essence League
- Controlled Corruption
Corrupting Imprisoned Monsters in Areas cannot release them Areas contain an additional Essence - Amplified
Essences found in Areas are a tier higher
Harvest League
- The Grove’s Call
Areas have +5% chance to contain The Sacred Grove - Nature’s Favour
Plants Harvested in Areas give the rarest of 2 chosen Crafting Options - Wild Fruit
Harvested Plots in Areas have 100% increased chance to grow a Tier 4 Plant
Lex Ejoris
Delirium League
- Pathological
Maps found in Areas have 10% chance to have layers of Delirium - Compulsive Hoarder
Delirium Encounters in Areas have 15% chance to generate three additional Reward types - Persecutory Delusion
Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses
Delirium Bosses in Areas drop 100% increased Simulacrum Splinters
Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels
Incursion League
- Vaal Oligarchs
Incursions in Areas contain a Vaal Flesh Merchant - Time and Again
Alva Missions in Areas grant 100% increased Favour
Areas have 10% chance to grant an additional Alva Mission on Completion - Time Dilation
Incursion Architects in Areas drop 1 additional Rare Incursion Item Time gained from Killing is Doubled for Incursions in Areas
Metamorph League
- Escaped Experiment
Areas contain a rogue Metamorph - Finest Samples
Matamorphs in Areas deal 50% more Damage
Metamorphs in Areas have 100% more Life
50% chance for rewards from Metamorphs in Areas to be Doubled
Perandus League
- Prospero’s Promise
Areas contain an additional Perandus Chest
Areas have a 20% chance to contain Cadiro Perandus - Friend of the Family
Cadiro Perandus offers the rarest of 5 chosen Items
Cadiro Perandus’ Offers cost 20% less Perandus Coins
Lex Proxima
Abyss League
- Seance
Up to 20 Rare Monsters in Areas are Possessed and their Minions are Touched
Breach League
- Gatekeepers
Breaches in Areas have 100% increased chance to contain a Boss
Breach Bosses in Areas drop double Breach Splinters
Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone - Within Their Grasp
Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged
Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched
Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure - Invading Force
Breaches in Areas have 30% increased Area of Effect
Breaches in Areas have 30% increased Monster density
Breach Monsters in Areas grant 505 increased Experience
Delve League
- Rich Veins
Voltaxis Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite
Voltaxis Sulphite Veins and Chests in Areas contain 20% increased Sulphite - Sulphite Infusion
White Tier Maps grant 200 additional Voltaxis Sulphite on Completion
Yellow Tier Maps grant 350 additional Voltaxis Sulphite on Completion
Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion - Packed with Energy
35%increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas
35% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas
Harvest League
- Bountiful Harvest
Harvest Monsters in Areas grant 200% increased Experience
Harvest Plants in Areas have 505 chance to spawn an additional Monster - Bumper Crop
Harvest in Areas have doubled bonuses to Item Quantity and Rarity
The Sacred Grove in Areas contains an additional Harvest - Heart of the Grove
The Sacred Grove in Areas has 100%increased chance to contain the Heart of the Grove
Harvests in Areas have 10% chance for the unchosen crop to not wilt
Lira Arthain
Bestiary League
- Animal Companion
Einhar Missions in Areas grant 100% increased Favour
Areas have 10% chance to grant an additional Einhar Mission on Completion - Mighty Hunter
Einhar has 100% increased Cooldown Recovery Rate in Areas
Einhar deals 1000% more Damage to Unique Monsters in Areas
Einhar remains in Areas after his Mission is Complete - Natural Selection
Beasts in Areas are more likely to be less common varieties
Blight League
- Immune Response
Blight Encounters in Areas spawn 100% more non-Unique Monsters
Blight Monsters in Areas spawn 100% faster - Spores on the Wind
Maps found in Areas have 10% chance to contain an additional Blight encounter - Epidemiology
Blight Chest in Areas have 100% more chance to contain Blighted Maps
Blighted Maps found in Areas are Anointed
Breach League
- Probing for Weaknesses
Areas have +10% chance to contain Breaches - Flash Breach
Breaches in Areas spawn 10 additional Rare Monsters
Breaches in areas open and close 100% faster
Heist League
- Secret Stash
Areas have 10% additional chance to contain a Smuggler’s Cache - Inside Job
Blueprints that drop in Areas have 10% chance to be fully Revealed
Smuggler’s Caches in Areas have 100% increased chance to drop Blueprints
New Vastir
Abyss League
- Abyssal Army
Abyss Monsters in Areas grant 50% increased Experience
Abyss in Areas spawn 100% more Monsters - Votive Hoard
Abyssal Troves in Areas have 10% chance to drop a Rare Item with an Abyssal Socket
+3 to Level of Abyssal Troves in Areas
Abyssal Troves in Areas have 200% increased Item Quantity
Anarchy League
- Total Anarchy
Areas contain an additional Rogue Exile for every 2 additional content types applied to Areas - Rogue Trader
Wild Rogue Exile in Areas have 15% chance to have Rewards
(Wild Rogue Exiles are Rogue Exiles that are spawned randomly within the Area)
Delve League
- Mad Devotion
Completing Niko Missions in Areas grants 100% increased Favour
Areas have 10% chance to grant an additional Niko Mission on Completion - Sulphite Sentinels
Sulphite Veins and Chess in Areas are guarded by Sulphite-hoarding Monsters - Out of the Blue
Sulphite Veins and Chess in Areas have 5% chance to also contain an equal amount of Azurite
Legion League
- High Value Targets
Legions in Areas contains 3 additional Sergeants
Legion Sergeants in Areas always have Rewards - War Supplies
Each Legion in Areas contains an additional War Hoard - Emblematic
Timeless Splinters dropped by Legion Monsters in Areas have 1% chance to drop as Timeless Emblems instead
Tirn’s End
Abyss League
- Underground Kingdom
Areas have 1% chance to contain an Abyss per 2% increased Pack Size
Abysses in Areas have 100% increased chance to lead to an Abyssal Depths
Abyssal Depths in Areas have 100% increased chance to contain a Lich - Buried Riches
Hoards in Abyssal Depths drop additional Basic Currency Items - Lightless Legion
Abyssal Depths in Areas have +3 to Monster Level
Abyssal Depths in Areas have 100% more Magic Monsters
Abyssal Depths in Areas have 100% more Rare Monsters
Abyssal Depths in Areas have 50% increased Pack Size
Bestiary League
- Big Game
Red Beasts in Areas have 15% chance to appear in Pairs
Yellow Beasts in Areas have 30% chance to be replaced with Red Beasts - Great Migration
Einhar Missions in Areas have 5% chance to replace all monsters with Beasts
Delirium League
- That Which You Seek
Areas have 10% additional chance to contain a mirror of Delirium - Greater Forces
Delirium in Areas increases 50% faster with distance from the mirror - The Singular Eternity
Delirium Fog in Areas dissipates 52% slower
Delirium Fog in Areas lasts 10 additional seconds before dissipating
Invasion League
- Trespassers
Ares contain additional Invasion bosses - Exotic Goods
Invasion Bosses in Areas drop 1 additional valuable Item
Valdo’s Rest
Betrayal league
- Gut Instinct
Defeated Immortal Syndicate Members in Areas grant 3 Intelligence for the current Encounter’s Safehouse if not Interrogated - Test of Loyalty
Immortal Syndicate Members Executed in Areas have a 100% chance to gain an additional Rank
Blight League
- Outbreak
Areas have 10% additional chance to contain a Blight Encounter - Blight Titans
Blight Bosses in Areas drop an additional Anointed Jewellery Item
Blight Encounters in Areas contain up to 2 additional Blight Bosses - Mass Mycelium
Blight Encounters in Areas are more likely to contain multiple Lanes
Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest
Harbinger League
- Ominous Arrival
Areas contain an extra Harbinger - Diplomatic Escort
Up to 1 Harbinger in Areas is joined by reinforcements
Metamorph League
- Intrinsic Darkness
Areas have 10% additional chance to contain a Metamorph Encounter - Repeated Experiment
You can assemble an additional Metamorph in Areas after the first is Dead - High Yield
Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample
Metamorph Vat Meters in Areas require 50% less Power to fill
The Uncharted Realms
Sirus
- Influenced Item Chance
Items found in Areas have 10% increased chance to be Influenced - Adept Tracker
25% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel - Atlas Awakened
+1 to Awakening Level - Thaumaturgical Awakening
Sirus, Awakener of Worlds has 50% increased chance to drop an Awakened Support Gem
Synthesis
- Synthesis Monster Pack Size
5% increased Synthesised Monster Pack size - Neural Pathways
+0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+) - Vivid Memories
100% increased effect of Additional Modifiers on Unique Synthesis Maps
Monsters in Synthesis Maps have 1% chance to drop Synthesised Items - Synthetic Source
Unique Bosses of Synthesis Maps drop a well-rolled Fractured Item
Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers
War of the Atlas
- Shaper, Elder and Guardian Influenced Item Chance
The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item - Remnants of the Past
Unique Bosses have 3% chance to drop a Shaper Guardian Map (Tier 14+)
Unique Bosses have 3% chance to drop an Elder Guardian Map (Tier 14+) - Gaze into the Abyss
The Elder has an additional 10% chance to drop a Watcher’s Eye
The Shaper drops 3 additional Shaper Items - Guardian’s Aid
Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life
Allies have a chance to drop their Unique Items and Fragments
Zana and Masters
- Zana Map Quality
+5% to Quality of Maps offered by Zana Missions in Areas - Master of the Atlas
Areas have 5% chance to grant an additional Zana Mission on Completion
Zana Missions in Areas grant 100% increased Favour - Paths Not Taken
Zana Missions in Areas have double the number of Map options
Zana Missions in Areas have additional Maps that can appear in the Map options - Echoes of War
Zana Missions in Areas have up to 30 additional packs of Shaper and Elder monsters - Master Favour
Missions in Areas grant 30% increased Favour - Close Allies
Gain 1 additional Atlas Mission from each Master each day
Areas have 10% chance to grant an additional Mission on Completion
Atlas maps
- Atlas Currency Chance
Unique Map Bosses have 5% chance to drop additional Map Currency Items - Enduring Influence
Sextant Modifiers have 1 additional use - Unique Watchstone Chance
Sirus, Awakener of Worlds has 10% increased chance to drop a Unique Ivory Watchstone - Secrets of the Stones
25% increased Effect of Watchstone Modifiers
The Uncharted Realms opens after you complete Mavens invitation. You can read more in our Echoes of the Atlas guide.
We hope that this information about Atlas Regions Passive Skills Trees will be helpful for you. More details and discussion is here.