Blaze is a ranged Tank Hero from the StarCraft universe. Its main advantages are quite good AoE damage, while it does an excellent job of being a Tank in a team. He is not only capable of initiating combat but also taking control of the battlefield. His puddles of oil, which he turns into walls of fire, give opponents no room to manoeuvre, slowing down and applying debuffs. At the same time, do not forget about his damage – he is able to burn everything around very quickly!
Blaze – Veteran Firebat | |
Primary Abilities | |
Flame Stream | Fire two streams that deal 83 damage to enemies hit. Flame Stream Ignites Oil Spills it comes in contact with. |
Oil Spill | Vector Targeting Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 50%. Oil Spills are Ignited for 2.5 seconds when hit by Flame Stream. Ignited Oil Spills no longer Slow enemies, but instead deal 16 damage to them every 0.3 seconds. Additionally, Blaze is healed for 49 Health every 0.3 seconds while standing in Ignited Oil Spills. Stores up to 2 charges. |
Jet Propulsion | After 0.375 seconds, charge forward. Colliding with an enemy Hero deals 52 damage to all nearby enemy Heroes and Stuns them for 1.25 seconds. |
Heroic Abilities | |
Bunker Drop | After 0.5 seconds, deploy and enter a Bunker with 1435 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 170 damage to enemies in a line. Exiting the Bunker grants 25 Armor for 2 seconds. Bunkers last 10 seconds, or until destroyed. |
Combustion | Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 55 damage to them every 0.5 seconds. Combustion’s Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze’s Movement Speed is reduced by 40% while Channeling. |
Trait | |
Pyromania | Gain 40 Armor and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania’s cooldown by 5 seconds. |
Copy build code* | [T4112312,Blaze] |
*Select a hero, open talents, click on options near build variations and click paste build to enter the code into HOTS directly. After that, you will have the build from the current cheat sheet marked with hearts.
Standard Build | ||
Level | Recommended | Alternative |
1 | New Habits | Endurance Stimpack |
4 | Oil Dispersal | Meltdown |
7 | Crossfire | Grill and Kill |
10 | Combustion | Bunker Drop |
13 | Fuel Leak | Suppressive Fire |
16 | Thermal Protection | Heat Treatment |
20 | Flash Fire | Burn Notice |
Flame Stream has a fairly short cooldown and mana cost. He is also a rather unusual skill shot, because each stream deals identical damage, so if you hit an enemy Hero with two at the same time, he will take double damage. This also applies to the cooldown reduction on Pyromania – each stream’s hit counts. In addition, this skill also ignites your slicks of oil from Oil Spill.
Oil Spill. This skill has two phases – the first is just spilling oil, which slows down the enemy, and the second phase occurs if they are set on fire using the Flame Stream. In this case, enemies will take damage, and Blaze will be able to restore health if standing in Ignited Oil Spills. It is extremely important to understand exactly when to set fire to these puddles, because sometimes Slow is much more important than extra damage.
Jet Propulsion ignores non-Heroic mobs (such as Minions) in its path. Great skill for initiating and keeping enemies within Combustion range. A good guarantee of hitting enemies during a charge will be the Oil Spill spilled under them.
Bunker Drop is a very specific defensive skill. It allows you to deploy Bunker, into which Blaze and his allies can enter and exit at will. While you are inside, it is impossible to attack or use skills. However, this is a great way to avoid dangerous enemy skills, remove debuffs and damage-over-time effects. In addition, while the player is inside the Bunker, his cooldowns keep progressing. This will allow you to wait out a dangerous situation while important Ability is not available.
Combustion does significant damage, especially if the channel is extended. Using this skill on important points such as Map Objective or Boss Camp will allow you to cut off enemies or inflict significant damage on them. However, using Basic Attacks or Abilities will interrupt his casting, which will affect the effectiveness of the Slow and damage dealt.
Pyromania is a very important defensive skill in Blaze’s arsenal. Additional armour will be indispensable against enemy attacks, so you shouldn’t use it just to deal additional damage.
Strong against | ||||
Muradin | Sonya | Orphea | Zagara | Maiev |
Weak against | ||||
Tychus | Malthael | Leoric | D.Va | Tracer |
Synergizes with | ||||
Kel’Thuzad | Raynor | Maiev | Malfurion | Azmodan |
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