MELBOURNE, Australia – May 19th, 2020 —Indie games label Fellow Traveller held their 2nd annual LudoNarraCon at the tail end of April, and today they’re beyond happy to report the event was a rousing success. Building on the accomplishments of the 2019 event, LudoNarraCon 2020 aired live on Steam as a global digital festival celebrating narrative video games with a roster of independent games, playable demos, and thoughtful panels featuring many industry veterans.
In 2019 when the inaugural LudoNarraCon took place, Fellow Traveller put stock in the fact that digital events would be the way of the future. It was impossible to predict, but as the number of digital-focused events increases in the wake of the current COVID-19 pandemic, Fellow Traveller was proud to provide one of the foremost opportunities for indie developers to showcase their games to the world. If you missed out on the event, you can catch up on many of the panels on Fellow Traveller’s YouTube channel.
This year’s event saw 940,000 unique attendees direct to the event page, up from 2019’s 850K, with participants seeing approximately 20K visitors each to their individual store pages which is impressive in its own right as LudoNarraCon 2020 featured more than twice the number of exhibitors as last year. Other interesting stats include:
Fellow Traveller plan to build even further on this year’s massive success as they already begin planning LudoNarraCon’s 2021 edition. Spearheaded by a mission to give unique narrative titles from devs and publishers around the world their moment to shine, LudoNarraCon 2021 is sure to impress when it makes its third appearance.
LudoNarraCon is a digital games festival celebrating narrative games and the people that make them. Organised by indie games label, Fellow Traveller, it all takes place on Steam and replicates many of the aspects of physical game conventions such as PAX or Eurogamer Expo.
Here’s how it works:
Fellow Traveller is an indie games label exploring what narrative games can be. Passionate about the vast and untapped potential of games as a story-telling medium, its mission is to seek out pioneering game developers working on unusual games with narrative at their core, help these developers bring their creations to the world and to connect them with players looking for something different.
You may know them for the cyberpunk taxicab confessional (Neo Cab), the hacking game using real Unix commands (Hacknet), the surveillance thriller series that puts you in the shoes of Big Brother (Orwell) or the upcoming noir adventure set before during and after the Big Bang (Genesis Noir).
Fellow Traveller’s sister company, The Treasure Hunters Fanclub, brings together a group of experienced members of the games industry (the fans), scouting for interesting projects from independent developers (the treasure hunters) and puts together a deal that includes indie-friendly funding from its members and a publishing deal with Fellow Traveller. Money, marketing and mentorship in support of independent creative vision.
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