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Categories: Guides

Path of Exile 3.13 Ritual League All New Unique Items List

It’s been some time since Ritual League has been launched and now we know almost about every new unique item that has been added into Path of Exile. In this post, you will find all unique items that appeared in PoE with Ritual League release including all Atlas upgrade items such as Unique Watchstones.

You may find these posts useful:
Path of Exile 3.13 Ritual League Mechanics Guide
Path of Exile 3.13 – Best Starter Ritual League Builds
Path of Exile Echoes of the Atlas and Ritual FAQ
Path of Exile Echoes of the Atlas Guide

The items are divided into seven groups: weapon, armour (including shields), accessories (including belts), and unique watchstones used for upgrading Atlas Regions. You will see all of them below with a description of an item.

Ritual Unique Weapons List

Here you will see what new unique weapon items have been added into Path of Exile in Ritual League.

Goblinedge Ambusher
Requires Level: 60
30% increased Global Critical Strike Chance
(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you’ve dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you’ve dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike
Qotra’s Regulator Sovereign Spiked Shield
Requires Level: 54
4% chance to Dodge Spell Hits
(160–220)% increased Evasion and Energy Shield
+(40–60)% to Damage over Time Multiplier if you’ve dealt a Critical Strike in the past 8 seconds
(2–2.5)% of Life Regenerated per Second if you’ve dealt a Critical Strike in the past 8 seconds
Lose (10–15)% of Energy Shield when you deal a Critical Strike
Lose (10–15)% of Life when you deal a Critical Strike

Ritual Unique Armour List

Here you will see what new unique armour items have been added into Path of Exile in Ritual League.

Ancient Skull Bone Helmet
Requires Level: 73
Minions deal (15–20)% increased Damage
(150–200)% increased Armour and Energy Shield
Minions have (20–40)% reduced maximum Life
Minions have (15–25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical Strike
(Minions which hear the whispers take 20% of their maximum life as chaos damage per second, have 50% increased attack speed and damage, and do not listen to you)
Doppelgänger Guise Sadist Garb
Requires Level: 68
Grants Level 20 Unhinge Skill
(40–60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(15–25)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
Hand of the Fervent Zealot Gloves
Requires Level: 43
(70–130)% increased Armour and Energy Shield
+(50–70) to maximum Life
Gain Sacrificial Zeal when you use a Skill, dealing you 150% of the Skill’s Mana Cost as Physical Damage per Second
(Sacrificial Zeal grants Added Spell Physical Damage equal to 25% of the Skill’s Mana Cost, and causes you to take Physical Damage over Time, for 4 seconds)
Hits Overwhelm (10–15)% of Physical Damage Reduction while you have Sacrificial Zeal
(Physical Damage Reduction is lower against Overwhelming Hits, but cannot go negative)
Legacy of Fury Wyrmscale Boots
Requires Level: 51
(200–300)% increased Armour and Evasion
(-15–-10)% to all Elemental Resistances
30% increased Movement Speed
Drops Scorched Ground while moving, lasting 4 seconds
(Scorched Enemies have -10% to Elemental Resistances)
(30–50)% increased Effect of Scorch
(30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding
Enemy for 4 seconds, dealing 8% of the Killed Enemy’s Life as Fire Damage per second
Viridi’s Veil Praetor Crown
Requires Level: 68
+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
(Unlucky things are rolled twice and the worst result used)
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot

Ritual Unique Accessories List

Here you will see what new unique accessories items have been added into Path of Exile in Ritual League such as belts and rings.

Arn’s Anguish Cloth Belt
Requires Level: 68
(15–25)% increased Stun and Block Recovery
+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
(Players have 3% chance to deal Triple Damage and 10% increased Stun Threshold per Brutal Charge)
Blackflame Amethyst Ring
Requires Level: 49
+(9–13)% to Chaos Resistance
+(8–12)% to Fire Damage over Time Multiplier
50% reduced Ignite Duration on Enemies
(10–15)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
Withered does not expire on Enemies Ignited by you
+(20–25)% to Fire and Chaos Resistances
Graven’s Secret Cloth Belt
Requires Level: 68
(15–25)% increased Stun and Block Recovery
+(60–70) to maximum Energy Shield
(16–20)% increased maximum Mana
+(40–60)% to Lightning Resistance
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power Charges
(Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Olesya’s Delight Cloth Belt
Requires Level: 68
(15–25)% increased Stun and Block Recovery
+(600–700) to Evasion Rating
+(40–60)% to Cold Resistance
(8–12)% increased Movement Speed
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
(Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge)
Rotblood Promise Unset Ring
Requires Level: 56
Has 1 Socket
Socketed Gems are Supported by Level 20 Blasphemy
Curse Auras from Socketed Skills also affect you
Socketed Curse Gems have 50% reduced Mana Reservation
+(20–30) to Intelligence
20% reduced Effect of Curses on you
(15–25)% increased Damage with Hits and Ailments against Cursed Enemies
Survivor’s Guilt Heavy Belt
Requires Level: 52
+(25–35) to Strength
+(800–1200) to Armour
Regenerate (50–70) Life per second
20% increased Stun Threshold
(The Stun Threshold determines how much Damage can Stun something)
10% reduced Armour per 50 Strength
Imbalanced Guard
(100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%)

Echoes of the Atlas Unique Watchstones

Here you will see what new unique Atlas Region upgrade items, which are called watchstones, that have been added into Path of Exile in Ritual League.

Atop the Atlas Platinum Lex Ejoris Watchstone
Unique Bosses drop 3 additional Basic Currency Items
Legion Encounters in Areas have (200–250)% increased chance to include a Maraketh army
Randomly encountered Masters in Areas have (250–300)% increased chance to be Jun
Master Missions from completing Maps have {0}% increased chance to be Jun
Tormented Spirits in Areas have (130–150)% increased Duration
15 uses remaining
Restless Cycles Platinum Valdo’s Rest Watchstone
Beyond Demons in Areas grant (20–25)% increased Experience
Gems found in Areas have 3% chance to drop with 20% Quality
Plants Harvested in Areas have (13–15)% chance to give an additional Crafting option
Areas have +(25–30)% chance to contain a Vaal Side Area
15 uses remaining
The Builder Platinum Glennach Cairns Watchstone
Influenced Monsters in Areas have (16–20)% chance to drop an additional Rare Jewellery Item
Abysses in Areas have (80–100)% increased chance to lead to an Abyssal Depths
(3–4)% chance in Areas for Gemcutter’s Prisms to drop as 6 Gemcutter’s Prisms instead
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
15 uses remaining
The Claim Platinum Tirn’s End Watchstone
Abyss Monsters in Areas grant (20–25)% increased Experience
Oils found in Areas have (40–50)% chance to be 1 tier higher
Jeweller’s Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Harvest Crops in Areas have an extra chance to grow higher Tier Plants
15 uses remaining
The Closest Peak Platinum Lex Proxima Watchstone
Immortal Syndicate Members in Areas are (20–25)% more
likely to be accompanied by reinforcements
Items have 0.8% chance to drop fully Linked in Areas
Missions in Areas grant (100–120)% increased Favour
Rare Monsters in Areas have (50–60)% chance to drop an additional Rare Armour Item
15 uses remaining
The False Hope Platinum Lira Arthain Watchstone
Imprisoned Monsters in Areas have 100% chance to drop an additional Rare Item with an Essence Modifier
Flasks found in Areas have (16–20)% chance to drop with 20% Quality
(30–40)% chance for Incursion Architects in Areas to be Possessed by a Tormented Spirit
Randomly encountered Masters in Areas have (250–300)% increased chance to be Alva
Master Missions from completing Maps have {0}% increased chance to be Alva
15 uses remaining
The Vast Horizon Platinum New Vastir Watchstone
Influenced Monsters in Areas have (20–25)% chance to drop an additional Basic Currency Item
Jeweller’s Orbs found in Areas have (1.2–1.5)% chance to drop as a full stack
Map Items have a (2.5–3)% chance to drop as a random Unique Map instead in Areas
Rare Monsters in Areas have (20–25)% chance to drop an additional Gem with Quality
15 uses remaining
The Walls Platinum Haewark Hamlet Watchstone
Breaches in Areas have (200–250)% increased chance to belong to Esh
Blight Chests in Areas have (50–60)% increased chance to contain Blighted Maps or Oils
Orbs of Alchemy found in Areas have (2.5–3)% chance to drop as a full stack
Harvest Crops in Areas have (30–40)% increased chance to contain a Tier 4 Plant
15 uses remaining

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