Path of Exile 3.14 Ultimatum Atlas Region Skills Trees List

Each new league in Path of Exile has many changes. Last time GGG introduced new Atlas mechanics with Atlas Region Skills Trees. This time they changed these skill trees and we will tell you in what way. Below you will see the whole list of Regions with new skills trees and their descriptions for patch 3.14 in Ultimatum league.

On the other hand, maps in the regions stay the same. We have written a post where you can see all Ultimatum maps list: Path of Exile 3.14 Ultimatum League Map Tiers List. Below you can see quick navigation that you can use to scroll to the region that you are interested in.

Quick Navigation
Glennach Cairns
Haewark Hamlet
Lex Ejoris
Lex Proxima
Lira Arthain
New Vastir
Tirn’s End
Valdo’s Rest
The Uncharted Realms

Glennach Cairns

Ambush League

  • Twice Tempted
    Areas contain an additional Strongbox.
    Strongboxes in Areas have 10% chance to be openable a second time.
  • Tramper-Proof
    Strongboxes in Areas are at least Rare
    Strongboxes in Areas are Corrupted
Minor Node:
  • Strongbox Pack Chance
    Strongboxes in Areas have 25% chance to be guarded by an additional Pack of Monsters.

Beyond League

  • Scent of Blood
    Slaying Enemies close together in Areas has a 3% chance to attract monsters from Beyond.
  • Torn Veil
    Powerful Beyond Demons require 1 fewer Portal to summon in Areas.
    Beyond Portals in Areas have 50% increased Merging Radius.
  • Per Diemon
    Rare Beyond Demons in Areas have 25% chance to drop an additional Basic Currency Item.
Minor Node:
  • Beyond Monster Experience
    Beyond Demons in Areas grant 10% increased Experience.

Incursion League

  • Contested Development
    Killing resident Architects in Areas adds their Upgrade Tier to the surviving Architect’s Room.
  • Resource Reallocation
    Killing non-resident Architects in Areas has 50% chance to add an additional Upgrade Tier to the surviving Architect’s Room .
Minor Node:
  • Alva Favour and Incursion Mission Chance
    Areas have 3% chance to grant an additional Alva Mission on Completion.
    Alva Missions in Areas grant 30% increased Favour.

Legion League

  • Monumental
    Areas have 10% additional chance to contain a Legion Encounter.
  • Face to Face
    Legion Encounters in Areas are 100% more likely to include a General.
    Legion Encounters with a General in Areas have both Generals.
  • High Value Targets
    Legions in Areas contains 3 additional Sergeants.
    Legion Sergeants in Areas have 25% additional chance to have Rewards.
Minor Node:
  • Legion Additional Splinter Chance
    Legion Monsters and Chests in Areas have 1% chance to drop an additional Timeless Splinter.

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Haewark Hamlet

Betrayal League

  • Focussed Investigation
    Areas have 10% chance to grant an additional Jun Mission on Completion.
    Jun Missions in Areas grant 100% increased Favour.
  • Bribery
    Immortal Syndicate Members in Areas drop 200% more Items when Bargained with for Items.
    Immortal Syndicate Members in Areas are 200% more likely to offer to Bargain for Items.
  • Intelligence Gathering
    Completing Maps grants 10 Intelligence for a random Immortal Syndicate Safehouse.
Minor Node:
  • Additional Syndicate Member Chance
    Immortal Syndicate Members in Areas are 5% more likely to be accompanied by reinforcements.

Essence League

  • Controlled Corruption
    Areas contain an additional Essence.
    Corrupting Imprisoned Monsters in Areas cannot release them.
  • Amplified
    Essences found in Areas are a tier higher.
Minor Node:
  • Additional Essence Chance
    Imprisoned Monsters in Areas have 20% chance to have an additional Essence.

Harvest League

  • The Grove’s Call
    Areas have +10% chance to contain The Sacred Grove.
  • Nature’s Favour
    Plants Harvested in Areas give the rarest of 2 chosen Crafting Options.
  • Wild Fruit
    Harvest Crops in Areas have 100% increased chance to contain a Tier 4 Plant.
Minor Node:
  • Additional Harvest Crafting Chance
    Plants Harvested in Areas have 3% chance to give an additional Crafting option.

Ritual League

  • Sacred Lands
    Areas have +10% chance to contain Ritual Altars.
  • Paid in Blood
    100% increased chance of Ritual Altars with Special Rewards.
    Ritual Altars in Areas allow rerolling Favours 2 additional times.
Minor Node:
  • Tribute Quantity
    Monsters Sacrificed at Ritual Altars in Areas grant 8% increased Tribute.

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Lex Ejoris

Delirium League

  • Pathological
    Maps found in Areas have 5% chance to have layers of Delirium.
  • Compulsive Hoarder
    Delirium Encounters in Areas have 10% chance to generate three additional Reward types.
  • Persecutory Delusion
    Delirium Encounters in Areas are 100% more likely to spawn Unique Bosses.
    Delirium Bosses in Areas drop 100% increased Simulacrum Splinters.
    Delirium Bosses in Areas have 100% increased chance to drop Unique Cluster Jewels.
Minor Node:
  • Cluster Jewel Chance
    Delirium Monsters in Areas have 15% increased chance to drop Cluster Jewels.

Incursion League

  • Vaal Oligarchs
    Incursions in Areas contain a Vaal Flesh Merchant.
  • Time and Again
    Areas have 10% chance to grant an additional Alva Mission on Completion.
    Alva Missions in Areas grant 100% increased Favour.
  • Time Dilation
    Time gained from kills is Doubled for Incursions in Areas.
    Incursion Monsters in Areas are at least Magic.
Minor Node:
  • Incursion Item Quantity
    5% increased Quantity of Items dropped in Incursions in Areas.

Metamorph League

  • Escaped Experiment
    Areas have 50% chance to contain a rogue Metamorph.
  • Finest Samples
    Metamorphs in Areas have 150% more Life.
    Metamorphs in Areas deal 15% more Damage.
    50% chance for Rewards from Metamorphs in Areas to be Doubled.
Minor Node:
  • Metamorph Chance
    Areas have +3% chance to contain a Metamorph Encounter.

Perandus League

  • Prospero’s Promise
    Areas contain an additional Perandus Chest.
    Areas have 20% chance to contain Cadiro Perandus.
  • Friend of the Family
    Cadiro Perandus offers the rarest of 3 chosen Items.
    Cadiro Perandus’ Offers cost 20% less Perandus Coins.
Minor Node:
  • Extra Perandus Coin Chance
    10% chance for Perandus Chests in Areas to drop double Perandus Coins.

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Lex Proxima

Abyss League

  • Seance
    Up to 5 Rare Monsters in Areas are Possessed and their Minions are Touched.
Minor Node:
  • Tormented Monster Item Quantity
    10% increased Quantity of Items dropped by Possessed or Touched Monsters in Areas.

Breach League

  • Gatekeepers
    Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone.
    Breach Bosses in Areas drop double Breach Splinters.
    Breaches in Areas have 100% increased chance to contain a Boss.
  • Within Their Grasp
    Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure.
    Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched.
    Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged.
    Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone.
  • Invading Force
    Breach Monsters in Areas grant 50% increased Experience.
    Breaches in Areas have 30% increased Area of Effect.
    Breaches in Areas have 30% increased Monster density.
Minor Node:
  • Breach Chance
    Areas have +3% chance to contain Breaches.

Delve League

  • Rich Veins
    Voltaxic Sulphite Veins and Chests in Areas have 10% chance to contain double Sulphite.
    Voltaxic Sulphite Veins and Chests in Areas contain 20% increased Sulphite.
  • Sulphite Infusion
    White Tier Maps grant 200 additional Voltaxic Sulphite on Completion.
    Yellow Tier Maps grant 350 additional Voltaxic Sulphite on Completion.
    Red Tier Maps grant 500 additional Voltaxic Sulphite on Completion.
  • Packed with Energy
    15% increased Movement Speed for each Voltaxic Sulphite Vein or Chest found in Areas.
    35% increased Damage for each Voltaxic Sulphite Vein or Chest found in Areas.
    +1% to all maximum Elemental Resistances for each Voltaxic Sulphite Vein or Chest found in Areas.
Minor Nodes:
  • Niko Favour and Delve Mission Chance
    Areas have 3% chance to grant an additional Niko Mission on Completion.
    Completing Niko Missions in Areas grants 30% increased Favour.
  • Delve Mission Chance and Niko Favour
    Areas have 3% chance to grant an additional Niko Mission on Completion.
    Completing Niko Missions in Areas grants 30% increased Favour.

Harvest League

  • Bountiful Harvest
    Harvest Monsters in Areas grant 200% increased Experience.
    Harvested Plants in Areas have 50% chance to spawn an additional Monster.
  • Bumper Crop
    The Sacred Grove in Areas contains an additional Harvest.
  • Heart of the Grove
    Harvest Bosses in Areas always drop a Sacred Blossom.
    Harvests in Areas have 10% chance for the unchosen Crop to not wilt.
Minor Node:
  • Harvest Chance
    Areas have +3% chance to contain The Sacred Grove.

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Lira Arthain

Bestiary League

  • Animal Companion
    Areas have 10% chance to grant an additional Einhar Mission on Completion.
    Einhar Missions in Areas grant 100% increased Favour.
  • Mighty Hunter
    Einhar deals 1000% more Damage to Unique Monsters in Areas.
    Einhar has 100% increased Cooldown Recovery Rate in Areas.
    Einhar remains in Areas after his Mission is Complete.
  • Natural Selection
    Beasts in Areas are more likely to be less common varieties.
Minor Node:
  • Additional Red Beast Chance
    Areas that contain capturable Beasts have 10% chance to contain an additional Red Beast.

Blight League

  • Immune Response
    Blight Encounters in Areas spawn 100% more non-Unique Monsters.
    Blight Monsters in Areas spawn 150% faster.
  • Spores on the Wind
    Maps found in Areas have 5% chance to have an ‘Area contains an additional Blight Encounter’ Enchantment Modifier.
  • Epidemiology
    Blight Chests in Areas have 100% more chance to contain Blighted Maps.
    Blighted Maps found in Areas are Anointed.
Minor Node:
  • Blighted Map and Oil Chance
    Blight Chests in Areas have 20% increased chance to contain Blighted Maps or Oils.

Breach League

  • Probing for Weaknesses
    Areas have +10% chance to contain Breaches.
  • Flash Breach
    Breaches in Areas open and close 50% faster.
    Breaches in Areas spawn 10 additional Rare Monsters.
Minor Node:
  • Magic Breach Monster Chance
    Breaches in Areas spawn 30% increased Magic Monsters.

Heist League

  • Secret Stash
    Areas have +10% chance to contain a Smuggler’s Cache.
  • Inside Job
    Smuggler’s Caches in Areas have 100% increased chance to drop Blueprints.
    Blueprints that drop in Areas have 10% chance to be fully Revealed.
Minor Node:
  • Rogue Marker Stack Size
    20% increased Stack size of Rogue’s Markers found in Areas.

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New Vastir

Abyss League

  • Abyssal Army
    Abysses in Area spawn 100% increased Monsters.
    Abyss Monsters in Areas grant 50% increased Experience.
  • Votive Hoard
    Abyssal Troves in Areas have 200% increased Item Quantity.
    Abyssal Troves in Areas have 20% chance to drop a Rare Item with an Abyssal Socket.
Minor Node:
  • Abyss Chance
    Areas have +5% chance to contain an Abyss.

Anarchy League

  • Total Anarchy
    Areas have a 10% chance to contain 20 additional Rogue Exiles.
  • Rogue Trader
    Wild Rogue Exiles in Areas have 50% chance to have additional Rewards.
    Rogue Exiles have 100% more Maximum Life.
Minor Node:
  • Paired Exile Spawn Chance
    15% chance for Rogue Exiles in Areas to appear in Pairs.

Delve League

  • Mad Devotion
    Areas have 10% chance to grant an additional Niko Mission on Completion.
    Completing Niko Missions in Areas grants 100% increased Favour.
  • Sulphite Sentinels
    Sulphite Veins and Chests in Areas are guarded by Sulphite-hoarding Monsters.
  • Out of the Blue
    Sulphite Veins and Chests in Areas have 20% chance to also contain an equal amount of Azurite.
Minor Node:
  • Sulphite Quantity
    Voltaxic Sulphite Veins and Chests in Areas contain 3% increased Sulphite.

Legion League

  • Protracted Battle
    Legion Encounters in Areas have 50% increased Duration.
    Legion Monsters in Areas take 50% increased Damage while in Stasis.
  • War Supplies
    Each Legion in Areas contains an additional War Hoard.
  • Emblematic
    Timeless Splinters dropped in Areas have 1% chance to drop as Timeless Emblems instead.
Minor Node:
  • Legion Monolith Chance
    Areas have +3% chance to contain a Legion Encounter.

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Tirn’s End

Abyss League

  • Underground Kingdom
    Areas have 1% chance to contain an Abyss per 2% increased Pack Size.
    Abysses in Areas have 100% increased chance to lead to an Abyssal Depths.
    Abyssal Depths in Areas have 100% increased chance to contain a Lich.
  • Buried Riches
    Hoards in Abyssal Depths drop additional Basic Currency Items.
  • Lightless Legion
    Abyssal Depths in Areas have +3 to Monster Level.
    Abyssal Depths in Areas have 100% more Magic Monsters.
    Abyssal Depths in Areas have 100% more Rare Monsters.
    Abyssal Depths in Areas have 50% increased Pack Size.
Minor Node:
  • Abyssal Depths Item Quantity
    10% increased Quantity of Items dropped in Abyssal Depths in Areas.

Bestiary League

  • Big Game
    Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts.
    Red Beasts in Areas have 15% chance to appear in Pairs.
  • Great Migration
    Areas with Einhar Missions have 10% chance to contain additional Packs of Beasts instead of other Monsters.
Minor Node:
  • Einhar Favour and Bestiary Mission Chance
    Areas have 3% chance to grant an additional Einhar Mission on Completion.
    Einhar Missions in Areas grant 30% increased Favour.

Delirium League

  • That Which You Seek
    Areas have +10% chance to contain a mirror of Delirium.
  • Greater Forces
    Delirium in Areas increases 50% faster with distance from the mirror.
  • The Singular Eternity
    Delirium Fog in Areas dissipates 25% slower.
    Delirium Fog in Areas lasts 10 additional seconds before dissipating.
Minor Node:
  • Simulacrum Splinter Stack Size
    5% increased Stack size of Simulacrum Splinters found in Areas.

Invasion League

  • Trespassers
    Areas contain additional Invasion bosses.
  • Exotic Goods
    Invasion Bosses in Areas drop 1 additional valuable Item.
Minor Node:
  • Invader Item Quantity
    10% increased Quantity of Items dropped by Invasion Bosses in Areas.

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Valdo’s Rest

Betrayal league

  • Gut Instinct
    Defeated Immortal Syndicate Members in Areas grant 5 Intelligence for the current Encounter’s Safehouse if not Interrogated.
  • Test of Loyalty
    Immortal Syndicate Members Executed in Areas have 100% chance to gain an additional Rank.
Minor Node:
  • Jun Favour and Betrayal Mission Chance
    Areas have 3% chance to grant an additional Jun Mission on Completion.
    Jun Missions in Areas grant 30% increased Favour.

Blight League

  • Outbreak
    Areas have +10% chance to contain a Blight Encounter.
  • Blight Titans
    Blight Encounters in Areas contain up to 2 additional Blight Bosses.
    Blight Bosses in Areas drop an additional Anointed Jewellery Item.
  • Mass Mycelium
    Blight Encounters in Areas are more likely to contain multiple Lanes.
    Lanes of Blight Encounters in Areas have 50% chance for an additional Reward Chest.
Minor Node:
  • Lucky Blight Chests
    Varieties of Items contained in 1 Blight Chest in Areas are Lucky.

Harbinger League

  • Ominous Arrival
    Areas contain an additional Harbinger.
  • Diplomatic Escort
    Harbingers in Areas have 30% chance to be replaced by a powerful Harbinger boss.
Minor Node:
  • Additional Harbinger Drops
    Harbingers in Areas drop an additional Stack of Currency Shards.

Metamorph League

  • Intrinsic Darkness
    Areas have +10% chance to contain a Metamorph Encounter.
  • Repeated Experiment
    You can assemble an additional Metamorph in Areas after the first is Dead.
  • High Yield
    Metamorph Vat Meters in Areas require 50% less Power to fill.
    Metamorph Bosses which drop an Itemised Sample drop an additional Itemised Sample.
Minor Node:
  • Additional Sample Rewards
    +2 Metamorph Monster Samples in Areas have Rewards.

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The Uncharted Realms

WE WILL UPDATE THIS REGION SOON

Sirus

  • Influenced Item Chance
    Items found in Areas have 10% increased chance to be Influenced
  • Adept Tracker
    25% chance on completing a Map influenced by a Conqueror of the Atlas to gain double progress towards locating their Citadel
  • Atlas Awakened
    +1 to Awakening Level
  • Thaumaturgical Awakening
    Sirus, Awakener of Worlds has 50% increased chance to drop an Awakened Support Gem

Synthesis

  • Synthesis Monster Pack Size
    5% increased Synthesised Monster Pack size
  • Neural Pathways
    +0.5% chance for a Synthesis Map to drop from Unique Bosses (Tier 11+)
  • Vivid Memories
    100% increased effect of Additional Modifiers on Unique Synthesis Maps
    Monsters in Synthesis Maps have 1% chance to drop Synthesised Items
  • Synthetic Source
    Unique Bosses of Synthesis Maps drop a well-rolled Fractured Item
    Synthesised Unique Items dropped in Areas have 3 Synthesised Implicit Modifiers

War of the Atlas

  • Shaper, Elder and Guardian Influenced Item Chance
    The Shaper, The Elder and their Guardians have a 35% chance to drop an Influenced Item
  • Remnants of the Past
    Unique Bosses have 3% chance to drop a Shaper Guardian Map (Tier 14+)
    Unique Bosses have 3% chance to drop an Elder Guardian Map (Tier 14+)
  • Gaze into the Abyss
    The Elder has an additional 10% chance to drop a Watcher’s Eye
    The Shaper drops 3 additional Shaper Items
  • Guardian’s Aid
    Shaper and Elder Guardians are healed and joined by an ally on first reaching 33% Life
    Allies have a chance to drop their Unique Items and Fragments

Zana and Masters

  • Zana Map Quality
    +5% to Quality of Maps offered by Zana Missions in Areas
  • Master of the Atlas
    Areas have 5% chance to grant an additional Zana Mission on Completion
    Zana Missions in Areas grant 100% increased Favour
  • Paths Not Taken
    Zana Missions in Areas have double the number of Map options
    Zana Missions in Areas have additional Maps that can appear in the Map options
  • Echoes of War
    Zana Missions in Areas have up to 30 additional packs of Shaper and Elder monsters
  • Master Favour
    Missions in Areas grant 30% increased Favour
  • Close Allies
    Gain 1 additional Atlas Mission from each Master each day
    Areas have 10% chance to grant an additional Mission on Completion

Atlas maps

  • Atlas Currency Chance
    Unique Map Bosses have 5% chance to drop additional Map Currency Items
  • Enduring Influence
    Sextant Modifiers have 1 additional use
  • Unique Watchstone Chance
    Sirus, Awakener of Worlds has 10% increased chance to drop a Unique Ivory Watchstone
  • Secrets of the Stones
    25% increased Effect of Watchstone Modifiers

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The Uncharted Realms opens after you complete the Mavens invitation. You can read more in our Echoes of the Atlas guide.

We hope that this information about Atlas Regions Passive Skills Trees will be helpful for you.

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