As usual, we have collected all information we could to make this complete guide. You will read about all Ritual Challenges with tips and tricks. Learn how to achieve the needed number of challenges to get desired rewards.
There are 40 challenges in PoE. Some are easy to obtain during levelling, others are harder or almost impossible to achieve. In our Path of Exile Ritual League Challenges Complete Guide you will read the tips that will help you do as many PoE challenges as you can even all 40 if that is your goal.
Our guide is presented in the rating difficulty list. That means that we have divided the full Ritual challenges list into four difficulties: easy (the most part of them you’ll do while levelling), normal (you can obtain them with a minimal effort), hard (you’ll need to try and repeat several times to do them), very hard (you’ll need to farm numerous maps and know and be able to kill end-game bosses). If you want to get 20 challenge completed you can combine challenges from different difficulty levels to pick the most appropriate ones for you.
As we have already said you’ll see them get completed while you play and level-up your champion. If you finish the last act you’d probably have all the following 12 challenges completed.
Equip each of the following items:
This one is pretty easy and obvious, so just remember that you need only to equip them no need to play with them.
Complete each of the following encounters.
If you are not familiar with Ritual League mechanics yet, check our Path of Exile 3.13 Ritual League Mechanics Guide.
Complete each of the following quests.
Just don’t skip side quests and complete all of them.
Defeat each of the following Unique Act Bosses.
Act 1: Merveil, the Twisted
Act 2: Vaal Oversoul
Act 3: Dominus, Ascendant
Act 4: Malachai, The Nightmare
Act 5: Kitava, the Insatiable
You will do it anyway as you need to defeat all these bosses in order to get to the endgame content.
Complete each of the following encounters.
(Sacrifice Expansion) A Vaal side area is a randomly-generated side area indicated by a glowing, beating heart and swirling ribbons of blood. Every of this area will have a Vaal Vessel chest which may contain corrupt skill gems, Vaal map fragments, or corrupted equipment which can be open after you beat the boss at the end of the room. However, endgame Vaal side area may contain extra special reward that act-zone Vaal side area can’t normally drop.
(Torment League) Torment Spirit a monster that looks like green-ghostly-spirit the roam that will run away from when u near them, also can touch/possesses monster that causing those infected monsters to gain a new ability and also drop more loots. This challenge requires you to kill a rare/unique monster that is possessed, which require you to kite a Torment Sprit lure them near a rare/unique monster so that they will possess the monster, this is the normal way of doing it but now there are many ways of possessing monster easier such as using Possessed Foe prophecy. Also, there is a Hunted Ritual that summons many tormented spirits, just try to wait until they possess the monsters and then kill them.
(Prophecy League) A prophecy is a random event created by Navali with a cost of Silver Coin, which she’ll start appearing in town after you save her at The Climb.
(Bestiary League) Bestiary spawn after Act 2 town, Einhar NPC will spawn in help to capture those beasts when they’re on low life, then ask you to visit his encampment after captured all the beasts in the area. In his encampment, you’ll find a Blood Altar which uses for bestiary crafting by sacrificing beasts in the Blood Altar.
Complete each of the following encounters.
When you see an area with four rituals complete them and there you go.
Click reroll button in the Favours window.
Easy achievable on maps. Just make sure to buy the most expensive thing in Favours.
If you still have any quests read more in Path of Exile 3.13 Ritual League Mechanics Guide.
Complete Ritual encounters which have the following damage themes.
Type | Mechanic | Required Area Level to Spawn |
---|---|---|
Bitter | Monsters deal extra cold damage and can freeze. Ice beams rotate. | 10 |
Dreaded | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 46 |
Fluctuant | Monsters get increased lightning damage, and damaging lightning balls cross the screen. | 25 |
Infernal | Monsters deal increased fire damage and can ignite, and meteors hit the ground that shoot out smaller fireballs that do damage randomly. | 1 |
Violent | Monsters deal increased physical damage and can cause bleeding. Pain totems pulse damaging waves. | 1 |
There are no tips on doing it faster, just wait until they all spawn and complete all the types.
Defeat each of the following Unique Act Bosses.
You will do it anyway as you need to defeat all these bosses in order to get to the endgame content.
Complete each of the following encounters.
(Abyss League) You’ll start encounter these after Act 6 onward. Upon walking over an abyss encounter, a crack will form on the ground, and a small number of monsters will spawn out of it, the crack will expand till the end with a pit which spawns more monsters from the pit. After you clear fast enough monster from the pit, it may start a new crack from the pit, OR an abyss chest spawn that drop some item including Abyssal Jewel that can be used on your passive tree, OR if you’re lucky enough an Abyssal Depth will spawn that contain more treasure with a greater challenge.
(Breach League) You’ll start to encounter these in end game maps. Breach encounter looks like a giant purple hand coming out from the ground, when walking over the encounter it’ll expand a circle outwards and spawn a mix of breach monsters within the circle; the faster the monsters are killed the faster the circle expands. After a while, the expansion of the breach will slow down until it eventually retracts quickly and closes.
(Metamorph League) You’ll start to encounter these in end game maps. Metamorph encounter always spawn with few monsters with green-smoke-pipe attached on their bodies, killing them to collects their organs and when collected enough, Tane NPC will spawn in the map(press V to manual spawn him) and will let you choose the organ you want to create your metamorph monster. You also can get some organ samples from metamorph if you manage to fill the Green Bar full and at least 1 unique organ picked during the metamorph creation. And the organ samples you collected from metamorph can be used to create a super version of metamorph in Tane’s Laboratory which can be accessed by talking to him in your hideout. Metamorph also drops catalyst which can improve ring, amulet, and belts quality.
(Blight League) You’ll start to encounter these in end game maps. Blight encounter is like a mini-tower defence game on a map, best tower type to use is scout tower which acts as a free summoner aid your fight. Finishing blight encounter can get 2 types of a special reward, 1st is blighted map which is like a special version of the map that contains no other monster but the blight mechanic in large scale, 2nd reward is oil currency which can be used to anoint your blighted maps, amulet (gain notables) and rings (improve blight towers). Can check all the anoint modifiers here.
Exploring the maps, you will stumble upon a mysterious stranger – The Envoy. He will warn you that your actions on the Atlas are being closely monitored and that real trials will soon befall you. You will meet him several more times after a certain number of maps until he warns you directly – Maven has come. On this map, how you will kill the boss will be closely watched by Maven. Kill him, and she will give you her Beacon – a special item that will open up the ability to summon her to the map so that she can keep an eye on how you fight the boss. For more information read Path of Exile Echoes of the Atlas Guide.
Purchase or Defer each of the following Favours with Tribute.
You will see all of them in Tributes. Just remember which items are related to which league. Some examples are shown next to the category above. Also, remember that you can at least defer the item and it will count as done for this challenge.
Complete each of the following encounters.
Collect 100 ritual splinters and make a Ritual Vessel. Then find a ritual, complete it and use a Ritual Vessel on a Ritual Altar. Now it will be a Blood-filled Vessel put it in the mao device together with the desired map. Read more in Path of Exile 3.13 Ritual League Mechanics Guide.
These challenges are hardy autocomplete as the previous ones. Here you’ll need to do some research, but they are also pretty easy to obtain.
Complete vendor recipes to receive each of the following items. A vendor recipe is when you trade a specific pattern of items to a vendor, not when you buy items from their purchase screen.
In case you want to learn more details about vendor recipes read this.
Complete each of the following encounters.
Turn in Divination Cards which specifically grant each of the following reward types.
Exchange Tributes for the following Ritual Base Types.
You can see how they look like in here.
Defeat each of the following Conquerors of the Atlas.
This is related to conquers of the Atlas mechanics, if you need more details about it read our Path of Exile Atlas of Worlds Full Guide.
Complete six of the following eight encounters.
This is easily achievable during map clearing. You will collect the needed number of them for sure but it will take time. The number of which depends on your playstyle. Appling Zana League Mods on mapping device will highly increase your chances to do it faster.
Use the Ascendancy Device in each of the following Labyrinths.
The only difficulty in this challenge is to find all the trials. You can read our Path of Exile: Labyrinth Trials Guide for more details.
Attain character level 90. This challenge still counts even if your character dies afterwards.
Just don’t die often and farm higher tier maps…simple as that.
Complete each of the following encounters.
Type | Mechanic | Required Area Level To Spawn |
---|---|---|
Apocalyptic | Monsters deal extra Fire Damage and can Ignite Meteors fall from the sky | 68 |
Charged | Monsters gain Endurance, Frenzy or Power Charges on Hit Altar charges up and Discharges monsters | 33 |
Emboldening | Monsters are Massive Altar causes Monsters to grow even larger | 33 |
Ensconced | Monsters gain extra Energy Shield based on Life Altar restores monster Energy Shield | 10 |
Fortressed | Monsters take reduced Damage Fortress Totems further reduce the damage Monsters take | 33 |
Foul | Monsters deal extra Chaos Damage and can Poison Toxic vines grasp you while stationary | 33 |
Glacial | Monsters deal extra Cold Damage and can Freeze Icy Beams rotate | 68 |
Haunted | Tormented Spirits haunt the Ritual | 33 |
Invigorating | Monsters are Fast Gales further accelerate you and Monsters | 16 |
Malevolent | Monsters deal extra Chaos Damage and can Wither Anomalies fire Chaos projectiles | 68 |
Opulent | Monsters have greatly increased Item Rarity and Quantity Contains cursed coin showers | 68 |
Sanguine | Monsters deal extra Physical Damage and can inflict Bleeding Pain Totems pulse damaging waves | 68 |
Suppressive | Monsters Regenerate Life Smothering Mist lowers your Life Regeneration | 1 |
Vaal | Items dropped by slain Monsters are Corrupted Favours may cost less Tribute on average Atziri’s apparition protects the Altar | 33 |
Volatile | Monsters deal extra Lightning Damage and can Shock Skull Spires fire Lightning orbs at each other | 68 |
There are 15 ritual types and all of them spawn randomly. Just be sure that you farm the appropriate level of maps.
Complete any 15 of the following 18 Unique Maps on your Atlas. A Map is completed by killing its Unique Boss or Bosses if it has any. Maps without Unique Bosses are completed by opening specific Unique Chests.
You can complete any of them actually. But there are 4 that are hard to complete or to obtain. So we recommend you skip Hall Of Grandmaster, Perandus Manor, The Putrid Cloister, and Doryani’s Machinarium. The prices can change so you can check them yourself.
To get unique maps faster get The Encroaching Darkness divination card that will provide you with a random unique map.
Complete each of the following encounters.
New skill trees on maps will help you complete these encounters faster. To learn more about it read our Path of Exile 3.13 Atlas Region Skills Trees List.
Socket twenty of the following twenty-four craftable Watchstones.
These watchstones can be obtained for completing end games Maven’s invitations or you can simply buy them. Each type of these watchstones can have a different type of modifiers on them, and they work like flasks which means can only be crafted into normal or magic rarity only.
These challenges may cause more difficulties and extra effort to complete them. Such as extra farm of content and tactics and mechanics on killing end-game bosses.
Complete each of the following Harvest encounters.
Each sacred grove contains at least 2 areas of seeds, and you can only pick 1 per area.
Once you complete a harvest, you can store the crafting mod you want to keep later by sending it to harticrafting station after selecting the crafted mod you wanted. And then you can use the store crafting mod in your hideout from the horticrafting bench (hideout decoration) after you placed it in your hideout. More about the changes of Harvest league you can read in our Path of Exile 3.13 Harvest and Heist Reworks post.
There are 3 types of harvest bosses, base on 3 different types of seeds that are in the Tier 4 version:
Ersi, Mother of Thorns – Wild Thornfruit
Janaar, the Omen – Primal Blisterfruit
Namharim, Born of Night – Vivid Scalefruit
There’s a small chance your sacred grove encounter may contain a boss. Here’s a preview video of the boss fight.
Complete The Maven’s Crucible while it has at least the following number of bosses.
That means that you need to kill bosses with Maven and eventually kill a maximum of 10 bosses at once. You can read how to do it in our guide here,
Complete each of the following Heist encounters.
Contracts can be obtained everywhere, Whakano also sells them. You can do the contract by bringing the “contract” item to Adiyah in Rogue Harbor (right-click Rogue’s Marker in town or hideout will open a portal to access this place) then let her open it for you.
Blueprint can be obtained everywhere, but slightly rarer than the contract drop rate. It can be used to do a Grand Heist by bringing the item to Adiyah to open it, after you reveal some of the rooms/wings with Whakano, and plan your heist in the Planning Room which located in the middle of Rogue Harbor town.
Blueprint Type | Final room reward type |
---|---|
library/laboratory | replicas and experimented |
smuggler den/underbelly | trinkets |
tunnels/repository | gems |
office/bunker/mansion | enchanted armaments |
It can drop from Smuggler’s Caches that randomly spawn on maps or monsters from doing heist contracts. The list of unique contracts is here.
These boss can be accessed by doing Vengeful Contract which contains 2 bosses, that’s why the name The Twins. The boss fight is pretty easy, just try to kill both at the same time, unless the lesft one will be enraged and super tanky.
Allocate ten passive skill points in each of the following Atlas Passive Trees.
Actually if you manage to kill ten bosses in Maven’s lair, you will do this automatically, just don’t forget to apply regional skill points.
Complete 30 Red Tier Rare Maps while they have 8 mods. Maps having 8 mods is a potential outcome of Vaal Orb corruption. These Maps are completed by killing their Unique Bosses. Sextants, Scarabs and Zana mods do not count towards the mod count of this challenge.
This is harder than the unidentified rare map, to have 8 mods on red maps(T11+), you need to use Vaal Orb to corrupt a map into 8 mods. Or you can buy them on PoE trade here.
Complete each of the following encounters.
There’s 3 kind of delve boss, and out of all 3 Aul is the hardest boss to fight with:
Ahuatotli, the Blind spawns in minimum delve 22 or deeper.
Kurgal, the Blackblooded spawns in minimum delve 51 or deeper.
Aul, the Crystal King spawns in minimum delve 150 or deeper.
This is the last boss of syndicate hierarchy, you can access the mastermind safehouse after fill the information bar to full from killing captains of each safehouse divisions. Its full fight is all about running around the arena avoid the middle laser beam and the burning arena from 4 edges.
By collecting a total of 100 timeless splinters you will collect a Timeless Emblem map fragment, which can be used to unlock the 5th slot of map device if running 4 types of the emblem at once.
You can collect simulacrum splinters from a delirium mechanic at the end of the encounter, depending on how many monsters you kill inside the fog. And when you collected 300 splinters, it is converted into a unique map name Simulacrum. Is a pretty difficult map, but gives a lot of rewards and experience if you manage to beat it.
Complete the following number of Bonus Objectives and Awakening Bonus Objectives.
Defeat each of the following combinations of bosses in a single Ritual encounter.
This challenge is a bit RNG to capture them because it requires a ritual spawn in the boss room so that you can capture their soul using the Ritual Vessel item. To do these challenge you need 5 slots map device which can be unlocked after you complete a 4-ways Timeless Emblem. You can summon multiple bosses in one ritual by putting multiple Blood-filled Vessels in your map device but the fight is pretty hard as it piled up a lot of end game bosses in a small arena. As long you manage to capture these bosses by using the Rital Vessel, you can invite other experienced players to help you complete the ritual to get this challenge done if the fight is too difficult for your build.
Accept The Maven’s Invitation and defeat The Maven.
The fight cosist of 7 phases:
The Brain Boss phase always starts when Maven current HP bar is depleted and isn’t time-related. So in phase 1, you need to remove 100% of Maven’s life, in phase 2 you need to remove 33% of the Nucleus of the Maven boss’ life, in phase 3 you need to remove 100% of Maven’s life, in phase 4 you need to remove 33% of the Nucleus of the Maven boss’ life, in phase 5 you need to remove 100% of Maven’s life, in phase 6 you need to remove 33% of the Nucleus of the Maven boss’ life and finally in phase 7 you need once again to remove 100% of Maven’s life.
You can fight Maven by opening the Maven’s Writ item on your map device, which can be obtained by combining 10 Crescent Splinter that only drop from doing Maven’s Invitation.
Complete each of the following encounters.
On 50% of Ciergan boss’ life corpse will start dropping from the ceiling. Avoid them and kill all three bosses after this.
In the first phase, you will fight with each of the previous bosses one by one. Be ready to face all three bosses simultaneously at the phase two, while evading their abilities.
He casts bone prison every 10 seconds and it lasts for 3 seconds. So you need to lower his HP then wait for him to cast bone prison, use any skill or attack that causes bleeding and kill him.
During the fight Doedre summons 3 Monoliths in the boss room. While standing near them you get debuffs. Lower her HP then go in circles in room to get all her debuffs and kill her.
Complete four of the following six deadly encounters.
To complete this Ritual Challenge you will need a good build and experience of killing end-game bosses. It is better to skip Uber Elder and if you are lucky to kill Abaxoth the second one to skip is Sirus, Awakener of Worlds.
To complete the following four challenges you will need as many time as one week and a decent build for completing the top end-game content and bosses.
Allocate twelve passive skill points in the Uncharted Realm’s Atlas Passive Tree.
These points can be obtained only on end-game Maven’s invitations and killing herself. That’s the way to get all twelve skill points for the Uncharted Realm’s Atlas Passive Tree.
Defeat 1,250 Map Bosses while you are being witnessed by The Maven.
Just grind map with Maven’s presence. A lot of them.
Complete each of the following encounters.
To do these challenge you have to avoid Maven throwing the volatile projectile twice, which means your character build need to have high damage to make her quickly change into the next phase before she is able to throw another burst of volatile projectiles.
To do this challenge, you have let the Nucleus of the Maven boss shoot out its projectiles 4 times before the last phase of Nucleus of the Maven boss, which is the phase you fight Maven for the last time before the coil beams, also the phase where the Nucleus of the Maven boss goes to the middle of the arena the 3rd time. The 1st and 2nd time when the Nucleus of the Maven boss coming to the centre will reset the arena, so only the 3rd time only counts.
To do this challenge, you have to succeed in all of her memory games during the fight. You can lessen the “memory game” phase to appear by killing her fast enough.
During the last phase boss fight, the brain boss will shoot out 5 splitting coil beam rotating anti-clockwise around the arena. To do this challenge, all you have to do is just avoid that beam at all cost.
Complete any four of these encounters the specified number of times.
No need to do all of them but choose 4 the most appropriate and easy for you. We recommend skipping reaching level 100 as it is time-consuming. As for the other ones do the ones you think are the easiest for you.
This year there are good rewards to loot from completing Ritual League Challenges.
In the Ritual League, you’ll have the option to complete 40 new challenges and earn exclusive microtransaction rewards. At 12, 24 and 36 challenges you will earn the Ritual Weapon Effect, Ritual Character Effect and Ritualist’s Hideout respectively. Completing challenges also grants you pieces of the Ritual Totem Pole Hideout decoration.
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