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Categories: Guides

Solitairica Bosses Full List

How do you feel about roguelike card games? Why? Because today we will talk a bit about Solitarica as a great card game where you can spend hours fighting against mighty bosses and don’t even notice time passing by. We have already written a review of it earlier. So today we will tell you another piece of information: Solitairica Bosses. If you want to buy Solitairica, there it costs only $10!

We will give you the full list of bosses you meet and describe their main features and cards. Notice: this is not a guide, so you won’t find here any tactics. If you need to learn how to fight each boss you can check some tactics here. This player did him best to achieve such good results. So let’s continue to Solitairica Bosses.

All Solitairica Bosses – Names and main features

First of all, let us mention that in Solitairica you will have to fight 18 different bosses to win. All of them are divided into groups of three in one stage. In that group you will always see three bosses related to the stage. But their queue in teach your game will be random. Of course, first three bosses are not that hard to overcome, but still we will start our post from them.

Note: All bosses can obtain random subtitles that influence their ability cards. Here we wrote the Bosses with the titles we met and added abilities that can appear depending on their subtitles

Bosses group one

Here you will see three the easiest bosses from Solitairica. They don’t have a wide variety of action cards and usually don’t hit you more then on 2 health points. There fore we can say it is rather tutorial bosses than real ones.

In any case, the first group contains the following bosses (this group contains of 4 bosses, but you will see only 3 in one game).

Dirt Guppy Boss

It is the most harmless boss in Solitairica. Some of his abilities are:

  • Nibble – Hits you on 1 damage at once
  • Blank Stare – Gives you 2 willpower

Claw Fiend! Boss

His description gives us a hint that he will hit you every now and then. Claw has such card abilities in his arsenal as:

  • Night Claw – Deals 2 damage (1 turn cooldown)

Greedy Bjord Boss

This Boss in addition to aggressive ability cards has also control cards. For example, he can steal the gold from the front cards or put beards on some of them to make it harder for you to fight. Some of his abilities are:

  • Beard Barrier – Two cards become bearded
  • Pointy Stick – Hits you on 3 damage (1 turn cooldown)
  • Hair Everywhere! – Drains 1 defence
  • Grow Beard – 1 random front card becomes bearded

Lord Guppington Boss

Guppington is a very interesting and useful boss. As all the cards on the field are gold cards. He will try to change them on other types, but still you have a great chance to become really rich after defeating him. Some of his abilities are:Golden Cane – Hits you on 1 damage at once

Secure the Treasury! – 3 coin cards become random type

Excruciating Gout – Gives 1 random energy

Hired Goon – Hits you on 3 damage at once, and 2 coin cards become a random type

Solitairica Bosses group two

Before you come to this stage you need to collect some good items to compete the next bosses. Because, here where the game actually begins.

Dazzle Thrix

This one can be tricky. But the good thing is that his tricks can play on your advance. He will change cards and make crazy moves that may confuse sometimes. Some of his abilities are:

  • Confuse – Stuns you for 1 turn, 1 random card becomes dazzled
  • Gnaw – Hits on 2 damage at once
  • Scurry – Agility cards become willpower
  • Pickpocket – All front coin cards become barren
  • Stupid – Gives 1 willpower
  • Throw rocks – Deals 1 damage to you at once, stuns for 1 turn (lasts 2 turns)

Beard Gremlin

To defeat this boss you need to be creative and turn his strengthens into weaknesses. You will see that all his magics are balanced well, so don’t give up! Some of his abilities are:

  • Prismatic Zap – Hits you on 4 damage (2 turns cooldown)
  • Clever – Drains 1 willpower
  • Riddle – Randomizes front cards
  • Throw rocks – Deals 1 damage to you at once, stuns for 1 turn (lasts 2 turns)

Hug Bug Bomb Caveman

This one, many be, the first to have a lot of damage. Besides, his is the first one to have abilities that give negative conditions to cards which actually harm you. There is probably the first stage where you die. But don’t be sad Solitairica is not that easy as it seems keep going! Some of the Hug Bug Bomb Caveman Solitairica Boss abilities are:

  • Big Hug – 4 damage, and 2 random front cards become thorny (2 rounds cooldown)
  • Hurl Bomb – Random front card becomes a bomb
  • Prickly – Random front card becomes thorny
  • Slight Heal – Adds a back card
  • Insectoskeleton – Adds two cards into a new column
  • Huge Heal – Adds back card to each column (2 turns cooldown)
  • Thorny – Random front card becomes thorny

Bosses group three

On this stage bosses become really aggressive and have a lot of damaging abilities! So be ready to heal up!

Hungry bomb man-cat

This one is pretty aggressive. As his hitting cards usually don’t have ling cooldowns. Some of his abilities are:

  • Scratch – Hits you on 2 damage at once
  • Yarn Flail – 4 damage (1 turn cooldown)
  • Feline Reflexes – Drains 1 agility
  • Chill – Random front card becomes frozen
  • Pounce – Deals 1 damage to you at once, stuns for 1 turn
  • Meltdown – 3 random front cards become enraged

Frigid Yomad Barbarian

Even though this is a tough guy you will have a chance to beat him if you make him hurt him self! Some of his abilities are:

  • Gather the Earth – Adds back card to each column (2 turns cooldown)
  • Crumbling Strike – Damages a random back card, then deals 3 damage to you
  • Thorny – Random card becomes thorny
  • Ponder the Eons – Gives 1 agility
  • Stoneflesh – Drains 1 attack
  • Glimmer – 1 random front card becomes dazzled

Mirrored Grizzled Zorpion

A tough guy with a lot of poison effects! You will need to be really fast to defeat him! Some of his abilities are:

  • Revolting – Front attack cards become defense
  • Bite – 3 damage, and adds 2 back cards (1 turn cooldown)
  • Poison Stinger – Stuns you for 1 turn, random front card becomes poisoned
  • Glimmer – Random front card becomes dazzled
  • Acid Barf – Burn 2 defense (1 turn cooldown)
  • Sunder – Destroys 2 armor
  • Choking Aroma – Random front card becomes poisoned (lasts 2 turns)
  • Chill – Random front card becomes frozen
  • Twirling Blade – Burns 1 attack, then deals 1 damage (lasts 2 turns)
  • Battle Frenzy – 2 random front cards become enraged

Bosses group four

Solitairica Bosses in this group are more about to make your journey harder by giving a lot of conditions to cards. Therefore they play om their effort.

Attractive Expanding Megabarb!

She as other bosses sometime can get one more subtitle, like Iron Warlock. That means that in addition to her basic deck she get cards related to iron warlock (like Weird Ritual or Doom Pact, for instance). That’s the reason why many bosses have a lot of similar abilities sometimes.

This one is dangerous because of her control and enrage. Sometimes you won’t be able to confront her. Some of her abilities are:

  • She’s a maniac! – Front defense cards become attack
  • Growth – Random front card becomes regenerating
  • Frenzied Swipes – 1 Damage, ! random card becomes raging (lasts for 3 rounds)
  • Thunder Axe – Destroys 2 armor, then deals 4 damage (1 turn cooldown)
  • Endless Flesh – Front attack cards become regenerating (1 turn cooldown)
  • Poison – Random front card becomes poisoned
  • War Whistle – 2 front cards become raging
  • Weird Ritual – Adds three cards to new column
  • Doom Pact – Damage back card from each column, then deals 2 damage for each destroyed card (4 turns cooldown)

Mirrored Grizzled Grimeling!

This one will make you safer just as you make him. Also, he has friends from woods that make run onto you with tones of damage. Some of his abilities are:

  • Chomp – Deals 3 damage to you at once
  • Beard wall – All front cards become bearded
  • Gooey – Cards on either side of targeted card become that numeral
  • Cover – Front attack cards become willpower
  • Squishy – Gives 1 attack energy
  • Burst of Flame – 1 random front card becomes burning
  • Twirling Blade – Burns 1 attack, then deals 1 damage (lasts 2 turns)
  • Sunder – Destroys 2 armor
  • Levitate – 2 cards on either side of targeted card become that numeral
  • Perfect Strike – Deals 5 damage to you (1 turn cooldown)

Frigid Skelezoid Fire Warrior

This one is extremely tough! Beside, he has a lot of control and cards condition cards. Some of his abilities are:

  • Bouncing Skulls – Deals 2 damage to you (lasts for 2 turns)
  • Reassemble – Adds 3 back cards (1 turn cooldown)
  • Burst of Flame – Random card becomes burning
  • Bone Club – Deals 6 damage to you (2 turns cooldown)
  • Perfect Strike – Deals 5 damage to you (1 turn cooldown)
  • Scary! – Drains 2 willpower
  • Battle Frenzy – 2 random front cards become enraged
  • Beard wall – All front cards become bearded

Bosses group five

In the fifth group bosses become incredibly strong. They may hit you at once on 6 health points and even stun for 2 turns. So you need to play more carefully.

Spiky Elklops Iron Conjuror!

This one has really strong attacks and a lot of armor. Also, he is very strong against mages as he drains and burns willpower! So you need to have a good way to heal yourself! Some of his attacks are:

  • Armored – Random front card becomes armored
  • Commanding Gaze – Stuns you for 2 turns
  • Flailing Hooves – Deals 3 damage (lasts for 2 turns)
  • Hallucinations – Front willpower cards become dazzled, drains 3 willpower
  • Howl of Orion – Burns 3 willpower
  • Elk in the Headlights – Boss becomes distracted
  • Magic Mace – Deals 4 damage at once (lasts for 2 turns)
  • Antler Gore – Deals 5 damage to you (1 turn cooldown)
  • Barrel of Dynamite – Cards of most numerous type become bombs (1 turn cooldown)

Armored Jam Cube Poison Bureaucrat!

This basses hit to us with a lot of subtitles, therefore his is pretty ruff! You should be prepared to deal tones of damage to destroy his armored cards. But his main particularity in his tickets. Those are spells that can increase the cost of your spells up to 10 energy points! Some of his abilities are:

  • Acid Jam – Destroy 2 armor, then burn 2 defense
  • Poison – Random front card becomes poisoned
  • Handling Fee – Cost of defense spells increased by 1 (maximum of 10 / 1 turn cooldown)
  • Speeding Ticket – Cost of agility spells increased by 1 (maximum of 10 / 1 turn cooldown)
  • Spit Armor – Deals 4 damage to you at once
  • Weapon Registry – Cost of attack spells increased by 1 (maximum of 10 / 1 turn cooldown)
  • Slimy Treasures – Front agility cards become coin
  • Recubify – Redeals cards with one less column (minimum 3)

Wretched Venom Coin Swarm!

By the subtitles this Solitairica Boss has he may poison cards with incredibly strong poison. And his strength lies in making power from coin cards. Some his abilities are:

  • Consolidate Finances – Adds a back card for every front coin card
  • Venom – 2 random front cards become poisoned
  • Alchemic Aura – All front cards become coin
  • Treasure Fist – Deals 2 damage for each front coin card (1 turn cooldown)

Bosses group six

This is a final group with 3 the most powerful bosses in the game. You need to have a good gear by this phase.

Irresistible Ogger Lava Conjuror!

With the subtitle he has you can await from him a lot of stun control. In addition he may create fire and he is really fat! Some of his abilities are:

  • Burst of Flame – 1 random front card becomes burning
  • Magic Mace – Deals 4 damage to you at once (lasts for 1 more turn)
  • Cake Armor – Destroys 5 armor
  • Love at First Sight – Stuns you for 3 turns
  • Stomp – Deals 15 damage to you (5 turns cooldown)
  • Me Break Things – Destroys all armor
  • Smash – Deals 3 damage to you at once
  • Me Confuse – Gives 2 willpower

Flying Burlypup Steel Sculptor!

This one can mirror your damage and that is not cool. There for you must be prepared for that! All other subtitles give him lots of control. Some of his abilities are:

  • Burly – Front agility cards become armored
  • Flipped Slap – Deals 2 damage to you at once and stuns you for 1 turn
  • Wall of Iron – All front cards become armored (1 turn cooldown)
  • Soar – 3 cards on either side of the targeted card become that numeral
  • Obsidian Construct – Deals 10 damage to you and stuns for 2 turns (3 turns cooldown)
  • Driftwood Club – Deals 8 damage to yo (3 turns cooldown)
  • Armored – Random front card becomes armored
  • Arcane Hammer – Burns 2 defense, the deals 2 damage
  • Cute! – Drains 3 attack

Feygull Winter Priest

In our game his was the last one. By his subtitles he was determined to heal him a lot and giving control to cards. Some of his abilities are:

  • Dive Bomb – Deals 4 damage to you at once
  • Ride the Wind – 2 cards on either side of the targeted card become that numeral
  • Eat Garbage – Adds 1 back card to new column (lasts for 3 turns)
  • Wall of Ice – All front cards become frozen (1 turn cooldown)
  • Moon Feather – Deals 2 damage for each unique front card type (2 turns cooldown)

Solitairica Bosses – Final battle

And when you think that game is finally over you face him! The Final Boss! Prepare for the last fight!

Emperor Stuck!

There is no much hints before this battle. Although he promises to be very gooey! Some of the Emperor’s abilities are:

  • Expanding Sword – Damage growth with each attack (2 damage / 1 turn cooldown)
  • Corruption Wave – All front cards gain a random corruption (1 turn cooldown)
  • Reanimated Goop – Add 7 new cards (1 turn cooldown)
  • Floor of Gum – Cards of most numerous type become stuck (1 turn cooldown)
  • Sticky Hand – Random column gets locked (1 turn cooldown)

In conclusion we won! And were really pleased to play the game!

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