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Categories: Guides

Diablo 2 Crafted Items

In addition to everything you can do in Diablo 2 there is also available craft. You can learn how to get the exact modifiers on the desired items in this guide.

First of all, you need to understand that Crafted items cannot be dropped or gambled, you will need to make (craft) them yourself. For that, you will need the Horadric Cube and knowledge of the recipes that we provide below. When you craft an item you will see the crafted modifiers coloured in orange. Also, their names will be constructed, like rare items. They have semi-random stats. Each is tied directly to the recipe used to make it, and that recipe will always produce an item of that type, with stats from the same allowed mods.

Crafted Items are not all identical like Uniques, and they are not totally random, like Rares. Instead, each Crafted Item recipe will always produce an item with from 1-4 preset modifiers, and 1-4 random modifiers. So you could end up with an item that had fixed properties and a couple of other junk mods, or up to four other top-quality mods, including mods, meant only to spawn on magic quality (blue) items. Bonuses stack as well, making it truly impressive.

One of the best aspects of Crafted Items is that their preset mods are often things that magical and rare items can never have, such as Deadly Strike, Open Wounds, Fire Absorb, Demon Heal, and many more. You can also get modifiers that aren’t otherwise possible on a particular item type, life leech on Boots, damage reduction on Gloves, faster cast rate on Belts, and many more.

All Crafted items can have from 1-4 random affixes. These mods will be the ones allowed on Rare items, not the bigger magic-only mods. The maximum ilvl of affixes for random mods is determined by the Clvl of the character executing the recipe, by the following formula:

  • At ilvls 1-30, there’s a 40% chance of 1 affix and a 20% chance each of 2, 3 or 4 affixes.
  • At ilvls 31-50, there’s a 60% chance of 2 affixes and a 20% chance each of 3 or 4 affixes.
  • At ilvls 51-70, there’s an 80% chance of 3 affixes and a 20% chance of 4 affixes.
  • At ilvls 71+, there’s a 100% chance of 4 affixes.

You can use any quality of the ingredients unless otherwise stated. Some recipes require a specific Elite item, others require a rare item of exactly the correct type, while other recipes are more lenient and allow just about any item of the correct type. There are some weapon recipes that will allow any weapon in the entire game. You must use a perfect one for all recipes that require a gem. Crafted recipes are basically semi-random imbues of the item you use in the recipe, so you want to get the biggest damage weapon or high defense armor, and Superior as well, if possible, since the superior is preserved on the item, unlike with Charsi Imbues.

When you Craft an item it loses all of its original Magical Prefixes/Suffixes. Staffmods, automods, affixes, sockets and/or etherealness on the item you use to make the crafted item are irrelevant and are erased when the mods for the crafted item are rolled. When a magical/Rare/Crafted item is used in the recipe, the stats on it are erased when the crafted pre-set and random mods are applied.

The Level Requirement of crafted items will be higher than that of a rare item even if they have the same random prefixes/suffixes. The basis for the calculation of the affix level is the item level. The ilvl of a Crafted Item is equal to half the level of the crafting character (rounded down) plus half the ilvl of the input item (rounded down) and is capped at 99.

You can put a crafted item into the socketing quest in Act Five and get 1 socket added only, same as Rare, Unique, and Set items.

Recipes

Generally speaking, the recipes are a mixture of items, with usually something magical, a perfect gem, a jewel, and a rune. Crafted items come in distinct types; CasterBloodHit Power and Safety are a few common types, where there are many types of weapons, armor, and jewelry with similar properties.

In the section below you will see recipes and what they do. The list below shows what exactly lines from the recipes referred to:

  • Name
  • Ingredients
  • Fixed Effects

You can see that we have designed them the same way as in the list below. Meaning that first comes the name of the crafted item, followed by required ingredients, which ends up with the list of guaranteed effects that you get on the item. Remember that in addition to them (Fixed Effects) you will also get 1-4 random modifiers.

The Crafted Recipe did not work: Make sure you use a Magic item, if it says Magic. Make sure you use the correct item type. If it’s looking for a Belt, it’s looking for the specific item “Belt” not any kind of Belt. The Runes are always certain ones, not just any Rune. It doesn’t matter if the jewel is magic, rare, or even unique. There are specific weapon recipes, where only one particular weapon, like a Grim Wand or a Colossus Crossbow, will work with the exact required Runes and other ingredients. All of these weapons have very similar preset mods. There are also class-items, which can only be made by a particular class.


Caster Recipes

Caster Helm
Magic Mask/Death Mask/Demonhead Mask + Nef Rune + Perfect Amethyst + Any Jewel
(1-4)% Mana Stolen Per Hit
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Boots
Magic Boots/Demonhide Boots/Wyrmhide Boots + Thul Rune + Perfect Amethyst + Any Jewel
Increase Maximum Mana (2-5)%
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Gloves
Magic Leather Gloves/Demonhide Gloves/Bramble Mitts + Ort Rune + Perfect Amethyst + Any Jewel
+(1-3) Mana Per Kill
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Belt
Magic Light Belt/Sharkskin Belt/Vampirefang Belt + Ith Rune + Perfect Amethyst + Any Jewel
5-10% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Shield
Magic Small Shield/Round Shield/Luna + Eth Rune + Perfect Amethyst + Any Jewel
+(5-10)% Increased Chance Of Blocking
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Body
Magic Light Plate/Mage Plate/Archon Plate + Tal Rune + Perfect Amethyst + Any Jewel
+(1-3) Mana Per Kill
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Amulet
Magic Amulet + Ral Rune + Perfect Amethyst + Any Jewel
(5-10)% Faster Cast Rate
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Ring
Magic Ring + Amn Rune + Perfect Amethyst + Any Jewel
+(1-5) To Energy
Regenerate Mana (4-10)%
+(10-20) To Mana

Caster Weapon
Magic Normal/Exceptional/Elite Rod + Tir Rune + Perfect Amethyst + Any Jewel
(Rods are Scepters, Wands, and Staves)
Increase Maximum Mana (1-5)%
Regenerate Mana (4-10)%
+(10-20) To Mana


Blood Recipes

Blood Helm
Magic Helm/Casque/Armet + Ral Rune + Perfect Ruby + Any Jewel
5-10% Deadly Strike
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Boots
Magic Light Plated Boots/Battle Boots/Mirrored Boots + Eth Rune + Perfect Ruby + Any Jewel
Replenish Life + (5-10)
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Gloves
Magic Heavy Gloves/Sharkskin Gloves/Vampirebone Gloves + Nef Rune + Perfect Ruby + Any Jewel
Crushing Blow (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Belt
Magic Belt/Mesh Belt/Mithril Coil + Tal Rune + Perfect Ruby + Any Jewel
Open Wounds (5-10)%
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Shield
Magic Spiked Shield/Barbed Shield/Blade Barrier + Ith Rune + Perfect Ruby + Any Jewel
Attacker Takes Damage of (4-7)
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Body
Magic Plate Mail/Templar Coat/Hellforge Plate + Thul Rune + Perfect Ruby + Any Jewel
(1-3) Life Per Demon Kill
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Amulet
Magic Amulet + Amn Rune + Perfect Ruby + Any Jewel
5-10% Faster Run/Walk
(1-4)% Life Stolen Per Hit
+(10-20) To Life

Blood Ring
Magic Ring + Sol Rune + Perfect Ruby + Any Jewel
(1-5) To Strength
(1-3)% Life Stolen Per Hit
+(10-20) To Life

Blood Weapon
Magic Normal/Exceptional/Elite Axe + Ort Rune + Perfect Ruby + Any Jewel
(35-60%) Enhanced Damage
(1-4)% Life Stolen Per Hit
+(10-20) To Life


Hit Power Recipes

Hit Power Helm
Magic Full Helm/Basinet/Giant Conch + Ith Rune + Perfect Sapphire + Any Jewel
(25-50) Defense vs. Missiles
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-7)

Hit Power Boots
Magic Chain/Mesh/Boneweave Boots + Ral Rune + Perfect Sapphire + Any Jewel
(25-50) Defense vs. Melee
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-7)

Hit Power Gloves
Magic Chain Gloves/Heavy Bracers/Vambraces + Ort Rune + Perfect Sapphire + Any Jewel
Knockback
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-7)

Hit Power Belt
Magic Heavy Belt/Battle Belt/Troll Belt + Tal Rune + Perfect Sapphire + Any Jewel
(5-10) % Damage Goes to Mana
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-7)

Hit Power Shield
Magic Gothic Shield/Ancient Shield/Ward + Eth Rune + Perfect Sapphire + Any Jewel
(5-10%) Increased Chance of Blocking
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-10)

Hit Power Body
Magic Field Plate/Sharktooth Armor/Kraken Shell + Nef Rune + Perfect Sapphire + Any Jewel
10-20% Faster Hit Recovery
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-10)

Hit Power Amulet
Magic Amulet + Thul Rune + Perfect Sapphire + Any Jewel
Hit Causes Monster To Flee (3-11)%
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-10)

Hit Power Ring
Magic Ring + Amn Rune + Perfect Sapphire + Any Jewel
+(1-5) To Dexterity
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-6)

Hit Power Weapon
Magic Normal/Exceptional/Elite Blunt Weapon + Tir Rune + Perfect Sapphire + Any Jewel
(Blunt Weapons are Clubs, Hammers, Maces, Scepters, Staves and Wands)
+(35-60%) Enhanced Damage
5% Chance To Cast Level 4 Frost Nova When Struck
Attacker Takes Damage of (3-7)


Safety Recipes

Safety Helm
Magic Crown/Grand Crown/Corona + Ith Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Lightning Resist + (5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Boots
Magic Greaves/War Boots/Myrmidon Boots + Ort Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Fire Resist + (5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Gloves
Magic Gauntlets/War Gauntlets/Ogre Gauntlets + Ral Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Cold Resist + (5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Belt
Magic Sash/Demonhide Sash/Spiderweb Sash + Tal Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Poison Resist +(5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Shield
Magic Kite Shield/Dragon Shield/Monarch + Nef Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Magic Resistance +(5-10)%
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Body
Magic Breast Plate/Cuirass/Great Hauberk + Eth Rune + Perfect Emerald + Any Jewel
+(10-30)% Enhanced Defense
Half Freeze Duration
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Amulet
Magic Amulet + Thul Rune + Perfect Emerald + Any Jewel
+(1-10)% Increased Chance Of Blocking
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Ring
Magic Ring + Amn Rune + Perfect Emerald + Any Jewel
+(1-5) To Vitality
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)

Safety Weapon
Magic Normal/Exceptional/Elite Spear or Javelin + Sol Rune + Perfect Emerald + Any Jewel
+(5-10%) Enhanced Defense
Magic Damage Reduced By (1-2)
Damage Reduced By (1-4)


We hope you will be lucky to craft the best item in Diablo 2 resurrected.

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