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Categories: Guides

Path of Exile Expedition League Challenges Complete Guide

We have written a new complete Path of Exile Expedition League Challenges Complete Guide. Below you can see the full list of PoE 3.15 challenges and tips on how to complete them. We have divided them into categories starting from the easiest ones. If you what to know about the Path of Exile 3.15 Expedition Challenge Rewards List just click on the link.

There are 40 challenges in PoE. Some are easy to obtain during levelling, others are harder or almost impossible to achieve. In our Path of Exile, Expedition League Challenges Complete Guide you will read the tips that will help you do as many PoE challenges as you can even all 40 if that is your goal.

Our guide is presented in the rating difficulty list. That means that we have divided the full Expedition challenges list into four difficulties: easy (the most part of them you’ll do while levelling), normal (you can obtain them with a minimal effort), hard (you’ll need to try and repeat several times to do them), very hard (you’ll need to farm numerous maps and know and be able to kill end-game bosses). If you want to get 20 challenges completed you can combine challenges from different difficulty levels to pick the most appropriate ones for you.

Easy Difficulty Expedition Challenges

As we have already said you’ll see them get completed while you play and level up your champion. If you finish the last act you’d probably have all the following 12 challenges completed.

Getting Started with Gems

Complete each of the following gem-related tasks.

  • Support a socketed Skill Gem with two or more Support Gems
  • Use a Guard Skill Gem
  • Activate an Aura Skill Gem

This can be completed at the very beginning of the game. Just socket any gem that has such qualities in the description.

Complete Expedition Encounters I

Complete each of the following Expedition quests.

  • Unearthing the Past
  • Explosive Archaeology

Both of them are related to the current league mechanics. You can read more details about it in Path of Exile 3.15 Expedition League Mechanics Guide. The first one requires you to use the explosives and detonate them. The second one requires you to use an explosive in the radius of a remnant and kill the upgraded monster.

Complete these Quests

Complete each of the following quests.

  • Through Sacred Ground – In Act 2, find the Golden Hand at “The Crypt level 2”.
  • An Indomitable Spirit – In Act 4, release the spirit at “The Mines Level 2” by clicking on it.
  • The Puppet Mistress – In Act 6, find and kill Ryslatha at “The Wetlands”.
  • Reflection of Terror – In Act 8, find and Kill Yugul at “High Gardens”.
  • Map to Tsoatha – In Act 10, retrieve The Teardrop from “The Reliquary”.

All these are side-quests, you will see them coloured in blue under the minimap. Don’t skip them and make sure to complete all of them.

Defeat these Act Bosses I

Defeat each of the following Unique Act Bosses.

  • Act 1: Merveil, the Twisted
  • Act 2: Vaal Oversoul
  • Act 3: Dominus, Ascendant
  • Act 4: Malachai, The Nightmare
  • Act 5: Kitava, the Insatiable

You will find these bosses at the end of each act as referred to above.

Complete Encounters I

Complete each of the following encounters.

  • Modify a Strongbox
  • Complete a Prophecy
  • Complete encounter at Bestiary Blood Altar
  • Defeat a Possessed Monster

These are previous leagues’ mechanics that have been a part of the core for many years now. You can modify strongboxes with any orb just like items. Seek a prophecy and then go and do the task that it has. After completing an encounter with Einhar you can visit his bestiary to slay monsters for crafting options. As for the Possessed Monsters, you can make them by scaring the Tormented Spirit next to a rare monster so that it will move into the body.

Use these Currency Items

Use each of the following currency items to modify items.

  • Orb of Transmutation
  • Orb of Chance
  • Orb of Alchemy
  • Jeweller’s Orb
  • Orb of Fusing
  • Cartographer’s Chisel
  • Enkindling Orb
  • Instilling Orb

You can read our currency farming guide Path of Exile Guide: Best Ways to Farm Currency to learn more about each of these orbs.

Defeat these Act Bosses II

Defeat each of the following Unique Act Bosses.

  • Act 6: Tsoagoth, The Brine King
  • Act 7: Arakaali, Spinner of Shadows
  • Act 8: Lunaris, Eternal Moon and Solaris, Eternal Sun
  • Act 9: The Depraved Trinity
  • Act 10: Kitava, the Insatiable

You will find these bosses at the end of each act as referred to above.

Complete Vendor Recipes

Complete vendor recipes to receive each of the following items. A vendor recipe is when you trade a specific pattern of items to a vendor, not when you buy items from his/her purchase screen.

  • Life Flask – Vendor 3 of the same tier life flask.
  • Sapphire Ring – Vendor an iron ring and 1 blue skill gem.
  • Jeweller’s Orb – Vendor an item with 6 sockets or 1 orb of fusing and 1 chromatic orb.
  • Scarab – Vendor 2 scarabs of the same tier and type, and 1 Orb of Horizon.
  • Divine Vessel – Vendor 5 flasks and 1 divine orb.
  • Exalted Shard – Vendor Identified / Unidentified full set of the same influenced items.

You can read more about the usage of vendor recipes in Path of Exile Most Useful Vendor Recipes.

Defeat these Unique Monsters

Defeat each of the following Unique Monsters.

  • Fire Fury – Act 1 The Coast
  • The Burning Menace – Act 1 Prisoner’s Gate
  • Black Death – Act 2 The Chamber of Sins Level 1
  • Q’uru – Act 2 The Caverns
  • The Shipyard Terror – Act 3 The Docks
  • Paradisae Venenum – Act 3 The Upper Sceptre of God
  • The Burning Man – Act 4 The Crystal Veins
  • The Bone Queen – Act 4 The Belly of the Beast Level 1
  • The (Risen) Matriarch – Act 5 Ruined Square
  • Cato, Defiler of Light – Act 5 The Torched Courts
  • Riptide – Act 6 The Tidal Island
  • Defiled Proclamation – Act 6  Western Forest
  • Bundle of Woe – Act 7 Fellshrine Ruins
  • Tunnelworm – Act 7 The Northern Forest
  • Ondar, the Betrayer – Act 8 The Grand Promenade
  • Effigy of Fear – Act 8 The Imperial Fields
  • Boulderback – Act 9 The Foothills
  • Droolmaw – Act 9 The Belly of the Beast
  • The Rotten Matriarch – Act 10 The Ravaged Square

These are the names of unique monsters in almost every zone across the game. Don’t skip them while you are doing quests.

Turn in Divination Cards

Turn in Divination Cards which specifically grant each of the following reward types.

  • Unique Jewel
  • Itemised Prophecy
  • Essence
  • Scarab
  • Level 21 Gem
  • Six-Linked Item

You can see the names of the cards that grant those rewards below.

TypeBest Choice
Unique JewelA Mother’s Parting Gift, The Garish Power
Itemised ProphecyAkil’s Prophecy, Vile Power
EssenceThree Voices
ScarabCamaria’s Cut, Buried Treasure
Level 21 GemDeathly Designs, The Bones, The Cataclysm, The Wilted Rose
Six-Linked ItemHumility, The Dark Mage, Vanity

Links lead to the PoE Trade where you can buy relevant cards.

Dannig’s Exchange

Exchange each of the following Artifacts with Dannig, Warrior Skald.

  • Lesser Broken Circle Artifact
  • Common Broken Circle Artifact
  • Greater Broken Circle Artifact
  • Grand Broken Circle Artifact
  • Lesser Black Scythe Artifact
  • Common Black Scythe Artifact
  • Greater Black Scythe Artifact
  • Grand Black Scythe Artifact
  • Lesser Order Artifact
  • Common Order Artifact
  • Greater Order Artifact
  • Grand Order Artifact

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Normal Difficulty Expedition Challenges

These challenges are hardy autocomplete as the previous ones. Here you’ll need to do some research, but they are also pretty easy to obtain.

Complete Encounters II

Complete each of the following encounters.

  • Crack open an Essence Monolith
  • Kill a Keepers of the Trove Bloodline Pack
  • Kill a Rare monster with Inner Treasure
  • Defeat Thom Imperial

These are also parts of the previous league mechanics. Essence Monoliths are freezer monsters that grat essences if you slay them. You can activate it by clicking on them three times. Keepers of the Trove is a bloodlines modifier(an upgraded version of magic rarity monster) on monsters that look like purple-tinted monsters, and this modifier will cause that pack of monsters to drop a rare item of the same type. Inner Treasure is a nemesis modifier(an upgraded version of rare rarity monster) on monsters that look like orange-tinted monsters, and this modifier will cause that monster to drop 1 guaranteed unique item. Thom Imperial is a rogue exile which is a monster that looks like a player, and they will drop a set of equipment when slain and can be easily found everywhere. But if you having a hard time finding this particular exile, can try to increase the rogue exile spawn rate by using prophecies (The Four Feral Exiles/Anarchy’s End), or Zana’s map device’s Anarchy modifier, or using New Vastir atlas passive tree nodes.

Complete Encounters III

Complete each of the following encounters.

  • Defeat The Reaver in Ramparts Map while affected by Bear Trap.
    • Tier 3 Ramparts Map, The Reaver will occasionally throw a bear trap (every 8 seconds) at your feet while fighting him, and getting caught by its bear trap can be very dangerous as it causes your character to take MORE DAMAGE from the boss’s hits. Thankfully this map has a lower-tier version so it should be easier to do this challenge. The bear trap effect duration (getting caught) is based on how much damage it dealt, so try to do this challenge in high tier map with some deadly mod so that you get more damage from the boss’s trap, thus more duration from the trap; then get the boss’s health into culling range and finishing him off when you are trapped is the easiest way to do this.
  • Defeat Stonebeak, Battle Fowl in Canyon Map after defeating Gnar, Eater of Carrion and without having damaged Stonebeak prior to Gnar’s death.
    • Tier 3 Canyon Map, This map contains 2 bosses, and whenever you kill one of them, the other boss will enrage, meaning it gets even stronger and faster. Gnar is the giant dog that does melee attacks with a high bleed chance which deals a lot of bleed damage if enraged; while Stonebeak is the bird monster that does ranged attack with high chaos damage over time and will be VERY DEADLY when enraged. Thankfully there is a low tier version of this map, and this challenge requires you to kill The Dog (Gnar) first then followed by the Bird (Stonebeak) BUT you cannot deal any damage to the Bird before The Dog is defeated. So, to do this challenge, you have to kite The Dog further away from The Bird boss first. After a safe distance, you can start DPSing down the dog. After the dog is defeated you can then kill the bird boss to finish this challenge.
  • Defeat Stone of the Currents in Wharf Map while Voltage Surge is active and while at least 15 Flood Orbs are alive.
    • Tier 3 Wharf Map, Flood Orbs is a minion monster that spawn (6 minions per phase) by the boss when it’s life reaches a certain amount threshold (25%, 50% and 75%), and Voltage Surge is a protective shield that protects the boss health. To do this challenge, try to complete the challenge in a map with the “Twinned” modifier so that the Flood Orbs will spawn more frequently when the boss health reaches certain thresholds. Also don’t kill the boss too fast because it’ll skip its “spawn phase”, and also don’t do “speed” map modifiers so that its minions won’t move up to you so fast. Lastly, do it on a low tier map and try to control your damage a bit, let the minions spawn a lot and as soon you see 15 orbs, wait for a bit for the boss to cast the protective purple shield (Voltage Surge, every 12 seconds), then when it casts the shield, cull it to complete this challenge.
  • Defeat both Titans of the Grove in a Twinned Peninsula Map.
    • Tier 4 Peninsula Map, this map boss is kinda annoying because it has an “allies cannot die” aura around it, causing nearby enemies (that small rubble is its minion) cannot die too, making the whole fight very laggy if you have flashy skills. It is not a difficult fight but is a bit annoying. And this challenge requires you to craft a “Twinned” modifier on the map causing 2 bosses in the arena. Thankfully there’s a low tier version for this map too so you can instantly kill them off without any condition as long the map you’re doing has a “Twinned” modifier.

You can see the whole list of maps in Path of Exile 3.15 Expedition League Map Tiers List.

Defeat the Conquerors of the Atlas

Defeat each of the following Conquerors of the Atlas.

  • Baran, The Crusader while the area has at least 80% Item Quantity
  • Veritania, The Redeemer while the area has at least 80% Item Quantity
  • Al-Hezmin, The Hunter while the area has at least 80% Item Quantity
  • Drox, The Warlord while the area has at least 80% Item Quantity
  • Sirus, Awakener of Worlds

These are the names of end-game bosses related to the Atlas of Worlds. We have got a guide that will help you learn how to find and slay each of them – Path of Exile Atlas of Worlds Full Guide.

Complete Expedition Encounters II

Defeat each of the following Rare Runic monsters.

  • Black Scythe Arbalist
  • Knight of the Sun
  • Runed Knight
  • Priest of the Chalice
  • Druid of the Broken Circle
  • Druidic Dire Familiar
  • Black Scythe Mercenary
  • Order Ostiary

These rare monsters you can find during Expedition encounters. Read more about it in Path of Exile 3.15 Expedition League Mechanics Guide.

Complete Expedition Encounters III

Complete each of the following Expedition encounters.

  • Open Excavated Chest x2000
  • Defeat Runic Monsters x3000
  • Destroy six or more Remnants in a single Detonation Chain
  • Unearth twelve or more Excavated Chests in a single Detonation Chain

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Achieve Ascension

Use the Ascendancy Device in each of the following Labyrinths.

  • The Labyrinth
  • The Cruel Labyrinth
  • The Merciless Labyrinth
  • The Eternal Labyrinth

Path of Exile: Labyrinth Trials Guide is a post where you can read everything you need to know to become ascendant.

Complete Encounters IV

Complete each of the following encounters.

  • Complete Abysses x50
  • Defeat Rogue Exiles x200
  • Interact with Shrines x150
  • Defeat Metamorphs x50
  • Complete Rituals x50
  • Pass through Delirium Mirrors x50
  • Open Maps with Fortune Favours the Brave x30

These are also parts of the previous league mechanics. Easily farmable using Zana’s Abyss map modifier(2 chaos per map), or using New Vastir / Tirn’s End atlas passive tree nodes. Easily farmable using Zana’s Anarchy map modifier(2 chaos per map), or using New Vastir atlas passive tree nodes. Easily farmable using Zana’s Domination map modifier(3 chaos per map), or rolling extra shrines in maps on Sextants. Easily farmable using Zana’s Metamorph map modifier(5 chaos per map), or using Lex Ejoris / Valdo’s Rest atlas passive tree nodes. Easily farmable using Zana’s Ritual map modifier(13 chaos per map), or using Haewark Hamlet atlas passive tree nodes. Easily farmable using Zana’s Delirium map modifier(16 chaos per map), or using Lex Ejoris / Tirn’s End atlas passive tree nodes. This challenge is exclusively accessible from Zana’s map modifier only (3 chaos per map).

Gamble with Gwennen x8

Obtain 8 of the following 12 items by gambling with Gwennen, the Gambler.

  • Magic Item
  • Rare Item
  • Unique Weapon
  • Unique Shield or Quiver
  • Unique Helmet
  • Unique Body Armour
  • Unique Gloves
  • Unique Boots
  • Unique Belt
  • Unique Ring
  • Unique Amulet
  • Unique Jewel

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Haggle with Tujen x19

Haggle with Tujen, the Haggler for 19 of the following 24 items.

  • Basic Currency
  • Gem
  • Sextants
  • Map
  • Map with layers of Delirium
  • Shaper or Elder Guardian Map
  • Abyss Jewel
  • Perandus Coins
  • Breach Splinters
  • Essence
  • Fragment
  • Fossil
  • Silver Coins
  • Stacked Deck
  • Incubator
  • Legion Splinters
  • Oils
  • Simulacrum Splinters
  • Cluster Jewel
  • Contract
  • Blueprint
  • Catalyst
  • Ritual Splinters
  • Scarab

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Broker Deals with Rog x13

Purchase items from Rog, the Dealer after having used 13 of the following 15 crafting offers.

  • Reroll Prefixes
  • Reroll Suffixes
  • Reroll Modifier Values of Prefixes
  • Reroll Modifier Values of Suffixes
  • Reroll Modifier Values of Implicits
  • Upgrade a Modifier Level
  • Remove a Modifier
  • Add a Prefix Modifier
  • Add a Suffix Modifier
  • Reforge the number of sockets
  • Reforge the number of links
  • Apply an Incubator
  • Apply a Quality Type
  • Set Quality to 20%
  • Apply an Anointment

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Complete Encounters V

Complete each of the following encounters.

  • Complete a Rare Blighted Map

You’ll start to encounter these in end game maps. Blight encounter is like a mini-tower defence game on a map, the best tower type to use is scout tower which acts as a free summoner to aid your fight. Finishing blight encounter can get 2 types of special reward, 1st is blighted map which is like a special version of the map that content no other monster but the blight mechanic in large scale, 2nd reward is oil currency which can be used to anoint your blighted maps, amulet(gain notables) and rings(improve blight towers). Can check all the anoint modifiers here. You can buy them from other players too and they’re mostly pretty cheap, especially for the low tiers. You can also make use of a Lira Arthain atlas passive to increase the drop rate of blighted maps. Anointing blighted maps can also make the fights easier; I would suggest 3 Amber oils which make your towers cost much less, allowing you to almost afk most maps if you spam scout and empowering towers near each other.

  • Defeat the Omnitect

You’ll start to encounter them after Act7 with Alva, Master Explorer assisting you throughout your adventure by sending you to the past of Temple Atzoatl when encounter her altar, killing any architecture from the past incursion will affect your current time Temple Atzoatl which you’ll be able to access it after completing 12 incursions with her, and at the end of the Temple Atzoatl, you’ll encounter Vaal Omnitect. Here’s a cheat sheet regarding the temple rewards. You can also buy chronicles to put into your map device and run but be sure to check that you can actually get to the Omnitect with the chronicle you buy.

  • Defeat a Bestiary Boss

To do this challenge, just buy any 1 of these 4 cheap unique beasts(Saqawine Rhex, Craicic Spider Crab, Fenumal Hybrid Arachnid, or Farric Tiger Alpha) then spawn them in your blood altar, complete the fight and take the portal to the boss encounter. The easiest bosses to kill are the Craicic Spider Crab and Saqawine Rhex.

How to Unlock All Endgame Bosses in Path of Exile contains information about every endgame boss including Bestiary ones.

  • Complete The Beachhead

The Beachhead is an endgame map filled with many Harbingers type monsters and is easy to do, just kill a bunch of harbinger monsters that’s it!  You can obtain this unique map easily from The Landing divination card which drop often from Strand map OR from upgrading map by using Harbinger’s Orb on a normal map or by buying one from a player. The Beachhead can also be a good source of experience in higher tiers.

If you wondering How to get The Beachhead map? read that guide.

Complete Expedition Encounters IV

Open Excavated Chests which specifically reward each of the following reward types.

  • Currency
  • Armour
  • Weapons
  • Trinkets
  • Unique
  • Gems
  • Maps
  • Fragments
  • Breach
  • Essence
  • Harbinger
  • Fossils
  • Divination
  • Legion
  • Metamorph
  • Blight
  • Heist
  • Ritual
  • Delirium

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Complete Encounters VIII

Complete each of the following encounters.

  • Complete a Grand Heist

You can read details about Heist League here: Path of Exile 3.12 Heist League Guide.

  • Harvest the Heart of the Grove

You can read about Harvest mechanics here: Path of Exile 3.13 Harvest and Heist Reworks.

  • Defeat Chayula, Who Dreamt in their Domain

We have a guide that explains how to encounter Chayula click here: Breachlords – Breach League bosses

  • Defeat the Pale Council

Also, you can find all the tips and information about The Pale Council here: The Pale Council

Hard Difficulty Expedition Challenges

These challenges may cause more difficulties and extra effort to complete them. Such as extra farm of content and tactics and mechanics on killing end-game bosses.

Reach level 90

Attain character level 90. This challenge still counts even if your character dies afterwards.

You just need to play and try not to die. It can be a hard task with poor builds, so pick a decent one.

Complete Maps with Eight Mods

Complete 30 Red Tier Rare Maps while they have 8 mods. Maps having 8 mods is a potential outcome of Vaal Orb corruption. These Maps are completed by killing their Unique Bosses. Sextants, Scarabs and Zana mods do not count towards the mod count of this challenge.

This challenge is harder than unidentified rare maps. To get 8 mods on red maps (T11+ maps), you need to use a Vaal Orb to corrupt it into possibly getting 8 mods. If you need help just ask people to help you deal with the dangerous maps that you craft, or make a rotation party to farm 8 mods red tier maps. Vaal orbing rare red maps is also a good way to earn currency, as the more mods the map has the more monsters spawn and the more loot the monsters drop. Unidentified maps also have an item quantity bonus.

Unearth Expedition Areas

Unearth and enter each of the following areas in Logbook Expeditions.

  • Fortified Redoubt
  • Noxious Gutter
  • Sandy Vestige
  • Heroic Tomb
  • Spectral Hollow
  • Forgotten Grotto
  • Mushroom Thicket
  • Lost Sanctum
  • Chittering Chamber
Unearth AreasLogbook Area
Chittering ChamberBattleground GravesRotting TempleUtzaal OutskirtsKarui WargravesCemeteryScrublandsBluffsForest Ruins
Mushroom ThicketBluffsUtzal OutskirtsRotting TempleForest Ruins
Forgotten GrottoBattleground GravesKarui WargravesVolcanic IslandShipwreck ReefMountainsideVaal TempleScrublands
Noxious GutterRotting TempleSarn SlumsDried RiverbedUtzaal Outskirts
Fortified RedoubtRotting TempleCemeteryDried RiverbedMountainsideDesert Ruins
Sandy VestigeBluffsRotting TempleSarn SlumsDried RiverbedDesert Ruins
Heroic TombCemeteryMountainsideForest RuinsDesert RuinsVaal Temple
Spectral HollowBattleground GravesKarui WargravesShipwreck ReefVolcanic Island
Lost SanctumBluffsRotting TempleCemeteryDried RiverbedUtzaal Outskirts

This challenge requires you to find the hidden area/room within the logbook area which will be indicated with an icon (as shown on the left) in your minimap so it is pretty easy to spot them when doing your logbooks, just make sure you have enough detonators to reach that hidden spot. This challenge shouldn’t be that hard because some of these unearth areas are shared in a few different logbook areas, and you can do this challenge alongside when doing the #27 challenge, also unearth area is not that rare to spawn so should be fine. Also, most of this hidden area will contain quest/text items that are required for the 2nd part of the expedition quest named The Lost Expedition (Dannig), so try not to miss them when you enter these hidden areas.

Destroy Expedition Remnants

Destroy Expedition Remnants with each of the following modifiers.

  • All Damage from Monster’s Hits can Freeze
  • All Damage from Monster’s Hits can Ignite
  • All Damage from Monster’s Hits can Poison
  • All Damage from Monster’s Hits can Shock
  • Monsters’ Hits are always Critical Strikes
  • Runic Monsters inflict Petrification on Hit
  • Runic Monsters apply a random Hex on Hit
  • Monsters are Immune to Cold Damage
  • Monsters have a chance to Impale Enemies on Hit with Attacks
  • Monsters are Immune to Fire Damage
  • Monsters are Immune to Lightning Damage
  • Monsters are Immune to Chaos Damage
  • Monsters are Immune to Physical Damage
  • Monsters cannot be Chilled, Frozen, Shocked or Ignited
  • Monsters are Immune to Curses
  • Monsters’ Hits can’t be Evaded
  • Hits against Monsters cannot be Critical Strikes
  • Damage cannot Leech Life or Mana from Monsters
  • Monsters’ Hits Overwhelm Physical Damage Reduction
  • Monsters do not grant Flask Charges when Slain
  • Every 4 seconds, Runic Monsters Regenerate Life over one second
  • Monsters have Ward
  • Monsters’ Attack Hits have a chance to inflict Bleeding
  • Monsters have a Chance to Block Attack and Spell Damage
  • Monsters Penetrate Fire Resistance
  • Monsters Penetrate Cold Resistance
  • Monsters Penetrate Lightning Resistance
  • Monsters Penetrate Chaos Resistance
  • Monsters gain Extra Chaos Damage
  • Monsters’ Hits remove Mana and Energy Shield
  • Monsters Kill things with 20% or lower Life on Hit

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Complete Expedition Encounters V

Complete an Expedition in each of the following Logbook Sites.

  • Battleground Graves
  • Karui Wargraves
  • Bluffs
  • Rotting Temple
  • Shipwreck Reef
  • Cemetery
  • Sarn Slums
  • Dried Riverbed
  • Mountainside
  • Forest Ruins
  • Vaal Temple
  • Utzaal Outskirts
  • Desert Ruins
  • Scrublands
  • Volcanic Island
Logbook AreaReward Theme 1Reward Theme 2
Battleground GravesEnchanted ItemsLegion Splinters
Karui WargravesFossilsCurrency Shards
BluffsEnchanted ItemsLegion Splinters
Rotting TempleEnchanted ItemsLegion Splinters
Shipwreck ReefBreach SplintersScarabs
CemeterySimulacrum SplintersCatalysts
Sarn SlumsEnchanted ItemsLegion Splinters
Dried RiverbedEnchanted ItemsLegion Splinters
MountainsideDivination CardsIncubators
Forest RuinsSacrificial FragmentsAbyss Jewels
Vaal TempleOilsSkill Gems
Utzaal OutskirtsOilsSkill Gems
Desert RuinsDivination CardsIncubators
ScrublandsEssencesUnique Items
Volcanic IslandFossilsCurrency Shards

You can read all the details about this challenge in Path of Exile 3.15 Expedition League Mechanics Guide.

Complete Unique Maps x15

Complete any 15 of the following 18 Unique Maps on your Atlas. A Map is completed by killing its Unique Boss or Bosses if it has any. Maps without Unique Bosses are completed by opening specific Unique Chests.

  • Vaults of Atziri
  • Maelström of Chaos
  • The Coward’s Trial
  • Acton’s Nightmare
  • Poorjoy’s Asylum
  • Mao Kun
  • Oba’s Cursed Trove
  • Olmec’s Sanctum
  • Death and Taxes
  • Whakawairua Tuahu
  • The Vinktar Square
  • Caer Blaidd, Wolfpack’s Den
  • The Putrid Cloister
  • Hallowed Ground
  • The Twilight Temple
  • Pillars of Arun
  • Perandus Manor
  • Doryani’s Machinarium

You can complete any of them actually. But there are 3 that are hard to complete or to obtain. So we recommend you skip Perandus ManorThe Putrid Cloister, and Doryani’s Machinarium. The prices can change so you can check them yourself.

To get unique maps faster get The Encroaching Darkness divination card that will provide you with a random unique map.

Defeat Expedition Bosses

Defeat each of the following Expedition Bosses.

  • Medved, Feller of Heroes – required logbook item level 68+ (Tier1+ maps)
  • Vorana, Last to Fall – required logbook item level 68+ (Tier1+ maps)
  • Uhtred, Covetous Traitor – required logbook item level 75+ (Tier1+ maps)
  • Olroth, Origin of the Fall – required logbook item level 81+ (Tier1+ maps)

These are the 4 main bosses of the Expedition League. These bosses can be fought by exploring logbook expeditions. During the logbook expedition in the area you will see a skull on your minimap(as shown above); place an explosive on the skull in the area and blow it up to reveal the boss encounter. Be warned as the boss will inherit all the previous mods leading up to the encounter so it’s best you aim straight for the boss and then go to other rewards and remnants if your build is not strong enough. Click their name above with their links on them to watch their fight scene.

Complete Encounters VI

Complete each of the following encounters.

  • Defeat Mastermind at an area level of 83

This is an end-game boss from Betrayal league you can read all the details here: Catarina, Master of Undeath

  • Complete the Simulacrum

You can read all the needed details here: Path of Exile Simulacrum Guide

  • Complete Domain of Timeless Conflict while all five Factions are present

When you have collected a total of 100 timeless splinters of a specific legion from doing legion encounters during maps, the splinters will become Timeless Emblem map fragments, which can be used to unlock the 5th slot of map device by running 4 different types of emblems at once. To learn more about this you can read Path of Exile Emblems Guide.

  • Defeat a Delve Boss

You can read all the details about it here: Delve Bosses.

Complete Encounters VII

Complete each of the following encounters.

  • Defeat Murgeth Bogsong in Stagnation Map while affected by Toxic Swamp.

Tier 15 Stagnation Map, the boss will sometimes create Toxic Swamps (which last for 10 seconds) in the middle of the arena when it uses its teleportation skill, causing the player to get the toxic swamp debuff when standing in the pool. So to do this challenge, lower the boss’ health into culling range (10%), then wait for the boss to cast the teleportation skill; after it teleports you to the middle of the pool, kill off the boss to complete this challenge.

  • Defeat Merveil, the Returned in Underground Sea Map while affected by at least four stacks of Screech.

Tier 16 Underground Sea Map, after the boss changes into its 2nd form, it’ll sometimes use its screech skill that lasts for 5 seconds. To do this challenge, after lowering the 2nd form boss’ life into cull range, wait for its screech skill to happen then kill it to complete this challenge.

  • Defeat both Witches of the Cauldron in a Twinned Burial Chambers Map.

Tier 15 Burial Chambers Map, this challenge is pretty straightforward, just craft a magic rarity of a Burial Chambers map with the “Twinned” modifier (prefix), kill both of the bosses then you’re done! Be cautious not to stand on the corpse of the 1st boss after you kill it because the 2nd boss can actually detonate the corpse and kill you at once.

  • Defeat the Trio in Crystal Ore Map while affected by Righteous Fire.

Tier 16 Crystal Ore Map, this challenge is a bit tricky to do because you need to kill them in the correct sequence. Try and make the Messenger of the Hollows boss your last target because that’s the boss that uses Righteous Fire. Also, you can only damage them when there’s a yellow circle underneath them, that’s the indication you can only attack them.

Defeat Medved Conditionally

Complete each of the following encounters.

  • Defeat Medved, Feller of Heroes while you are Poisoned.

Medved’s hits will apply poison to you, as well as the spiders that he also summons. Try to take a couple of hits when it is safe and the boss is within culling range. You can also go for self-poison strategies (The Golden Rule) if you have a way to be unaffected by poisons (Maw of Conquest) or have enough Chaos Resistance, or you can self-curse with Temporal Chains using Rotblood to have the poisons on you last longer. Note: It has to be unaffected by poison as you still need to be poisoned for the challenge to pop; immunity won’t apply the poison to you in the first place.

  • Defeat Medved, Feller of Heroes after he has summoned Arachnid Familiars at least five times.

During the boss fight, Medved will periodically summon Arachnid mobs that will poison on hit. Try not to burst the boss down too fast or you will skip the summoning of these mobs.

  • Defeat Medved, Feller of Heroes after defeating all three summoned Cultists within five seconds of the first Cultist’s death.

At 75, 50 and 25% health, Medved will summon a Cultist to aid in the fight. This conditional needs you to have a build capable of ignoring the Cultists while damaging Medved in order to get him to summon the Cultists. Wait until all 3 have been summoned and are low before you decide to burst them together.

  • Defeat Medved, Feller of Heroes without defeating any summoned Cultists.

As stated previously, Medved will summon Cultists at 75, 50 and 25% health. This conditional just means you need to be able to kill Medved while ensuring you stay away from the summoned Cultists and not damage / kill them.

Defeat Vorana Conditionally

Complete each of the following encounters.

  • Defeat Vorana, Last to Fall while affected by The Black Reaping.

While fighting Vorana, the sides of the arena will be covered with a dark area that causes you to take damage while you are in it. The damage debuff you take is called The Black Reaping. To complete this, just step into the darkness a little as you kill Vorana and you will get it.

  • Defeat Vorana, Last to Fall without any player causing any Orbiting Stars to collapse.

During the fight with Vorana, in the outskirts of the arena will be little white stars that circle around, periodically shooting projectiles into the arena. As long as you do not come into contact with these stars they will not collapse. As the stars never enter the arena they are quite easy to dodge.

  • Defeat Vorana, Last to Fall after causing at least 25 Orbiting Stars to collapse.

During the fight with Vorana, in the outskirts of the arena will be little white stars that circle around, periodically shooting projectiles into the arena. All you need to do is walk into 25 of these stars to collapse them. They will deal a small amount of area damage when they explode so try to keep moving, and being in the darkness will cause you to continually take damage, so try not to stay inside too long.

  • Defeat Vorana, Last to Fall without any player being hit by any collapsing Orbiting Stars or their projectiles.

During the fight with Vorana, in the outskirts of the arena will be little white stars that circle around, periodically shooting projectiles into the arena. These projectiles can be slightly difficult to spot as they are small but if you keep an eye on where the projectiles are you can easily side-step them.

Defeat Uhtred Conditionally

Complete each of the following encounters.

  • Defeat Uhtred, Covetous Traitor without any player being affected by Glimpse of Infinity or Indifference of the Cosmos.

This is possibly the hardest part of the challenge as one needs to be able to dodge a lot of boss mechanics. A blink skill with multiple charges such as Flame Dash is highly recommended. The next parts of this guide will describe what Glimpse of Infinity and Indifference of the Cosmos is.

  • Defeat Uhtred, Covetous Traitor while affected by Glimpse of Infinity.

Glimpse of Infinity is a stacking action speed reduction debuff that is applied from the light beams that shoot out of the big mirror in the room, and Uhred’s spinning laser beam attack. Each instance has a 10 second duration and they are separately timed. While fighting the boss these will periodically go off on either side of the arena or the middle. They can be quite hard to dodge if you have been hit by a few already but their damage is not too powerful. 

  • Defeat Uhtred, Covetous Traitor while affected by Indifference of the Cosmos.

Indifference of the Cosmos is a debuff that is applied by the waves of orbs that Uhtred shoots out during his attacks. These normally are quite easy to dodge if you keep running around him whenever he turns to face you.

  • Defeat Uhtred, Covetous Traitor without any player colliding with any Seeking Stars.

Similar to other boss fights, Seeking Stars are orbs that the boss spawns, that slowly move towards the player. Once an orb collides with a player, a black slowing pool with grabbing hands will appear at the collision point and damage players still in it. You need to be constantly moving to avoid these stars, so damage over time, trap/mine or totem build will be able to handle this boss easier. Beware that the star spawns from Uhtred so if you are too close, the star will instantly collide with your character, failing this part of the challenge.

Very Hard Difficulty Expedition Challenges

To complete the following four challenges you will need as much time as one week and a decent build for completing the top end-game content and bosses.

Defeat Olroth Conditionally

Complete each of the following encounters.

  • Defeat Olroth, Origin of the Fall while both Runic Gateways are active.

During the invulnerability phases, destroy both crystals; this will mean during the fight additional mobs will spawn.

  • Defeat Olroth, Origin of the Fall while both Crystal Stars are active.

During the invulnerability phases, destroy both Gateways; this will mean the remainder of the boss fight will have the crystals and their DoT aura around them.

  • Defeat Olroth, Origin of the Fall without any player being hit by Cage of Light or being affected by Exterminating Flames.

During the fight with Olroth, a symbolic. Object shaped like a triskelion will circle around the arena, periodically firing off fire-beams and shooting fire into the arena. Every once in a while it will charge up and shoot a large fire beam into the arena, leaving behind a wide line of fire. Getting hit by any of the triskelion skills will fail the challenge so be wary of where it is at all times. It moves relatively slowly and has visual indications of when it will attack, so keep an eye on it. The Cage of Light is a skill that Olroth does, which creates a circle of flame around the player, which closes in on and tries to attack the player before expanding outwards again. If you are caught in the middle of the circle you must use a blink skill to get out of it before it closes; walking through it will fail the challenge.

  • Defeat Olroth, Origin of the Fall while affected by Enervation.

Enervation is a debuff that is granted from standing in the zones that Olroth occasionally creates. During the final phase of the fight, there will always be one of these zones. Enervation lasts a couple of seconds after you leave the arena so as long as you pop into the zone just before you kill the boss you will get this conditional.

Complete Map Tiers

Complete 10,000 map tiers. Completing a tier 1 map gives 1 tier, completing a tier 2 map gives 2 tiers, and so on.

You can check the tier list here: Path of Exile 3.15 Expedition League Map Tiers List.

Complete Deadly Encounters

Defeat each of the following deadly encounters.

Complete Endgame Grinds x4

Complete any four of these encounters the specified number of times.

  • Level 100
  • Cleanse Darkshrines in the Endgame Labyrinth x400
  • Defeat waves of monsters in the Simulacrum x300
  • Complete Rare Blighted Maps x75
  • Defeat the Vaal Omnitect in an area of Level 75 or higher x60
  • Complete Logbook Expeditions in an area of Level 80 or higher x125

No need to do all of them but choose 4 the most appropriate and easy for you. We recommend skipping reaching level 100 as it is time-consuming. And to choose from: either Simulacrum, since it is much more expensive than other things that can be bought, or a labyrinth, for those who do not like to go through it.

Expedition League Challenge Rewards

We have written a separate post about it and you can see all Expedition League Challenge Rewards in Path of Exile 3.15 Expedition Challenge Rewards List you can also watch the video above.

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