Diablo II: Resutected unlike other reworked games from Blizzard will change from its original version. The new Diablo II: resurrected patch 2.4 introduces many changes that will be implemented in the game. In this post, we share with you the main changes that cover class balance changes, new rune words, new Horadric Cube recipes, set items bonuses and more.
Each class received different recommendations for their habits to balance them out. These are definitely classes and their skills are on par with others at the top, which greatly increases the variability of builds. Full changelog via the link.
New Rune Words will be added to Diablo 2 Resurrected, as well as changes to the popular Insight Rune Word.
Insight Rune Word now can also be used with Bows and Crossbows.
Plague
Cham + Shael + Um
Swords {3}
Clvl Required: ?
20% Chance to cast level 12 Lower Resist when struck
25% Chance to cast level 15 Poison Nova on striking
Level 13-17 Cleansing Aura When Equipped (varies)
+1-2 All Skills
+20% Increased Attack Speed
+220-320% Enhanced Damage (varies)
-23% To Enemy Poison Resistance
0.3% (0-29.7) Deadly Strike (Based on Character Level)
+25% Chance of Open Wounds
Freezes Target +3
Pattern
Tal + Ort + Thul
Claws {3}
Clvl Required: ?
+30% Faster Block Rate
+40-80% Enhanced Damage (varies)
10% Bonus to Attack Rating
Adds 17-62 Fire Damage
Adds 1-50 Lightning Damage
Adds 3-14 Cold Damage
+75 Poison Damage Over 5 Seconds
+6 to Strength
+6 to Dexterity
All Resistances +15
Unbending Will
Fal + Io + Ith + Eld + El + Hel
Swords {6}
Clvl Required: ?
18% Chance to cast Level 18 Taunt on striking
+3 To Combat Skills (Barbarian Only)
+20-30% Increased Attack Speed (varies)
+300-350% Enhanced Damage (varies)
+9 To Maximum Damage
+50 To Attack Rating
+75% Damage to Undead
+50 Attack Rating Against Undead
8-10% Life Stolen Per Hit (varies)
Prevent Monster Heal
+10 To Strength
+10 To Vitality
Damage Reduced By 8
+1 Light Radius
Requirements -20%
Wisdom
Pul + Ith + Eld
Helms {3}
Clvl Required: ?
+33% Piercing Attack
+15-25% Bonus to Attack Rating (varies)
4-8% Mana Stolen Per Hit (varies)
+30% Enhanced Defense
+10 Energy
15% Slower Stamina Drain
Cannot Be Frozen
+5 Mana After Each Kill
15% Damage Taken Goes to Mana
Obsession
Zod + Ist + Lem + Lum + Io + Nef
Staves {6}
Clvl Required: ?
Indestructible
24% Chance to cast level 10 Weaken when struck
+4 To All Skills
+65% Faster Cast Rate
+60% Faster Hit Recovery
Knockback
+10 To Vitality
+10 To Energy
Increase Maximum Life 15-25% (varies)
Regenerate Mana 15-30% (varies)
All Resistances +60-70 (varies)
75% Extra Gold from Monsters
30% Better Chance of Getting Magic Items
Flickering Flame
Nef + Pul + Vex
Helms {3}
Clvl Required: ?
Level 4-8 Resist Fire Aura When Equipped (varies)
+3 To Fire Skills
-10-15% to Enemy Fire Resistance (varies)
+30% Enhanced Defense
+30 Defense Vs. Missile
+50-75 To Mana (varies)
Half Freeze Duration
+5% To Maximum Fire Resist
Poison Length Reduced by 50%
Mist
Cham + Shael + Gul + Thul + Ith
Bows, Crossbows {5}
Clvl Required: ?
Level 8-12 Concentration Aura When Equipped (varies)
+3 To All Skills
20% Increased Attack Speed
+100% Piercing Attack
+325-375% Enhanced Damage (varies)
+9 To Maximum Damage
20% Bonus to Attack Rating
Adds 3-14 Cold Damage
Freeze Target +3
+24 Vitality
All Resistances +40
The new recipes will allow you to upgrade Set items, which was previously only available for Unique items. This will allow players to improve their starting sets, which in turn will make levelling easier, as well as open up new opportunities for mid-level sets.
1 Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Set Weapon –> Exceptional Version of Set Weapon
1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Set Weapon –> Elite Version of Set Weapon
1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Set Armor –> Exceptional Version of Set Armor
1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Set Armor –> Elite Version of Set Armor
Now it is not necessary to level up merc from Normal difficulty for the sake of improved stats and skills. With the new patch, they will be balanced and will not have the disadvantage of levelling a Hell difficulty merc. However, mercenaries will match your character’s level. Each of the Assembly Mercenaries has received various improvements:
Many low-lvl sets have received significant improvements, which will allow them to be used not only at the beginning of the game, as it was before. After all, many of them were much weaker than uniques, even with set bonuses.
Arcanna’s Tricks
Arctic Gear
Bul-Kathos’ Children
Cathan’s Traps
Civerb’s Vestments
Cow King’s Leathers
Infernal Tools
Iratha’s Finery
Milabrega’s Regalia
Naj’s Ancient Vestige
Sazabi’s Grand Tribute
Vidala’s Rig
Monster Levels in the following areas have been increased for Hell Difficulty:
Area | Previous Hell Level | New Hell Level |
---|---|---|
Act 1 – Underground Passage Level 2 | 83 | 85 |
Act 2 – Stony Tomb Level 1 | 78 | 85 |
Act 2 – Stony Tomb Level 2 | 79 | 85 |
Act 3 – Arachnid Lair | 79 | 85 |
Act 3 – Swampy Pit Level 1 | 80 | 85 |
Act 3 – Swampy Pit Level 2 | 81 | 85 |
Act 3 – Swampy Pit Level 3 | 82 | 85 |
Act 3 – Disused Fane | 84 | 85 |
Act 3 – Ruined Temple | 84 | 85 |
Act 3 – Forgotten Reliquary | 84 | 85 |
Act 3 – Sewer Levels 1 | 84 | 85 |
Act 5 – Abaddon | 81 | 85 |
Act 5 – Pit of Acheron | 82 | 85 |
Act 5 – Infernal Pit | 83 | 85 |
Act 5 – Drifter Cavern | 84 | 85 |
Act 5 – Icy Cellar | 83 | 85 |
All the changes mentioned above may appear in Diablo 2 Resurrected in a bit another view as it is mentioned in patch notes. When see check the changes when they actually arrive at D2 Resurrected we will update all the guides that we have.
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