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Categories: Reviews

Dungeons of Edera Review

Go on adventures in dangerous and unexplored dungeons, where loot and glory await brave heroes! Who would refuse such a thing? Developers from Monster Tooth Studios will allow players to play the role of these adventurers in their game called Dungeons of Edera.

This Roguelite Action RPG Dungeon Crawler is coming to Early Access on Steam (https://store.steampowered.com/app/1131240/Dungeons_of_Edera/) very soon – August 28. So, what is the game like at the moment?

Epic adventure

The game has 2 modes – Campaign and Dungeon Runner. In the campaign mode, the player will be able to explore dungeons (and not only), and enjoy the storyline and the opportunity to transfer part of their honestly found goods to their descendants (characters who will be created after his death), however, there is also a softcore version of death – the character leaves his level, but loses all the loot. As you progress through the game, you will discover talents, various locations and cities, as well as NPCs (merchants, blacksmiths and trainers). Dungeon Runner is only random dungeons with monsters and loot, where all talents are open and part of the gold after death will go to Campaign’s stash.

How and with what your character will fight completely depends on you. The game features several classic archetypes such as a warrior with a shield and one-handed weapon, an archer, a rogue with 2 swords/daggers, and a caster with a wand and spells. The talent tree makes it possible not only to concentrate on one of the listed types of builds but to combine and create new ones. Also, for killing the boss in each dungeon, you can get buffs that will remain until the death of the character.

As for the loot, it’s very difficult to describe – there is a lot of it! Items of various quality fall from almost every monster, and it will not be difficult to find chests full of gold and equipment. With monsters, things are a little worse. There are very few different types of monsters in the game, although outwardly they differ. Each level of the dungeon has a boss, but they are very often repeated.

The game looks very good at this stage and will not make the player bored. You can go through the storyline and just clean the random levels for more than a dozen hours. Of the minuses – this is an unfinished interface and content variability. We hope that by the full release there will also be improved controls and other minor flaws in the gameplay.

Summary:
Our reviews are based on five criteria that allow us to give the most accurate assessment of the game. Gameplay displays the main features of the game, mechanics and overall player’s game interaction. Narrative reveals the main storyline, well-written dialogue and the impact of the player’s actions on the world around them, as well as the atmosphere. Graphics shows how well a game looks visually, regardless of type and perspectives. Sound is how well the dialogue and sounds of the game are sounded, as well as how the music and soundtracks accompany the game. Last but not least, Controls are how comfortable they are and allow the player to expect full control over their character.

Total Score – 70/100

  • Gameplay – 8/10
  • Narrative – 7/10
  • Graphics – 7/10
  • Sound – 7/10
  • Controls – 6/10

Pros&Cons

+ Tons of loot
+ Wide variety of skills and builds

Beta – game still needs a lot of optimization
Lacking content

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