Path of Exile: Best Builds List

Path of Exile is a game where your success depends on the build you choose for your character. There are seven different classes in PoE and each of them has at least three ascendancy classes, that makes the game more variable and complicated at the same time. That’s why we have decided to make the list of the best builds for Path of Exile that can help you play any class at any time.

Builds by Class

Duelist

Marauder

Ranger

Scion

Shadow

Templar

Witch

These Path of Exile best builds lists consists of descriptions and links to detailed builds. You can use navigation by clicking on the portraits above and below. All builds are adjusted to the current PoE league and 3.14 patch. We will modify it as any changes hit the game.

Duelist

Slayer ascendancy
Slayer
Gladiator ascendancy
Gladiator
Champion ascendancy
Champion

Slayer Builds

Slayer ascendancy

[Melee] Dexyn’s 1h Impale Cyclone Slayer
About this build:
Updated for 3.14 Ultimatum league. This is an Impale Cyclone build that I made during Legion league that I plan to update consistenly throughout the future leagues. It can be played as any Duelist/Marauder ascendancy except for Chieftain and the main focus is to demolish endgame content without spending a fortune. Previous leagues I’ve spent roughly 10 exalts to clear all endgame content deathless including things such as Sirus 8, Uber Elder, Shaper, Aul, Cortex etc.”

[Melee] Devon’s Pure Phys Crit-Cyclone
About this build:
“Simple, Spin to win and crit! The most important interaction is of course criting while wielding a Starforge. Since we’re purely physical the slayer ascendancy allows 100% physical reflect immunity. With that we’re able to do most map mods without having to worry about any form of reflect. The other notable difference from other builds is the use of Impresence where our Vulnerability + Blasphemy setup becomes free.”

[Melee] Konsta’s Slayer Double Strike Starter
About this build:
“This Build is being updated for 3.14. I designed this build for 3.9 Metamorph league. Since it was a bow league itemization was a lot more expensive for bows so I opted for melee. Double strike duelist is an old concept and I’ve started with similar build twice before. I can vouch that it is fast and effective on minimal investment. While not designed for HC, the defences are solid and a lot of content can be simply facetanked. I’m not a HC player myself, but anything is a HC build if you’re brave enough :)”

[Ranged] Arthur606’s Elemental Hit Slayer
About this build:
“This build utilizes the synergy between Slayer Ascendancy Masterful Form (Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges) and Replica Farrul’s Fur (Gain up to your maximum number of Frenzy and Endurance Charges when you gain Cat’s Agility). Now that explody goes legacy, it’s once again the best chest. 3.14 patch notes didn’t touch any single aspect of this build, it’s gonna be a great league starter all the way to endgame ultimate minmax.”

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Gladiator Builds

Gladiator ascendancy

[Melee] PaLe1337’s Spectral Shield Throw Bleed Gladiator
About this build:
“I played a lot of minion builds in the past before 3.8 and it was really strong but needed some understanding. I was really happy when they announced the simplification and buffs of those builds. Spectral Shield Throw (SST) was always on my list as a really nice looking and funny skill. It received attention as some streamers played it last season with the Deadeye cold conversion variant. But vanished really fast again. I wanted to do something else. And here it is. Bleed Explosions SST Gladiator with max Block. I enjoy the build so much that i decided to write my first guide ever for it.”

[Melee] Blazer’s Glad Flicker/Cyclone God
About this build:
“Are you tired of dying? Are you sick from slow builds? do you wish for a build that has insane clear speed but also crazy high DPS? do you wanna go AFK in the middle of a pack of monsters and get back to find them dead at your feet? Then this build is definitely for you!. With this build, you can literary clear, kill, eliminate, and destroy everything the game has to offer! best part is, all this on 5L!”

[Melee] Poisom’s The BLOCKMAN Cyclone Gladiator
About this build:
“This build is perfect for a league that you will need to survive to fight a full ritual encounter to get more loot and facing up to 10 bosses at once. Can be done as league starter , can easily run all maps with rare gear you can check it doing conqueror’s on low budget in the videos.”

[Melee] KissMeQuick’s Reave Gladiator: REBORN
About this build:
“This is your rare opportunity to play a build which can handle the hardest content in the game without breaking the bank! The build has evolved through hundreds of patches – always capable of playing the hardest content cheap, fast and safe! Once you start with this build and progress your character, you’ll finally experience how it really feels to play a power demon build which is not based on deceptive language, unrealistic gear or hidden PoB tricks.”

[Ranged] DankawSL’s Crimson Bow RoA + Puncture Gladiator
About this build:
“This build features a reasonably tanky and well-rounded character capable of tackling all of the content this game has to offer. It uses Rain of Arrows for map clear and Puncture for single target damage, with bleed being the primary damaging mechanic. Guide also contains optional end game version of the build which uses Siege Ballista for single target instead.”

[Ranged] ShamefulPenguin’s Bleedsplosion Bow Gladiator
About this build:
“I wanted to introduce players my take on a bleed bow character. My build guide will show you what I looked for on each individual item. I try to make my builds new player friendly so I apologize if you feel like some of the things I say is repetitive. This build is great for all content, and with the Assailum helmet the bossing will be a lot quicker although it isn’t necessary.”

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Champion Builds

Champion ascendancy

[Melee] Frezziee’s Bladestorm Impale Champion
About this build:
“I finished playing Harvest league with my Bladestorm build and noticed pretty heavily that there really weren’t any good build guides on Bladestorm at all so I thought I’d throw my hand at it and share my experience on how to progress the build to be endgame viable, which was pretty easy. I’ll be posting a cluster jewel version and a non-cluster jewel version.”

[Melee] Bergerbrush’s Impale Cyclone Champion
About this build:
“Welcome to the Facetanking Impale Cyclone Champion Build! I made several versions for newer players and for experts, so everyone can easily understand why we make certain choices and what different mechanics means for this Build. All information necessary to go from Level 1 to reach Endgame will be heavily detailed. Let’s start very simple by talking about some general information about the character!”

[Melee] Alkatraz_BR’s Earthshatter Impale 2H Champion
About this build:
“This compilation is focused on the Earthshatter skill and its synergy with the Warcry skills, a synergy that has been used a lot in racing, and in the HC, SSF HC, SSF league, you will not need amazing items to work and make the whole game, in addition to an axe with good dps, will save you from some fighting mistakes with a lot of damage mitigation, and with good enough damage to do all the content.”

[Minion] Peterrabbit’s Fortified Summoner Champion
About this build:
“I made this build because I really enjoy the low-stress ease and dependability of the champion spec, and wanted to see if a 35k+ armour, perma-fortify melee class could make a summoner playstyle work. This build is extremely tanky and forgiving, and just as importantly FUN to play, with an absolute minimum of the random deaths that are so frustrating in higher level content. We are melee after all, taking large hits to the face comes with the territory!”

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Marauder

Juggernaut ascendancy
Juggernaut
Berserker ascendancy
Berserker
Chieftain ascendancy
Chieftain

Juggernaut Builds

Juggernaut ascendancy

[Melee] Hybrid’s Molten Strike Jugg
About this build:
“I tried many kind of builds when i started playing POE but was never fully satisfied. So i decided to create one by myself that fill my needs. Being tanky isnt enough, i also wanted the build to feel smooth and nice for clearing, so attack speed helps for both. At this point i felt the build is in a good state and decided to share it in the forum so i released my Molten Strike Juggernaut!”

[Melee] HeroEvermore’s Ice Crash-Jugg-2h-AxeVersion
About this build:
“I saw the new Ice Crash coming in 3.11 and decided to make a crit focused build to freeze the game. Inspired by Fleshripper Axe and free Ice Crash conversion. While most went Earthquake builds I saw huge advantage to the AoE with Ice Crash being able to protect you better while Chilling and Freezing. I really never expected my damage to get to these numbers and have been overjoyed by the private messages and thoughts about the build!”

[Melee] Corosou’s Bladestorm Jugg
About this build:
“Jugg has a lot of little things going for it. Things like: not having to worry about accuracy, immunity to freeze/chill/temporal chains, Endurance Charges, Accuracy > DPS Scaling and a bit of MS. Easy fighting in a small area – you can just drop some Bladestorms and let them keep doing damage, blinding mobs, while you move around.”

[Melee] Kriell’s Wild Strike HoWA CI Jugg
About this build:
“The HoWA CI Jugg is back. Again. And we still clear everything in style. Like tanky chars? Big HP numbers? Layered defenses? Most importantly, are you tired of dying? I was in Ritual league, and the trusty old CI HoWA Jugg let me make a joke out of Maven and her Uncharted Realms battles. Get dabbed on and put on some shoes, Maven.”

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Berserker Builds

Berserker ascendancy

[Melee] Frost’s Warbringer Slaming Serker
About this build:
“Slamming Serker is in my opinion is one of the more underused and beginner friendly builds the game has to offer. It has a linear scaling and easy to understand gearing investments. This build is capable of doing any and all content in the game, and a great league starter.”

[Melee] Torstein’s Death Angel BF + FB Berserker
About this build:
“Welcome to my 6th and my most insane build, Blade Flurry (single target) + Frost Blades or Infernal Blow (clear) and 2 Oni-Goroshi swords. Probably every league so far since I started playing PoE, I’ve had one Oni-Goroshi character in every one of them. It’s by far my favorite item in the game and one of the few truly unique items.”

[Melee] Wishdropper’s General’s Cry Blade Flurry Berserker
About this build:
“Hey guys, this is the best boss killer build I have ever played. Blade Flurry with general’s cry deals stupid amount of damage. This is not even a min-maxed build, not using mirror tier items. Easily doable with 35-40 exalt. General’s Cry is a Warcry skill that taunts nearby enemies, and summons a number of mirage warriors from nearby corpses based on the power of nearby enemies and corpses. Mirage warriors deliver an exerted attack once with the linked trigger skill then disappear.”

[Melee] Ekule731’s Ground Slam Berserker
About this build:
“Ground Slam is a large AoE skill, with a small close range area that does 50% MORE damage. This means it excels at both clear and single target. The high attack speed and damage of berserker allows for fast clear speed and a really quick leap slam which helps a ton with bossing. The build has pretty good damage, even on a small budget, and can have above average tankyness. This build guide is intended for budgets ranging from 0.5 ex to 100. People with a budget less than 10ex probably shouldn’t consider going crit with axes.”

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Chieftain Builds

Chieftain ascendancy

[Melee] Jenno’s One shot Tectonic Slam Chieftain
About this build:
“Are you looking for a build that can be both a good league starter and a strong end-game character? Are you looking for a fun build with a unique play style, fast clearing speed, and satisfying experience of one-shotting bosses? Then this build might be perfect for you.”

[Melee] Kira’s Ngamahu’s Flame Cyclone
About this build:
“Changes to Chieftain pretty much make it perfect fit for Ngamahu Flame (Free Molten Burst that does impressive damage with huge AOE granting high clear speed. Requires 0 link. You just want to pop support gems into this weapon to buff Molten Burst) so I decided to make a build for it utilizing Elemental Overload.”

[Melee] Superpocan’s One shot doryani’s fist Chieftain
About this build:
“For your discussion I’d like to introduce low budget One tap boss killer (500c for current setup). It’s a rework of my 2 leagues ago berserker build, when doryani’s prototype was introduced. We use Doryani’s prototype as a source of our damage and Doryani’s touch as our main attack. We utilize chieftain to get endurance charges and a new belt Arn’s anguish to transform them to brutal charges to get a chance of dealing triple damage. (21% with 7 charges) – PoB doesn’t count them and doesn’t know “triple damage” modifier, so on the belt in PoB I simulated it as 40% chance to deal double damage.”

[Totem] Guggelhupf’s Ancestral Warchief Chieftain
About this build:
“This Build uses the Facebreaker Gloves – unique gloves which provide a huge physical damage boost to your unarmed attacks. Because of them it is possible to create a powerful character who has no weapon and uses only his bare fists! Very tanky and hard to die because you stay behind your Totems.”

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Ranger

Deadeye ascendancy
Deadeye
Raider ascendancy
Raider
Pathfinder ascendancy
Pathfinder

Deadeye Builds

Deadeye ascendancy

[Ranged] Remi’s Toxic Rain Deadeye
About this build:
“You are able to kill conquerors and guardian in matters of seconds, looking their life pool getting drained so quick that if you blinked you might didn’t saw what happened to them. But of course this does comes with a price, the more you invest the more damage you will get. You would also have good damage uptime as the Mirage archers would be able to do the damaging job while you are moving around dodging boss skills.”

[Ranged] Mantol456’s Ice Shot Deadeye
About this build:
“I’ve been playing this game since quite some time on and off leagues, but always went back to Ice Shot Deadeye at least once every 2 leagues or so. With the 3.13 changes, I believe this is honestly the peak of what this build could really push and so I thought I wanted to share my build with you all. The problem for a typical Ice Shot Deadeye for me has always been survivability & bossing, which in return you get an exceptional clear speed. This build managed to get around that for the best of both world, with layers upon layers of offensive & defensive mechanics to make up for the aforementioned downside.”

[Ranged] Angry_Roleplayer’s Lightning Arrow/barrage Deadeye
About this build:
“Lightning Arrow was always a popular choice for levelling, but rarely was it used in the end-game. I kind of fell in love with LA during my Kinetic Blast levelling process and decided i am gonna min-max it and push through Uber Elder and all content to see where “borders” are. It has same speed as Tornado Shot, can be MF just as TS, and at the same time can kill Uber Elder not-as-any-Tornado-Shot while being cheaper as no-one gives a damn about lightning jewels.”

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Raider Builds

Raider ascendancy

[Melee] Dang’s Infernal Trinity Palm Raider
About this build:
“Satisfying Explosions and Extremely Fast Speed! Hollow Palm is a blank canvas for many different builds. At its core it is a Stat Stacking build meaning we are grabbing as much Dexterity as possible. Dexterity letting us scale both Offense and Defense per point. Infernal blow is our boss damage and also our clearing tool. The 2 totems are placed for single target almost exclusively.”

[Melee] Fiver’s Frost Blades Raider
About this build:
“This build is a Claw & Shield based Frost Blades build. It utilizes a fast clear speed, high mobility, high evasion, and high damage to clear all the available content. The high evasion and dodge chance helps keep us alive, but this isn’t a tanky AFK build. You need to stay on your toes.”

[Melee] Devon’s Blooming Flicker Raider
About this build:
“Hold right click (if that’s your bind for flicker) and occasionally dash further. Place a totem before fighting a boss and hold right click again. Most of the damage will be evaded/mitigated. On mapping frenzy charges will be generated without a problem as each kill has a 20% chance of generating one + everything on hit from Flicker. You will hit once and kill 5 things at once anyway. Regardless, both scenarios are covered.”

[Ranged] DankawSL’s Caustic Arrow Raider
About this build:
“Starting with the most important question: “Why Raider of all classes?”
For powerful defensive abilities, QoL features and speed. When damage is not a problem, these are more valuable qualities than slightly higher dps number. That’s why i believe this is the best ascendancy choice for life based CA.”

[Ranged] Leckarion’s Lancing Steel Raider
About this build:
“Heya, everyone! I decided to write this guide since a lot of people asked me how does this build work, if it’s expensive and how to build a character from low bugdet up to high budget. Since I got to level 100 and 100+ million combined dps, thought I should share my experience and help everyone wanting to build this. This build tries to achieve a good clear speed while focusing on boss killing. It can be min-maxed to be basically immortal if you stack life gain on hit and life or to simply erase all bosses in all content(except uber atziri, for that you’ll need rings to reduce reflected damage taken).”

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Pathfinder Builds

Pathfinder ascendancy

[Ranged] Thedeathbeam’s Scourge Arrow Pathfinder
About this build:
“So, let me start with saying that I really love Scourge Arrow. I tried quite a few variations of SA and I think I like this one the most. Why? well, mostly thanks to Nature’s Reprisal awesome poison proliferation. It solves a lot of problems that Scourge Arrow has, and that is having to charge to deal good damage, having issues with struggler monsters near walls and having issues with outputing damage consistently (because of constant charge/release playstyle).”

[Ranged] Lazyrabbit711’s Physical Conversion Bowyer
About this build:
“This build is designed to be an excellent boss killer, while still having top tier clearspeed. It requires some currency to start with, therefore not a good league starter (I suggest having at least 15~20ex ready before you start). But with some investment, you should be able to melt endgame bosses including sirus easily. Physical conversion build is a popular mirrored build in standard. But the majority of this guide will be more focused on temp league set up. No legacy items are required in this build, and most of the items I link will be obtainable in temp league.”

[Melee] TorsteinTheFallen’s Ultimate Claw Poison Pathfinder
About this build:
“First I want to say that build is very much inspired by Mathil’s Viper Strike build from 3.7 league. I liked the attack poison based play style and wanted to push it to the next level in dps with totally different defenses. He did a great job by scaling that build the right way. Guide will cover 2 melee attack poison skills Pestilent Strike and Viper Strike. Ranged skills are discontinued as I will make guide for Assassin.”

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Scion

Ascendant Builds

Ascendant ascendancy

[Spell] AndreshKi’s Blood Queen – Exsanguinate/Corrupting Fever/Petrified Blood
About this build:
“This is a Exsanguinate/Reap spellslinger that later turns into a self cast Exsanguinate/Corrupting Fever that i’m working on and is doing pretty well so far, like really well. This build excels in mapping, bossing is very good too, it works on a total budget of 0c and can fly to the moon with investment. Tankyness wise, unless you lag, you can’t really die unless you get REALLY unlucky. We have block chance capped, good chance to dodge, good life regen, elusive and phasing.”

[Spell] KobeblackmambaTTV’s Ultimatum ARC/SPARK Aura Stack
About this build:
“I finally reached 400% Aura Effectiveness, letting me reach 61% physical damage reduction with 16 Auras. This has resulted in my character feeling much tankier even with the same amount of ES. Another thing I want to bring up is Glorious Vanity, and how OP it is for reaching 400% if you get a super juiced up jewel. I get asked a lot about Budget Gear, so I thought I would price it all out.”

[Spell] Kelvynn’s Ice Dancing Queen – Icestorm/Cyclone/CI
About this build:
“Turn Wraeclast into a skating rink and pirouette all over the endgame! The main idea is to be tanky and mobile enough to faceroll everything in your way. No boss is too hard, most are too easy. All maps with most any mods are a joke. I’ve been using this build to do 40/40 challenges on my own merit in many leagues, this is my go-to build to get things done.”

[Spell] GimbO’s Archmage Hexblast Scion
About this build:
“We use Hexblast to apply huge ignites. Ignite scales with the base damage, not the actual hit itself, so increases or reductions that apply only to direct hits do not concern us (such as spell damage, resistance penetration and others). We further increase our damage by applying many curses. We self-cast Flammability which then gains doom and it is consumed by our Hexblasts and we use unique gloves that automatically cast every socketed curse in them onto our target whenever we self cast Flammability.”

[Minion] Maomh55’s Aurastacking SRS Scion
About this build:
“Ive been boss carrying quite a bit on TFT recently and ive had a lot of people ask me about my build and POB so i figured why not make a build guide! This Build can be transitioned to from being a aurabot or playing classic SRS though aurabots have better gear overlap! It can also be played as an aurabot if you would desire to support a party, You can even fill multiple roles as the aurabot/Carry or bosskiller!”

[Melee] Kira1414’s Goddess Sword Spinning in Flurry (Cyclone/Blade Flurry/Frost Blades)
About this build:
“This is a crit based 3-in-1 build using Cyclone + Frost Blades + Blade Flurry. I have always wanted to play a crit based Cyclone build and with the re-introduced version of the Goddess Sword – Oni Goroshi in patch 3.1, I decided to create one with the sword as the center piece. 3 main skills are used in the build, namely: Cyclone + Frost Blades for mapping and Blade Flurry for single target.”

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Shadow

Assassin ascendancy
Assassin
Saboteur ascendancy
Saboteur
Trickster ascendancy
Trickster

Assassin Builds

Assassin ascendancy

[Spell] Kami’s Life/LL/CI CoC Ice Nova Assassin
About this build:
“I wanted to make a complete and detailed build guide, from a near zero Life Based CoC Ice Nova Assassin up to a real dps or tank Hero LL/CI Character. With this build it’s possible to do all Content. It doesn’t matter if its Delve 1k+, kill Sirus A8 or farm juiced T16 maps. I played CoC Assassin already like 20 times in many different variations, some where Tanky as hell with okayish dps, some were very high dps but squishier, some were for a balanced gameplay.”

[Spell] Memoria’s HoT Autobomber Assassin
About this build:
“This build utilizes the Storm Secret ring and it’s buff to Herald of Thunder in combination with Inpulsa/Crit chest explosions. We also need some talents/jewels/items to counter the total of 500 unmitigated lightning damage we take from each Herald of Thunder proc. There are several ways to play this build but the basics is to proc Herald of Thunder in some way, it could be with Orb of Storms, Storm Brand, Ball lightning etc. Then run around and watch everything explode by the help of Inpulsa.”

[Spell] Trivialmatters’s KB/PS Int Stack Wander King
About this build:
“Assassin have the best starting point, provides extra dodge and still has very good move speed while providing immense unconditional dps from ascendancy nodes. Crit immunity is something that cannot be gained otherwise, making this guy only version that can be stun/crit/ailment immune at the same time. This should be the obvious choice for any solo player. All content, deathless without changing anything – Tanky with up to 18K ES, fortify, crit immunity and 28 spell/attack dodge.”

[Spell] Qosmoz’s Low Life CoC Ice Nova Assassin
About this build:
“I’ve played CoC Ice Nova every league since Betrayal. Life version, dual Cospris, Cospri + Lycosidae, CI version (expensive) and finally Low Life version. I like the versatility and damage potential of Low Life version. However, this can be quite glass cannon with low investment. One of the most fun build to play with big damage for single target and big explosions for mapping.

[Spell] Fyregrass’ Storm Brand Assassin
About this build:
“Storm Brand Assassin is one of the strongest builds in the entire game, excelling at virtually every activity the endgame has to offer, it is a fast/potent map clearer, an S tier Boss Killer, it can farm 100% Delirium and it’s also pretty good for things such as Delving and Blighted Maps. One of the biggest advantages of being an extremely versatile yet powerful build is the ability to generate currency efficiently and the ability to do all challenges with a single character and that’s one of the main reasons why you should play Storm Brand. No need to reroll to do content, no need to have different mapping and bossing characters. Storm Brand does it all.”

[Melee] KissMeQuick’s Unleashed Reaper Assassin
About this build:
“I see that the build is pretty good and well balanced now with being able to level comfortably in T16 40% – 60% Delirious maps with boss kills. Only expensive items are Kaom’s and Atziri’s Acuities; Acuities are not necessary. This league is a hit and run league which is exactly how this build plays out. You should use 1-2 seconds between casts to reposition yourself with Dash and buff yourself up with Hextouched Storm Brand.”

[Melee] Rahsaan’s The Nightblade Blade Flurry Assassin
About this build:
“I have created the build I wanted to play with my favorite Ascendancy and my favorite skill. It’s not meta, but it’s fast, fun and versatile. Since december 2018, I have done every content with it. I want to pay tribute to Mathil for his old BF Assassin. It has been outdated since 3.5, but it was the basis for this build.”

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Saboteur Builds

Saboteur ascendancy

[Trap/Mine] DissentXTV’s Lightning Trapper
About this build:
“Playing & developing on this build since betrayal league (3.5), always doing all content, with an emphasis on not dying! (works for HC) and clearing everything with ease and relatively good map speed (nice for SC, lots of damage!). New league has not changed anything crucial, in fact we’ve received some buffs in terms of better survivability and slightly more damage.”

[Trap/Mine] Luna’s Ultimate Blazing Salvo Miner
About this build:
“In Heist League, GGG released a new skill, Blazing Salvo, that I immediately thought would be great as a mine build. I have been an advocate of off-meta mine builds (Glacial Cascade mines from Blight League to Harvest League) for quite a while and after seeing the overwhelming number of Toxic Rain players at the start of this league, as well as the lack of miners because of the Ball Lightning nerfs, I figured it was time to start sharing my expertise on this unique and interesting build.”

[Trap/Mine] Qosmoz’s Low Life Sabo Miner
About this build:
“I’ve played Ball Lightning (BL) / Glacial Cascade (GC) Miner as my league starter and later my boss killing machine in Harvest & Heist leagues. During the league, I help carrying Sirus and other End Game Bosses while teaching game mechanics as much as I can. One of the easiest builds to level through Acts and early maps!”

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Trickster Builds

Trickster ascendancy

[Spell] Havoc209’s Essence Drain Trickster
About this build:
“I have been playing Path of Exile starting in 2013 ever since the first League was released. There were a few reasons I created this guide. Mainly I just wanted to help others find a great build that can be SUPER easy to follow and can be enjoyed. I started Essence Drain back in Legion league and I have been playing it every league since then. I haven’t had ANY issues with this build on any bosses and I kill everything that’s tried to kill me. EVERYTHING dies!!”

[Spell] Darkxellmc’s Ultimate EDTrickster
About this build:
“This is my take on ED-Contagion trickster. It is made for all content in the game, intended for trade softcore. While there are many other ED guides out there, the concepts shown here are the ones that prove to work best overall to clear the most game content. Most of them are nothing new, but this guide compiles the best ones to provide a well rounded character.”

[Spell] Clydehart’s Bloodslinger Exsanguinate CF PB LL Trickster
About this build:
“The concept of the build is to link Exsanguinate into a Spellslinger setup, which triggers every time you attack. Link Corrupting Fever into the 4L gloves (with 30% more damage over time to socketed gems from Essence of Delirium). KB delivery system will stack a ton of Corrupting Fever very quickly. Removes one of the major drawbacks of blood skills, which is the health cost + cast speed. Stack as many methods of a hit as possible to maintain near 10 stacks of Corrupting Fever on enemies. You’ll be applying two DoTs through Exsanguinate and Corrupting Fever every attack.”

[Ranged] GokuTD’s Toxic Rain + Caustic Arrow Trickster
About this build:
“This is another standard Toxic Rain build with my own spin on things. The build is incredibly tanky, decent to high life pool, and has great damage and clear speed. This guide should be rather comprehensive, so if I left anything out, just ask in the comments. I also added some example calculations at the bottom if you want to calculate your own DPS.”

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Templar

Inquisitor ascendancy
Inquisitor
Hierophant ascendancy
Hierophant
Guardian ascendancy
Guardian

Inquisitor Builds

Inquisitor ascendancy

[Spell] Moethelion’s Blazing Salvo Fireball Inquisitor
About this build:
“This is my build guide for a self cast Blazing Salvo Fireball Inquisitor. I played this build to 40/40 challenges in Heist and had probably the most fun ever in PoE, so I decided to start this thread and play the build again in Ritual. Turned out even stronger than before.”

[Spell] Bergerbrush’s Divine Ire Inquisitor
About this build:
“This build is a part of my “Project Builds” where I try to make a viable Build out of every ascendancy in the game that can get you from zero to hero. My plan is that you should be able to start this Build with no investment or as a League Starter and work your way up to Red Maps on an extreme budget. Invest as you play along and be able to clear up to Red Maps including bosses and later with heavier investment be able to clear mostly all endgame content.”

[Spell] 1337fun’s Spark Inquisitor
About this build:
“I wanted to make a build, which could do Blight encounters and maps with ease. But also not be lacking in other aspects of the game and also not be a meta one, so it will be cheaper to do. The only piece of content, i haven’t mastered with this build, is HoGM.”

[Spell] Rico’s CoC Arc Mjolner Inquisitor
About this build:
“So… reworked Inquisitor ascendancy now opens up possibility to go cast on crit: Righteous Providence – “1% increased Critical Strike Chance per point of Strength or Intelligence, whichever is lower. It also grants 50 points to strength and intelligence.” Now maybe we can combine that with Mjolner and some aura stacking? Shall we…”

[Melee] Aziire’s Reap Inquisitor – Atlas’s Grim Reaper
About this build:
“A majority of people will want to scale the skills physical DoT multiplier, but that seems boring to me. So instead we are going for a big ol juice scythe that will tear the screen to shreds with its raw damage. Reap has 160% effectiveness of added damage, one of the biggest sources in the game for a skill. By stacking flat damage through Inquisitors Battlemage and then converting and scaling with Avatar of Fire we will be hitting like a truck. Inquisitor is also one of the best for maintaining the ridiculous life costs of thanks to his Ascendancy and location on the tree. A perfect combination :D.”

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Hierophant Builds

Hierophant ascendancy

[Spell] Aniki’s Archmage Ball Lightning Hierophant
About this build:
“Amazing clear speed. One cast and the whole screen is clean. High survivability. 3.6k life with 50% MOM plus arcane cloak absorption. Also, it has plenty of block chance. High sustainability with 2000+ life regeneration per second. No worry about elemental alignments! League start friendly. Very smooth to gear up and not so expensive to reach a very strong level.”

[Spell] THE_NAT’s No BS Storm Brand Hierophant
About this build:
“This is a build I created in 3.13 in the hopes of doing all content after I burned out of 3.12 due to lack of survivability and repeated deaths. This build is an excellent all around league start build. With this build I have hit level 97 and done all boss related content solo and deathless (Excluding ‘The Feared’ which took me 4 portals). The only content I haven’t been able to run is 100% Delirium 34% Beyond memes but with enough investment into an explody chest I’m sure you could.”

[Spell] Arcinde’s The Perfect Ice Nova Hierophant
About this build:
“This is my version of the Frostbolt/Ice Nova Hierophant build, a well rounded build with high single target DPS and EHP. I first developed the Hierophant variant of this build in 3.8 in response to the mana rebalancing patch. Since then I’ve been playing and refining the build every league.”

[Totem] Vei’s Elemental Hit Ballista Totem Hiero
About this build:
“The Main Goal of this guide is to provide a Budget Friendly and Accessible Build that everyone can use and doesn’t require one to invest tons of currency into it before it starts working(Handling Red Maps, and Other Endgame content) and this is done through the usage of Frostferno, Quill Rain, 2x Combat Focus and Rain of Splinter early on, and later on through Kaom’s Heart and Lethal Pride(Akoya) for Chainbreaker and never requiring any 6 Links throughout.”

[Totem] BlueeGreg’s Dark Pact Totems Hierophant
About this build:
“Dark Pact is cast by your totems with the Spell Totem Support gem. The Astral Projector ring turns this into a ranged spell. This spell instantly ‘explodes’ on a targeted enemy. The size of this explosion is scaled by area effect, and can obliterate small packs of mobs with a single cast. There is no inherent chaining, projectiles, proliferation, damage over time, or whatnot. The totems will keep machine gun casting until all enemies are dead, or until the totems run out of their own Life from casting.”

[Totem] Dr_John_Dee’s Blazing Salvo Hierophant
About this build:
“This will be my first ever build after a few seasons playing totems! So without further a due I am excited to present the Totem Bombardier. This build will focus around the skill introduced in Heist called Blazing Salvo. This is a semi tanky build with up to 10m Sirius dps. Thanks for stopping by.”

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Guardian Builds

Guardian ascendancy

[Minion] Moosseolini’s Holy Relics Guardian
About this build:
“Hello everyone! I wanted to share with you an interesting build which revolves around scaling Summon Holy Relic for our main damage source, and triggering the relic nova spell using either Static Strike or Cyclone. The build features many defence layers, alongside great utility, and high and consistent damage. We do not require flasks or combat buffs to deal our damage, making everything that much more predictable.”

[Minion] Chromino’s HoA The Agonyca Arachnophobia Guardian
About this build:
The Arachnophobia Allstars are using a special combination of the managuardiansetup, gear like the memory vault, and his ascendancies like Radiant Faith. The build reaches also a peakhigh ES 7000-10000, maximal molten shell and frostshield on stun, maximal use of two defensive vaal skills, top Ailments resistances and not flasks-depending. Offensive it’s very effective and balanced with it’s dreamteam-mix of immortal ranged and melee minions. It’s center is the Herald of Agony and speedful spiders with wonderful aggresive style.

[Minion] Quodlike’s Dominating Blow Guardian
About this build:
“Hi guys i have been playing Dominating Blow the last few Leagues and every time i try to trancend the build to higher heights. The build was originaly inspired by Balor Mage guide a few leagues back and i always tried to improve it and reached to this state i will showcase below. This build is about trying to stack as many auras as possible being as tanky as possible while maintaining high Life and very hight damage ofc.”

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Witch

Necromancer ascendancy
Necromancer
Occultist ascendancy
Occultist
Elementalist ascendancy
Elementalist

Necromancer Builds

Necromancer ascendancy

[Minion] Kay’s Necro Summoner (Spectres / Spiders / SRS)
About this build:
“This necro summoner is a very flexible build. The build start off with using a small minion army, and then gives you the choice to specialise on boss killing, fast mapping or a combination. You can do all content in the game with just one character! This build is based on my own character as well as the suggestions and theorycrafting of many other players. So a big thank you to everyone who has contributed!”

[Minion] Brunowa’s King Of All Summoners
About this build:
“This build was so insanely OP when it was created in 3.8 that it has been nerfed every league since then. So unfortunately you can no longer experience the game-breaking mechanics of this build… but it has now become an average to strong, casual and relaxed style build that can still carry you all the way through the game with some investment.”

[Minion] Inkira’s Broodmother: A Summon Spiders Necro
About this build:
“Are you tired of struggling with endgame bosses? Do you like standing around playing dodgeball with Maven’s abilities while your spiders melt her down for you? Do you secretly love spiders? Then this is the build for you! I have been tweaking this build since Legion league and with the Echoes of the Atlas expansion I have yet again cleared all of the end game deathless. This build originally began by adding my own twist to old Summon Spider builds and I believe that my build is better than many of the older Summon Spider builds that I drew inspiration from.”

[Minion] iLL3aT’s Cold Skeleton Warriors/Archers/Mages Summoner
About this build:
“Skeleton builds have always been great characters for beginners to learn the game, as well as for veterans who want an efficient league starter and/or a strong build that can clear all content. For beginners, skeletons offer a simple playstyle with few gear requirements and impactful, incremental upgrades. It is also great to learn boss mechanics on, since you can focus on dodging while your minions do the work. A skeleton focused build can bring you to the endgame (Shaper and Sirus) at a cost of around two exalted orbs worth of currency. Some players have killed their first awakener ever using this build!”

[Minion] Deadandlivin’s Cold Carrion Golem & Spectre Summoner
About this build:
“This is the third league in a row that I have been trying to perfect my own summoner archetype and I’ve finally reached the point where I feel confident enough to create a build guide. This build has been through alot of trial and error through different Ascendancies, different jewel setups, changing skill gems and altering curse setups. The final product is a build that has close to unlimited damage potential which absolutely destroys any content in the game in an instant. This build guide will help us understand many indepth summoner mechanics and functions as a walkthrough taking us straight from level 1 in The Twilight Strand to onetapping the hardest content in the game with a mirror tier build.”

[Minion] Odif’s Newbie Necro Skeleton Mage Necromancer
About this build:
“This build is a newbie friendly, super low cost, league starter build. It will get you deep into red maps with minimal investment. With just the currency you accumulate as you progress through red maps you will be strong enough to kill all single end game bosses. This build uses Skeleton Mages to do massive dps on a low budget. It’s crazy how fast bosses melt with this set up, as it will take most bosses deep into negative resists. For defense we use Bone Offering with Mistress of Sacrifice, Glancing Blows, and Unwavering Stance to gain unlimited 66% attack block, and around 52% spell block. We also have good life gained on block, good life pool, high life regen, and are immune to stun.”

[Spell] Zzang’s LL VD+DD Spellslinger Necromancer
About this build:
“This build is for you if you like massive single target damage combined with tankiness that has screenwide AoE autoaim one button gameplay skill which off screens and clears all game content including Hall of Grandmasters easy and deathless.”

[Spell] Gryph’s Thirsty Archmage Cremation Necromancer
About this build:
“The simple explanation is that we use Desecrate to spawn corpses. We cast Cremation on a corpse–which triggers our helmet, let it kill everything in sight and move on. It feels a lot like Vortex/Coldsnap in a lot of ways. I like to use Kitava’s Thirst helmet to spam debuffing spells. And that’s it, as we cast Cremation we’ll trigger the spells in our helmet for maximum convenience.”

[Spell] SiCH13’s VolaBomber – CwC Volatile Dead Necromancer
About this build:
“The idea is to cast Volatile Dead without any headache that comes with this skill. I mean we don’t want to create corpses manually and we don’t want to stand still while casting. So I choose Cyclone + Cast While Channeling combination to trigger Volatile Dead. Next step is to give our character some kind of passive skill that creates corpses infinitely. We want to cast Volatile Dead in any situation (even in hideout). I decided to use CWDT setups to trigger Unearth and Desecrate. Last thing to do is to find the way to deal damage ourself constantly. I found few effective solutions.”

[Spell] Primaeva’s Bosskiller Brand Necromancer
About this build:
“In this build, an Arcanist Brand with Volatile Dead and another with Desecrate jump on a target, spawning 12 corpses and blowing 9/12 of them up + generating 9/12 balls. The brands have already leapt to a new target and repeat the cycle there – and each cycle takes less and less time to complete. Corpse Pact supplies up to 200% cast speed to Arcanist Brand, which brings activation rates to around 0.26. Arcanist Brand allows you to goof off and run in circles / towards the end of the map while your millions of DPS blows the head off everything.”

[Spell] Gryph’s Burning Witch – Volatile Dead Necromancer
About this build:
“Cast on Crit VD is not a new idea. One of my biggest issues with it has always been that I am lazy and like my buffs from utility spells. The biggest and most impactful, one being Bone Offering for the massive Attack and Spell Block chance and the life recovery gained when you block buffs. CoC VD/DD builds do not typically have a way to automate this reliably(if at all) and that is not appealing to me. And so, inspired by my love of Scold’s Bridle and inflicting damage on myself, I am utilizing Eye of Innocence for self damage to trigger my spells while I spin and spin and spin.”

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Occultist Builds

Occultist ascendancy

[Spell] ShakCentral’s Vortex For Everyone
About this build:
“Do you hate having to choose between high damage builds and ones with great defenses? Do you want a single build that can take on deep delves and still crush Awakener 8 Sirus? This guide is your stop for all things Vortex. Whether you want a character easily geared in SSF, a safe boss killer, or just a build that deals constant damage with maneuverability, you’ll find what you need!”

[Spell] Clydehart’s Coldslinger / Vortex / Creeping Frost Occultist
About this build:
“This build focuses on Cold DoT (damage over time), where it uses the combination of two cold DoT spells for the main damage: Vortex and Creeping Frost. However, instead of the traditional, clunky self-cast, it utilizes two separate Spellslinger setups to launch out Frostbolt and Creeping Frost. When Vortex is self-cast while there are frostbolts on the screen, it will consume the Frostbolt to dump a Vortex there. Turns out, you can cover your map in about 3-4 attacks.”

[Spell] Ichigo’s Lahkesis Queen of Chaos ED/Bane/Contag Occultist
About this build:
“Enemies will have to bypass solid evade/dodge layer first, then face all the mitigation, have to avoid getting hit by ED (yeah good luck with that while being slowed to a crawl) AND have to deal good damage to give the queen enough trouble. This makes her very resilient to all kinds of damage. However, watch out for any spell-dominant users with good damage like Atziri, Elder, Shaper, and don’t get too cocky and try to facetank everything in the game.”

[Ranged] F4ward’s Caustic Arrow/Death’s Oath Occultist
About this build:
“This is an attempt to create a fun build with a decent bossing skill. Luckily Caustic Arrow and Death Aura like the same things: DoT multiplier and Chaos Damage. The result is a very fun and dynamic build with incredible clear speed, without too much button mashing. For clearing we have Death Aura which only requires you to run through the mobs. Don’t be afraid to charge into a pack, just go where the monsters are and keep moving. Less stopping – less chance they will target you. For hard Rares and Bosses we have Caustic Arrow which lets us keep range and deal decent DPS. Just shoot and run around.”

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Elementalist Builds

Elementalist ascendancy

[Spell] Enki’s Arc Elementalist
About this build:
“With this guide I want to provide a simple caster build for beginners that is fun and easy to play. Instead of just showcasing a build, this guide is made to be a comprehensive learning experience. There’s many indepth explanations and links to various wiki pages for new players to understand. I’ve tried to keep it short, but some things just can’t be explained properly with only a few words.”

[Spell] Dejuvenate’s Flameslinger Elementalist
About this build:
“This is the best starter build for fresh league bar none. Requires only flame wall to work. Flamewall is one of the highest damage over time skills in the game. It requires almost nothing to work. 2-3 link is enough to carry us thru entire story. 4 link is superfluous. You can run it as your first character. The clear as flameslinger is kinda unethical.”

[Spell] Rumblepie’s Elemental Hit Elementalist
About this build:
“Super fast, super tanky generally just super strong. Can do fast mapping, and hard bosses / 100% delirius hardness with only a slightly different flask setup. Reasonably easy to get started. It is really comfortable to play in all content, except for AL8 where you need to know the fight well.”

[Spell] SoupJoond’s Divine Ire Igniter Elementalist
About this build:
“The new Elementalist allows for some crazy damage conversion into ignite, so I wanted to take advantage of this as much as possible. First, we are going pure lightning damage. No fire damage dealt means we get zero effort Elemental Equilibrium, which drastically increases our ignite damage. Additionally, our highest damage will be lightning, so Shaper of Storms grants us 25% more effect of shock, a rare instance of a “more” ailment modifier. Because all of our damage ignites, we can take Elemental Overload for a flat 40% more damage. Our golems now automatically respawn and grant life regen, physical damage reduction base and more damage total.”

[Minion] Angry_Roleplayer’s Flame Golems Elementalist
About this build:
“Since i cleared most of the end-game content with this exact setup and literally no extra effort, i decided to leave this build as easy and straightforward as possible to both old and new players. It’s a very easy setup here, without complex double-curse curse-on-hit, EE selfcast stuff and other unnecessary things that are literally not worth it for 99.99% of the game.”

[Ranged] HardPrimat’s Burning Arrow Chain Reactions Elementalist
About this build:
“This Build is for you if you like to see Wraeclast burn. Burning Arrow Ignite builds weren’t in the worst state before 3.13, but the new changes to Elementalist pushed it into an S+ Tier Mapper and melts every boss in the game. Chain Reactions allows us to chain react our ignites similar to ED+Contagion without the need of 2 button gameplay. Ignite Proliferation leaves a burning spot on a dead corpse killing everything running into the burning spot. The new ascendancy node “Shaper of Flames” allows us to ignite with all kind of damage. That means no matter what kind of damage you add to your attack (Chaos/Phys/Light/Cold/Fire) everything increases your ignite damage.”

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