Seraphim is one of the most popular classes in the well-known RPG called Sacred 2. The game was released many years ago and now can be named a classical RPG. It is not as popular as before but still has a good share of funs so we decided to make some builds starting with Sacred 2 Seraphim Builds.
Builds List:
- Pelting Strikes Seraphim (Exalted Warrior) [Melee]
- Radiant Pillar Seraphim (Celestial Magic) [Spell]
- BeeEffGee Seraphim (Revered Technology) [Ranged]
- Flaring Nova Seraphim (Revered Technology) [Spell]
Pelting Strikes Seraphim [Melee]
Attributes
Stamina – Vitality
One point per level in Stamina, all extra points (from 50+ level) in Vitality.
Skills
- High Priority (150+ points): Tactics Lore and Celestial Magic Lore.
- Unlocking Mastery (75+ points): Dual wield, Armor Lore, Constitution, Toughness and Combat Discipline.
- Low Priority (1+ points): Exalted Warrior Focus, Celestial Magic Focus and Concentration.
Combat Arts
Sorted by Modifications priority:
Exalted Warrior
Celestial Magic
Memorizing Runes: only use 1 for each Combat Art. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. Only use extra runes if Regeneration Time is already very low (0.5-2 seconds, depending on Combat Art).
Combos: 1) Hallowed Restoration + Pelting Strikes and 2) Radiant Pillar + Pelting Strikes
Equipment
Recommended Set: Revelation of the Seraphim, Niokaste’s Blade Dance and Infinite Revenge
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Attack Speed +X%
- Regeneration per hit +X
- Opponent level for deathblow +X%
- Opponent’s chance to evade -X%
- Leech life from opponents +X%
- Run Speed +X%
- Max. Hitpoints +X
Radiant Pillar Seraphim [Spell]
Attributes
Stamina – Intelligence
One point per level in Stamina, all extra points (from 50+ level) in Intelligence.
Skills
- High Priority (150+ points): Celestial Magic Lore and Celestial Magic Focus.
- Unlocking Mastery (75+ points): Ancient Magic, Armor Lore, Constitution, Warding Energy Lore and Bargaining.
- Low Priority (1+ points): Concentration, Revered Technology Focus and Riding.
Combat Arts
Sorted by Modifications priority:
Celestial Magic
Revered Technology
Memorizing Runes: only use 1 for each Combat Art. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. Only use extra runes if Regeneration Time is already very low (0.5-2 seconds, depending on Combat Art).
Equipment
Recommended Set: Revelation of the Seraphim, Sofia’s Benevolence and Origin of the Seraish
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Aspect: “Celestial Magic” +X
- Regeneration Time -X%
- Regeneration Time: Celestial Magic -X%
- Damage +X%
- Damage: Magic +X%
- Intelligence +X
- Max. Shield Energy X%
- Max. Hitpoints +X
BeeEffGee Seraphim [Ranged]
Attributes
Vitality – Dexterity
One point per level in Vitality, all extra points (from 50+ level) in Dexterity.
Skills
- High Priority (150+ points): Revered Technology Focus and Tactics Lore.
- Unlocking Mastery (75+ points): Revered Technology Lore, Concentration, Armor Lore, Constitution and Warding Energy Lore.
- Low Priority (1+ points): Ranged Weapons, Toughness and Exalted Warrior Focus.
Combat Arts
Sorted by Modifications priority:
Revered Technology
Exalted Warrior
Memorizing Runes: only use 1 for each Combat Art, except for: BeeEffGee, Battle Stance, Dashing Alacrity and Divine Protection. At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. Only use extra runes if Regeneration Time is already very low (0.5-1 second, depending on Combat Art).
Equipment
Recommended Set: Endijian’s Artifacts, Niokaste’s Blade Dance, Heavenly Justice and Sofia’s Benevolence
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Attack Value +X/+X%
- Attack Speed +X%
- Damage +X%
- Regeneration Time -X%
- Opponent’s chance to evade -X%
- Opponent’s defense value -X%
- Run Speed +X%
- Defense Value +X/+X%
- Max. Shield Energy X%
- Max. Hitpoints +X
Flaring Nova Seraphim [Spell]
Attributes
Stamina – Intelligence
One point per level in Stamina, all extra points (from 50+ level) in Intelligence.
Skills
- High Priority (150+ points): Revered Technology Lore and Revered Technology Focus.
- Unlocking Mastery (75+ points): Warding Energy Lore, Armor Lore, Constitution, Bargaining and Concentration.
- Low Priority (1+ points): Celestial Magic Focus, Combat Discipline and Riding.
Combat Arts
Sorted by Modifications priority:
Revered Technology
Celestial Magic
Memorizing Runes: only use 1 for each Combat Art, except for Divine Protection (reducing cooldown time). At early levels use Blacksmith to socket runes, then try to get items with +to Combat Arts. Only use extra runes if Regeneration Time is already very low (0.5-2 seconds, depending on Combat Art).
Equipment
Recommended Set: Endijian’s Artifacts
Important Item Modifiers:
- All Skills +X
- All Combat Arts +X
- Aspect: “Revered Technology” +X
- Regeneration Time -X%
- Regeneration Time: Revered Technology -X%
- Damage +X%
- Intelligence +X
- Max. Shield Energy X%
- Max. Hitpoints +X
This is the list of the most popular and effective Sacred 2 Seraphine builds. You can pick and of them and enjoy playing the game.