json='{"targeting":{"ab_md":"false","ac_id":"6183f89e3ed0c71ba88da4e7","lo_in":"1","pa_fl":"0","pa_ty":"share","rt_sh":"0.7","si_id":"6184051a3ed0c71ba88da628","sv":"1","pl_id":"620d1ded297ff116cbba7aea"}}'>
Categories: Builds

Sacred 2 High Elf Builds

High Elf is one of the most popular classes in the well-known RPG called Sacred 2. The game was released many years ago and now can be named a classical RPG. It is not as popular as before but still has a good share of funs so we decided to make some builds starting with Sacred 2 High Elf Builds.

High Elf Class Overview

Builds List:


Blazing Tempest High Elf [Spell]

Attributes


Intelligence – Vitality

One (two from 50+ level) point per level in Intelligence, all extra points (from 150+ level) in Vitality.

Skills

  • High Priority (150+ points): Arrant Pyromancer Lore and Arrant Pyromancer Focus.
  • Unlocking Mastery (75+ points): Concentration, Ancient Magic, Delphic Arcania Focus, Delphic Arcania Lore, Armor Lore and Constitution.
  • Low Priority (1+ points): Shield Lore and Bargaining.

Combat Arts

Sorted by Modifications priority:


Arrant Pyromancer

Blazing Tempest: Scorch – Conflagration – Ambition
Incandescent Skin: Combusting Arrows – Energy Focus – Arrant Pyromancer Expertise
Incendiary Shower: Skull Smash – Smoking Rock – Copious Shower
Ancestral Fireball: Greek Fire – Fusillade – Globe
Fire Demon: Power – Lively – Modesty


Delphic Arcania

Grand Invigoration: Arrant Pyromancer Expertise – Replenish – Resilience
Shadow Step: Phase Shift – Sanctuary – Mend
Cobalt Strike: Heavy Damage – Chain Reaction – Explosion

Memorizing Runes: only use 1 for each Combat Art, except for: Grand Invigoration, Incandescent Skin and Fire Demon. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high.

Equipment

Recommended Set: Celdrahil’s Pandemonium, Velaria’s Heirloom and Vestments of Innocence

Important Item Modifiers:

  • All Skills +X
  • All Combat Arts +X
  • Aspect: “Arrant Pyromancer” +X
  • Damage: Fire +X%
  • Regeneration Time -X%
  • Intelligence +X
  • Spell Intensity +X%
  • Casting Speed +X%
  • Run Speed +X%
  • Max. Hitpoints +X

Glacial Thorns High Elf [Spell]

Attributes


Stamina – Intelligence – Vitality

One point per level in Stamina, second point (from 50+ level) in Intelligence and from level 150+ one point in Vitality.

Skills

  • High Priority (150+ points): Mystic Stormite Lore and Mystic Stormite Focus.
  • Unlocking Mastery (75+ points): Delphic Arcane Focus, Concentration, Ancient Magic, Constitution, Armor Lore and Bargaining.
  • Low Priority (1+ points): Shield Lore and Riding.

Combat Arts

Sorted by Modifications priority:


Mystic Stormite

Glacial Thorns: Fusillade – Devestation – Fusillade
Crystal Skin: Glacial Mirror – Feel Cold – Mystic Stormite Expertise
Raging Nimbus: Hurricane – Roar – Extended Nimbus
Cascading Shroud: Faint – Inconspicuous – Facileness
Frost Flare: Spell Flow – Frost – Icy Circle


Delphic Arcania

Grand Invigoration: Mystic Stormite Expertise – Replenish – Resilience
Shadow Step: Phase Shift – Vanish – Mend

Memorizing Runes: only use 1 for each Combat Art, except for: Grand Invigoration, Crystal Skin and Cascading Shroud. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high.

Equipment

Recommended Set: Faladal’s Blizzard, Adornments of the Ancestors and Velaria’s Heirloom

Important Item Modifiers:

  • All Skills +X
  • All Combat Arts +X
  • Aspect: “Mystic Stormite” +X
  • Damage: Ice +X%
  • Damage: Physical +X%
  • Regeneration Time -X%
  • Intelligence +X
  • Spell Intensity +X%
  • Casting Speed +X%
  • Run Speed +X%
  • Max. Hitpoints +X

Shadow Step High Elf [Spell]

Attributes


Vitality – Intelligence

One (two from 50+ level) point per level in Vitality, all extra points (from 50+ level) in Intelligence.

Skills

  • High Priority (150+ points): Delphic Arcania Lore and Delphic Arcania Focus.
  • Unlocking Mastery (75+ points): Armor Lore, Ancient Magic, Delphic Arcania Focus, Arrant Pyromancer Lore, Armor Lore and Bargaining.
  • Low Priority (1+ points): Riding and Alchemy.

Combat Arts

Sorted by Modifications priority:


Delphic Arcania

Shadow Step: Phase Shift – Vanish – Explosion
Magic Coup: Heavy Damage – Life Leech – Stray damage
Cobalt Strike: Heavy Damage – Chain reaction – Explosion
Expulse Magic: Expansion – Pentagram – Protection
Grand Invigoration: Mystic Stormite Expertise – Life Energy – Fleetness

Memorizing Runes: only use 1 for each Combat Art, except for: Shadow Step, Grand Invigoration and Crystal Skin (use it unmodified before unlocking mods for Grand Invigoration in late game). At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high (or get Regeneration per hit +X on equipment).

Combos: 1) Shadow Step + Magic Coup, 2) Shadow Step + Expulse Magic and 3) Shadow Step + Magic Coup + Cobalt Strike + Expulse Magic

Equipment

Recommended Set: Adornments of the Ancestors, Virgo’s Revenge and Garments of the Storms

Important Item Modifiers:

  • All Skills +X
  • All Combat Arts +X
  • Spell Intensity +X%
  • Casting Speed +X%
  • Run Speed +X%
  • Max. Hitpoints +X
  • Block Chance +X%
  • Damage Mitigation +X%

Magic Coup High Elf [Melee]

Attributes


Strength- Vitality

One (two from 50+ level) point per level in Strength, all extra points (from 50+ level) in Vitality.

Skills

  • High Priority (150+ points): Delphic Arcania Lore and Delphic Arcania Focus.
  • Unlocking Mastery (75+ points): Sword Weapons, Armour Lore, Constitution, Shield Lore, Spell Resistance and Bargaining.
  • Low Priority (1+ points): Speed Lore and Riding.

Combat Arts

Sorted by Modifications priority:


Arrant Pyromancer


Delphic Arcania

Magic Coup: Target Focus – Life Leech – Critical
Grand Invigoration: Mystic Stormite Expertise – Life Energy – Resilience
Shadow Step: Escape – Vanish – Mend
Cobalt Strike: Heavy damage – Electrify – Critical
Expulse Magic: Strength – Pentagram – Protection

Memorizing Runes: only use 1 for each Combat Art, except for: Grand Invigoration and Shadow Step. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high (or get Regeneration per hit +X on equipment).

Equipment

Recommended Set: Virgo’s Revenge, Garments of the Storms and Ashes of Perdition

Important Item Modifiers:

  • All Skills +X
  • All Combat Arts +X
  • Regeneration Time -X%
  • Regeneration per hit +X
  • Opponent level for deathblow +X%
  • Opponent’s chance to evade -X%
  • Leech life from opponents +X%
  • Run Speed +X%
  • Max. Hitpoints +X

This is the list of the most popular and effective Sacred 2 High Elf builds. You can pick and of them and enjoy playing the game.

Share
Published by
Tags: Sacred 2

Recent Posts

Upgrade Your PC Experience with Android Apps: The Power of BlueStacks

With over ten years of gaming experience, I have seen the incredible power of this…

May 17, 2024

Walkthrough of the Sims 4 Scenario – Parenting Predicaments

Next up for us is another scenario for newcomers to The Sims 4. We have…

May 14, 2024

Hades 2: Beginner’s Guide and Tips

Welcome to Hades 2, the mysterious underworld! You can't escape this roguelike dungeon crawler without…

May 13, 2024

This website uses cookies.