Set items in Diablo Immortal are the best available items that you can get in the game for any Secondary Gear slot. It means that you can equip set items in slots for the neck, rings, hands, waist and feet. Similar to Diablo 3 sets provide different bonuses to your build the more set pieces you equip the more specific bonuses you activate. Bonuses start from 2 pieces of a set, the next bonus unlocks on 4 pieces and the last one unlocks on 6 pieces. You can mix different pieces of sets and unlock two or three sets bonuses from different sets if you like. Moreover, set items in Diablo Immortal can be upgraded up to 10th rank.
The tricky thing is that set items in Diablo Immortal can be acquired only in specific Dungeons that you can get access to only in the end game. It doesn’t mean that you require to know some secret place to get set items. You only need to open Codex and look at which dungeons have up arrows above the set item icon. If you farm those dungeons you will have a chance to get a piece of a set. They reset weekly on Mondays during the server reset. You will firstly obtain set items on the difficulty Hell 1 but only some pieces of a set. All set items you can obtain on the difficulty Hell 4 or above. You can see how it works below.
Important note! The various parts of the set can only drop if the difficulty of the dungeon is equal to or higher than the following:
- Waist and Feet can drop in Hell I+ dungeons;
- Hands and Neck can drop in Hell II+ dungeons;
- Rings can drop in Hell IV+ dungeons.
Below you can see more information about diablo Immortal set items and set bonuses.
Sets Drop Locations
War Rags of Shal’baas
Set Bonuses (2/4/6):
- Primary Attack damage increased by 15%. (2 set items equipped)
- Your Primary Attacks gradually increase your Attack Speed, up to a maximum of 25%. (4 set items equipped)
- Your Primary Attacks have a 5% chance to increase your Attack Speed for 10 seconds. Cannot occur more often than once every 30 seconds. (6 set items equipped)
Shepherd’s Call to Wolves
Set Bonuses (2/4/6):
- Your summons deal 15% more damage. (2 set items equipped)
- Critical Hit Chance increased by 3% for each of your summons, up to a maximum of 18%. (4 set items equipped)
- Your summons enter a frenzied state for 10 seconds each time one of them critically hits. The frenzied state increases their damage and Attack Speed by 100%. Cannot occur more often than once every 40 seconds. (6 set items equipped)
Grace of the Flagellant
Set Bonuses (2/4/6):
- All continual damage, Channeled damage, and persistent ground damage increased by 15%. (2 set items equipped)
- Each time you damage an individual enemy 5 times, you will do X additional damage to that enemy. (4 set items equipped)
- Each time you deal damage, you have a 4% chance to unleash a lightning strike, dealing X damage to all nearby enemies and Stunning them for 2 seconds. Cannot occur more often than once every 40 seconds. (6 set items equipped)
Windloft Perfection
Set Bonuses (2/4/6):
- Gain Thousand Winds, increasing your Movement Speed by 15%. Thousand Winds deactivates for 3 seconds if you take damage. (2 set items equipped)
- Increases your damage done by 20% while Thousand Winds is active. (4 set items equipped)
- Gain a shield that makes you immune to damage 5 times while Thousand Winds is active. Cannot gain this shield more often than once every 40 seconds. (6 set items equipped)
Feasting Baron’s Pack
Set Bonuses (2/4/6):
- Increases the duration of your abilities that cause loss of control by 30%. (2 set items equipped)
- Increases damage done from all sources by 15% to enemies suffering under your loss of control effects. (4 set items equipped)
- Unleash a nova of ice each time you defeat an enemy afflicted by your loss of control effects, dealing X damage to nearby enemies and Freezing them for 4 seconds. Cannot occur more often than once every 40 seconds. (6 set items equipped)
Issatar Imbued
Set Bonuses (2/4/6):
- Each time you defeat an enemy, you gain 30% increased Movement Speed for 2 seconds. (2 set items equipped)
- Damage dealt increased by 2.5% for every 5% increase in your Movement Speed, up to a maximum damage increase of 25%. (4 set items equipped)
- Each time you defeat an enemy, you have a 10% chance to gain an orbiting soul orb for 10 seconds, which deals X damage when it passes through an enemy. Cannot gain a soul orb more often than once every 40 seconds. (6 set items equipped)
Untouchable Mountebank
Set Bonuses (2/4/6):
- Each time you take damage, you have a 20% chance to gain a shield that absorbs damage equal to 13% of your maximum Life. Cannot occur more often than once every 9 seconds. (2 set items equipped)
- Shield’s damage absorption increased to 33% of your maximum Life, and you can move unhindered through enemies while this shield is active. (4 set items equipped)
- Your shield has a 25% chance when it expires to explode for 40% of your maximum Life in damage to all nearby enemies. (6 set items equipped)
Vithu’s Urges
Set Bonuses (2/4/6):
- Increases the duration of all beneficial effects on you or your party members by 30%. (2 set items equipped)
- Increases the target’s Attack Speed by 30% for 3 seconds each time you use a skill to grant a beneficial effect to yourself or a party member. (4 set items equipped)
- Each time you use a skill to buff yourself or a party member, creates an area of apotheosis for 10 seconds that grants 15% Life Drain to yourself and any party members within the area. Cannot occur more often than once every 40 seconds. (6 set items equipped)
Set items are extremely important as you will get max roll items in the game with additional bonuses that will improve your build. So you need to focus on collecting them.