Temple Guardian is one of the most popular classes in the well-known RPG called Sacred 2. The game was released many years ago and now can be named a classical RPG. It is not as popular as before but still has a good share of funs so we decided to make some builds starting with Sacred 2 Temple Guardian Builds.
Temple Guardian Class Overview
Builds List:
- Deathly Spears Temple Guardian (Devout Guardian) [Melee]
- Amplifying Discharge Temple Guardian (Lost Fusion) [Spell]
- Fiery Ember Temple Guardian (Source Warden) [Spell]
Deathly Spears Temple Guardian [Melee]
Attributes
Stamina – Strength – Vitality
One point per level in Stamina, second point (from 50+ level) in Intelligence and from level 150+ one point in Vitality.
Skills
- High Priority (150+ points): Devout Guardian Focus and Tactics Lore.
- Unlocking Mastery (75+ points): Combat Discipline, Concentration, Armor Lore, Warding Energy Lore, Constitution and Toughness.
- Low Priority (1+ points): Hafted Weapons and Source Warden Focus.
Combat Arts
Sorted by Modifications priority:
Devout Guardian
Source Warden
Memorizing Runes: only use 1 for Dedicated Blow and Battle Extension. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high (or duration is equal to Cooldown + Reg. Time).
Combos: 1) Icy Evanescence + Charged Grid, 2) Fiery Ember + Charged Grid and 3) Deathly Spears + Dedicated Blow
Equipment
Recommended Set: Combat Modules CC10, Cybernetic Tormentor and Lumen’s Servants
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Regeneration Time -X%
- Regeneration per hit +X
- Damage +X%
- Attack Speed +X%
- Opponent’s chance to evade -X%
- Opponent level for deathblow +X%
- Leech life from opponents +X%
- Run Speed +X%
- Damage Mitigation +X%
- Max. Hitpoints +X
Amplifying Discharge Temple Guardian [Spell]
Attributes
Stamina – Intelligence
One (two from 50+ level) point per level in Stamina, all extra points (from 50+ level) in Intelligence.
Skills
- High Priority (150+ points): Lost Fusion Lore and Lost Fusion Focus.
- Unlocking Mastery (75+ points): Devout Guardian Focus, Concentration, Warding Energy Lore, Constitution, Armor Lore and Bargaining.
- Low Priority (1+ points): Combat Discipline and Blacksmith.
Combat Arts
Sorted by Modifications priority:
Lost Fusion
Devout Guardian
Memorizing Runes: only use 1 for each Combat Art, except for Deathly Spears. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high.
Equipment
Recommended Set: Technical Modules and Lumen’s Servants
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Aspect: “Lost Fusion” +X
- Regeneration Time: Lost Fusion -X%
- Regeneration Time -X%
- Damage: +X%
- Chance for critical hits +X%
- Opponent level for deathblow +X%
- Casting Speed +X%
- Run Speed +X%
- Max. Shield Energy +X%
- Shield Regeneration +X%
Fiery Ember Temple Guardian [Spell]
Attributes
Stamina – Intelligence
One (two from 50+ level) point per level in Stamina, all extra points (from 50+ level) in Intelligence.
Skills
- High Priority (150+ points): Source Warden Lore and Source Warden Focus.
- Unlocking Mastery (75+ points): Devout Guardian Focus, Concentration, Warding Energy Lore, Constitution, Armor Lore and Bargaining.
- Low Priority (1+ points): Combat Discipline and Blacksmith.
Combat Arts
Sorted by Modifications priority:
Source Warden
Devout Guardian
Memorizing Runes: only use 1 for each Combat Art, except for Deathly Spears. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. For other skills and buffs use extra runes if Regeneration Time is already very low (1-1.5 seconds, depending on Combat Art) or Regeneration penalty is not too high.
Equipment
Recommended Set: T-Energy Modules, XTM-2174, Guardians of Light and Lumen’s Servants
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Aspect: “Source Warden” +X
- Regeneration Time: Source Warden -X%
- Regeneration Time -X%
- Damage: +X%
- Casting Speed +X%
- Run Speed +X%
- Max. Shield Energy +X%
- Shield Regeneration +X%
This is the list of the most popular and effective Sacred 2 Temple Guardian builds. You can pick and of them and enjoy playing the game.