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Categories: Gaming News

Heroes of the Storm Balance Patch Notes – November 4, 2020

It has been known which balancing changes had been implemented into Heroes of the Storm. We kindly share with you information from Blizzard.

Navigation through the post:

Heroes

Tank

Anub’arak

Talents

  • Level 20
    • Hive Master [R1]
      • Damage increased from 153 to 165.
      • Healing increased from 50 to 80.
    • Cryptweave [R2]
      • Additional functionality: Upon exiting the Cocoon, enemies take 50 damage over 4 seconds. This damage is increased by 100% for each second that they were inside.
    • Hardened Shield [Active]
      • Removed.
    • New Talent: The Traitor King [Active]
      • Gain 10% bonus maximum Health and 20 Spell Armor. Activate to gain 75 Armor for 4 seconds. 60-second CD.

Mal’Ganis

Base

  • Health increased from 2450 to 2550.
  • Health Regeneration increased from 5.11 to 5.31.

Talents

  • Level 4
    • Echo of Doom [W]
      • Damage increased from 60 to 66.

Bruiser

Chen

Talents

  • Level 1
    • Freshest Ingredients [Trait]
      • Cooldown reduction upon quest completion increased from 1 to 2 seconds.
  • Level 4
    • Deadly Strike [Q]
      • Damage bonus increased from 100% to 125%.
  • Level 7
    • Gift of the Ox [E]
      • Damage taken over time reduced from 60% to 50% of damage taken.

Dehaka

Base

  • Dark Swarm [W]
    • Damage increased from 49 to 52.

Talents

  • Level 13 and 20 talents have been reordered to follow our normal conventions (Q, W, E, etc.)
  • Level 4
    • Lurker Strain [E]
      • Cooldown reduction increased from 4 to 6 seconds.
  • Level 7
    • Paralyzing Enzymes [Q]
      • Slow amount increased from 30% to 35%.
  • Level 13
    • Primal Rage [Trait]
      • Damage bonus increased from 1% to 1.25% per Essence stored.
  • Level 20
    • Change is Survival [R2]
      • Cooldown reduction increased from 30 to 40 seconds.
    • Apex Predator [Z]
      • Cooldown reduction increased from 35 to 50 seconds.

D.va

Talents

  • Level 4
    • Rush Down [Q]
      • Damage and healing against enemy Heroes reduced from 3% to 2% maximum Health.
      • Damage bonus to non-Heroic enemies reduced from 75% to 70%.

Gazlowe

Base

  • Rock-It! Turret [Q]
    • Damage reduced from 40 to 38.
  • Deth Lazor [W]
    • Damage reduced from 184 to 180.

Talents

  • Level 1
    • Big Game Hunter [Trait]
      • Cooldown reduction reduced from 2 to 1.5 seconds.
  • Level 4
    • Rock It Sock It [Q]
      • Shield amount reduced from 215 to 200.
  • Level 13
    • Superior Schematics [Q]
      • Splash damage reduced from 75% to 60%.
  • Level 16
    • Ark Reaktor [E]
      • Cooldown reduction reduced from 3 to 2 seconds.

Leoric

Base

  • Basic Attack damage increased from 109 to 115.

Talents

  • Level 13
    • Unyielding Despair [W]
      • Cooldown reduction while Drain Hope is active increased from .5 to .75 seconds.
      • Cooldown reduction if Drain Hope lasts its full duration reduced from 3 to 2 seconds.
  • Level 20
    • Hardened Bones [W]
      • Removed.
    • Burning Despair [W]
      • Added Crit kickers when Burning Despair deals bonus damage during Drain Hope.
      • Additional functionality: While Drain Hope is active, gain 40 Armor.
    • Shroud of the Dead King [Active]
      • Cooldown reduced from 30 to 25 seconds.

Malthael

Talents

  • Level 4
    • Throwing Shade [E]
      • Additional functionality: Death Shroud’s initial impact deals 2% maximum Health as damage.
  • Level 16
    • Memento Mori [Trait]
      • Damage bonus increased from 80% to 90%.

Varian

Base

  • Health increased from 2116 to 2220.
  • Health Regeneration increased from 4.41 to 4.63.

Talents

  • Level 1
    • Lion’s Maw [Q]
      • Damage bonus increased from 5 to 6 per stack.
    • High King’s Quest [Passive]
      • Regeneration Globe collection requirement for quest completion reduced from 20 to 15.
  • Level 20
    • Demoralizing Shout [Active]
      • Cooldown reduced from 25 to 20 seconds.

Healer

Alexstrasza

Base

  • Abundance [W]
    • Range increased from 10 to 11.5.
  • Preservation [W]
    • Range increased from 10.5 to 11.5.

Melee Assassin

Alarak

Talents

  • Level 16
    • Mocking Strikes [Passive]
      • Adjusted functionality: Basic Attacks against enemy Heroes reduce the cooldown of Alarak’s Basic Abilities by 1.5 seconds. This bonus is doubled against enemy Heroes who are Stunned, Silenced, Slowed, or Rooted.

Ranged Assassin

Azmodan

Talents

  • Talent bonuses related to All Shall Burn will now proc their effects if the target dies while All Shall Burn is channeling on an enemy.
  • This includes effects for Master of Destruction, Cydaea’s Kiss, Hell Rift, and Sin’s Grasp.

Falstad

Talents

  • Level 1
    • Gathering Storm [Q]
      • Damage bonus increased from 1.5 to 2.
  • Level 4
    • ​Updraft [E]
      • Shield bonus increased from 60% to 70%.
  • Level 7
    • Secret Weapon [Q]
      • Damage bonus increased from 80% to 90%.
  • Level 10
    • Hinterland Blast [R1]
      • Mana cost reduced from 100 to 80.
      • Cooldown reduction when hitting enemy Heroes increased from 25 to 30 seconds.
  • Level 20
    • Epic Mount [Z]
      • Cooldown reduction increased from 40 to 50 seconds.

Lunara

Talents

  • Level 4
    • Blossom Swell [Q]
      • Adjusted functionality: Increase Noxious Blossom’s range by 25% and its radius by 20%. Blossom Swell applies 2 stacks of Nature’s Toxin to enemies hit.
  • Level 16
    • Accelerated Contamination [Q]
      • Adjusted functionality: Reduce the Mana cost of Noxious Blossom from 60 to 40. While at least 1 enemy Hero is afflicted by Nature’s Toxin, Noxious Blossom’s cooldown recharges 75% faster.
    • Starwood Spear [W]
      • Adjusted functionality: Increase Lunara’s Basic Attack range by .5. Using Crippling Spores increases Lunara’s Basic Attack range by an additional 2.25 for 6 seconds.

Orphea

Talents

  • Level 4
    • Allegrissimo [Q]
      • Additional functionality: Reduce the cooldown of Shadow Waltz by 1 second.
  • Level 7
    • Insatiable [W]
      • Cooldown on successful Chomp hit changed from 1.5 to 2 seconds.
  • Level 20
    • Monster Within [R1]
      • New functionality: Eternal Feast grants 1 Chaos each time it hits a Hero. While Eternal Feast is active, the cooldowns of Orphea’s Basic Abilities recharge 150% faster.
    • Engulfing Oblivion [R2]
      • Armor reduction duration increased from 2 to 3 seconds.
    • Final Toccata [Active]
      • Cooldown reduced from 30 to 20 seconds.

Sgt. Hammer

Talents

  • Level 1
    • Maelstrom Rounds [Active]
      • Bonus damage reduced from 35% to 30%.
      • Cooldown increased from 90 to 100 seconds.
      • Additional functionality: Basic Attacks against enemy Heroes while in Siege Mode reduce the cooldown of Maelstrom Rounds by 5 seconds.
  • Level 4
    • Barricade [W]
      • Cooldown reduction increased from 3 to 4 seconds.
  • Level 7
    • Pulse Detonation Core [Q]
      • Cooldown reduction increased from 1 to 1.5 seconds, and from 1.5 to 2.5 seconds while in Siege Mode.
    • Graduating Range [Trait]
      • Duration between Basic Attack range increases reduced from 3 to 2 seconds.
  • Level 16
    • Mechanical Know-how [E]
      • Shield amount increased from 5% to 20% maximum Health.
      • Basic Attack damage reduced from 50% to 30%.
      • No longer requires the Shield to be destroyed to gain bonus damage.

Sylvanas

Talents

  • Level 10
    • ​Mind Control [R2]
      • Cooldown reduced from 50 to 40 seconds.
      • Mana cost reduced from 75 to 50.
  • Level 20
    • Dark Lady’s Call [R2]
      • Cooldown reduction reduced from 30 to 25 seconds.
    • Withering Barrage [Q]
      • Additional functionality: Withering Fire applies Banshee’s Curse.

Tychus

Talents

  • Level 1
    • Quarterback [W]
      • Additional functionality: Increase the damage of Frag Grenade by 20%.

Battlegrounds

Warhead Junction

  • Layout Changes
    • Sewage Tunnels have been added to the top and bottom of the Battleground.
    • The bottom one has replaced the Junk Swarm Host.
    • An additional Sight Tower has been added below mid lane.
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