Like any other class, Priest has a specific number of anima powers that will influence his abilities. You can see all of the under spoilers.
Also, you can read other guides related to Torghast, Tower of the Damned and Anima Powers. More information in the guides below.
Casting Thoughtsteal on a target has a chance to grant you a Maw Power. This effect can only occur once per level. NYI – Grants 3% all stats.
Art of Phantasmal Healing
Your Flash Heals are now instant and cost no mana, but consume 5 Phantasma.
20% of all damage that you take is stored in the Catharstick. The initial damage of your next Shadow Word: Pain deals this stored damage to your target.
The periodic damage of Holy Fire lasts an additional 4 seconds.
You deal 25% more damage to creatures that are feared, horrified, stunned, or dazed.
Killing a Mawrat grants you a bonus charge of Shadow Word: Death.
The bag can hold up to 28 dead Mawrats.
Scoring a killing blow with Shadow Word: Death increases its damage by 5%. You cannot harvest summoned or trivial enemies.
Diary of Necrotic Thoughts
Mind Control can be used on Undead beings.
Power Word: Fortitude now also reduces magical damage taken by 10%.
For every 30 seconds that you do not cast Flash Heal, the healing of your next Flash Heal is increased by 100%. This effect can stack up to 6 times.
Increase the healing of your next Flash Heal by 100%.
Flash Heal repeats its effect after 4 sec, healing for 50% of the original amount.
Fragments of Obscurity
Fade’s cooldown is reduced by 10 seconds and prevents your movement speed from being reduced below 80%.
Holy Fire has a 50% chance to not trigger its cooldown.
When Holy Fire expires, it jumps to another nearby target.
Each different “Word” spell that you cast increases your Intellect by 5% for 5 min.
Active Words: [- Fortitude][- Shield][- Barrier][- Radiance][- Solace][- Pain][- Death][- Void][- Chastise][- Sanctify][- Serenity][- Salvation]
Mind Blast critical strikes grant 1000 Mana (Disc/Holy), 20 Insanity (Shadow)
Casting Holy Fire will daze the target, reducing the target’s movement speed and chance to hit by 20% for 1 min. Subsequent casts of Mind Blast or Holy Fire will remove this effect.
Reduce the mana cost of Flash Heal by 30%.
Mark of Righteous Protection
You take 35% less damage while an enemy within 10 yards is under the effects of your Holy Fire.
Aether Lance applies Schism to enemies it strikes.
Mind Blast damage is increased by 500%, but its cooldown is increased by 400%
Casting Holy Fire will no longer remove the Dazzled effect.
Shadow Word: Death consumes your Shadow Word: Pain effects on the target, dealing all remaining damage.
Extend the duration of Shadow Word: Pain by 4 seconds.
Casting [Holy Fire][Mind Blast] on a target that is feared triggers Pandemonium, fearing all enemies near your target for 10 sec.
Power Word: Snuggle
Players affected by your Power Word: Fortitude now also grant 10% Stamina to party members within 3 yards.
Casting Mind Control on an enemy will empty their pockets, granting roughly 15 Phantasma.
Mind Control also increases the target’s damage by 50%.
Using Mind Control on a Mawrat will trigger Rapid Contagion, causing all Mawrats within 15 yards to give birth to a litter of 2-5 additional Mawrats.
The initial damage of Shadow Word: Pain is always a critical hit.
Scales of Trauma
Holy: 100% of healing done by Flash Heal and Heal empowers your next Holy Fire. Stored damage cannot exceed 200% of your maximum health.
Discipline, Shadow: 100% of healing done by Shadow Mend empowers your next Mind Blast. Stored damage cannot exceed 200% of your maximum health.
When Shadow Word: Pain expires on a target, all party members within 20 yards of the target are healed for 10% of their maximum health.
Your Flash Heals apply Searing Luminosity to your targets, causing them to reflect 50% of damage taken back to attackers for 20 sec.
Thick Burlap Sash
Power Word: Fortitude grants an additional 5% Stamina.
Your next Flash Heal will critically hit.
Destroying a breakable object within Torghast empowers your next Flash Heal, guaranteeing a critical hit.
Fade creates an illusion of the Priest for 10 sec, tricking enemies to attack it instead. The illusion explodes for Shadow damage when it dies, increased based on how long it remained alive.
Your [Mind Bomb][Psychic Scream] lasts an additional 4 seconds.
Priest Talent Modification Anima Powers
You can pick two of such talents in a row. Even if you have one of them, you can take another one.
Discipline: Gain the Castigation talent.
Shadow: Gain the Fortress of the Mind talent.
Discipline: Gain the Body and Soul talent.
Shadow: Gain the Body and Soul talent.
Discipline: Gain the Psychic Voice talent.
Shadow: Gain the Last Word talent.
Discipline: Gain the Sins of the Many talent.
Shadow: Gain the Auspicious Spirits talent.
Discipline: Gain the Shield Discipline talent.
Shadow: Gain the Twist of Fate talent.
Discipline: Gain the Purge the Wicked talent.
Shadow: Gain the Damnation talent.
Discipline: Gain the Light’s Caress talent.
Shadow: Gain the Ancient Madness talent.
Priest Covenant Anima Powers
To get these Covenant Anima Powers you need to choose to ally with one of the covenants below.
The damage and healing of Boon of the Ascended’s effects are increased by 300%, but you cannot move for its duration.
Boon of the Ascended heals you for 100% of your health. Ascended Eruption restores 100% of your Mana.
Ascended Nova applies Shadow Word: Pain to enemies and Renew to allies.
The cooldown of Boon of the Ascended is reduced by 20 sec.
Torch of Humility
Your next Boon of the Ascended lasts for 30 sec.
Your self-healing from Boon of the Ascended is increased by 100%.
Mindgames has a 3% chance to infect an enemy when they strike you.
Mindgames debilitates enemies when it ends, interrupting and silencing them for 5 sec. While silenced, the target takes 100% more damage.
Mindgames reverses 20% more damage and heailng and casts 20% faster.
Mind Blast, Holy Fire, and Shadow Word: Death extend the duration of Unholy Transfusion by 3 sec.
Maldo’s Soul Exploder
Killing an enemy has a 20% chance to trigger an Unholy Nova at its location.
Allies that are healed by Unholy Transfusion gain 3% critical strike chance for 10 sec, stacking up to 10 times.
Your Fae Guardians last 60% longer.
Gain an additional Fae Guardian that increases damage and healing by 30%. Follows your Power Infusion.
When your Fae Guardians follow your spell casts, you or your ally are healed for (17% of Spell power) every 2 sec for 6 sec.
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